Rehva Posted December 24, 2009 Report Share Posted December 24, 2009 [align=center]This was a Contest card... Dont Complain xD [spoiler=Effect] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 WATER or FIRE monster on your Field from play. Once per turn, you can select 1 monster on your Field and make it a FIRE monster as long as this card is on the Field. All FIRE monsters gain 500 ATK and lose 200 DEF. This card cannot be affected by the Effects of Spell and Trap cards if there is 1 or more WATER monsters on your Field. [/align] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 24, 2009 Report Share Posted December 24, 2009 I'm not sure how well a WATER and FIRE deck can mix still, this has solid OCG for it, and the effect is balanced out, I'll rate this 9.1/10 Link to comment Share on other sites More sharing options...
Rehva Posted December 24, 2009 Author Report Share Posted December 24, 2009 I know.... the contest had a stupid Task xD Link to comment Share on other sites More sharing options...
Aero~ Posted December 24, 2009 Report Share Posted December 24, 2009 bad OCGgood picgood nameironic8/10 Link to comment Share on other sites More sharing options...
Rehva Posted December 24, 2009 Author Report Share Posted December 24, 2009 Uhh Thanks x] Link to comment Share on other sites More sharing options...
doowder Posted February 7, 2010 Report Share Posted February 7, 2010 uh the effect that it can't be affaceted by traps and spells as long as there are more 1 or more water cards is dumb. It IS a water card! That means it will NEVER be affected by traps and spells. Add something like "(except for this card)" This is a gret card but it would be hard to make a deck around it. Link to comment Share on other sites More sharing options...
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