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Look, I Can Actually Make Sams Pro


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Monsters 17

3 Grandmaster of the Six Samurai

3 Six Samurai - Zanji

2 Cyber Valley

2 Great Shogun Shien

1 Hand of the Six Samurai

1 Six Samurai - Irou

1 Six Samurai - Yaichi

1 Morphing Jar

1 Card Trooper

1 Spirit of the Six Samurai

1 Enishi, Shiens Chancellor

 

Spells 16

3 Six Samurai United

3 Gateway of the Six

2 My Body as a Shield

2 The Warrior Returning Alive

1 Heavy Storm

1 Mystical Space Typhoon

1 Giant Trunade

1 Brain Control

1 Reinforcement of the Army

1 Reasoning

 

Traps 7

3 Reckless Greed

2 Waboku

1 Solemn Judgment

1 Mirror Force

 

 

Deck has enough draw power, although I would obv. take more. Idunno about 3rd valley, the point of the card is to get you to a point in which you really cant lose (meaning where your hand and field is set-up).

 

Thinking about adding a Dustshoot, getting rid of their JDs and DADs or anything to stop you from winning really. IDK.

 

Somewhat of a Side Build so far.

 

2 Royal Decree

2 LIM

2 D.D. Crow

1 Rivalry of Warlords

1 Lightning Vortex

1 Gorz

 

Sucks hard that YOUR Oppression + GM doesnt work, or this deck = win.

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