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The Ultimate Zombie


Musicafee

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409673hq.jpg

1 Dragon-Type monster + 1 Zombie-Type monster

This card cannot be destroyed by battle. Once per turn, place 1 Ghost Counter on this card. This card gains 500 ATK for each Ghost Counter on it. If a card on your side of the field would be destroyed, you can remove 1 Ghost Counter from this card instead.

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I'm going to support this guys card unlike I've done any others.... Here is the deal...:

1. Though it could possibly reach 2600.... There probably is no way, as the opponent will be doing their best to get rid of it, which won't take long.

2. He'll constantly be removing Counters, so I highly doubt it will reach that point.

3. As said before, his card may reach as far as 2100, as within 4 Turns, he'll have several Zombies on the field due to their ability, leading in for Several hits, and most likely game by that point.

 

I highly doubt my argument comes as "valid" to those wandering upon this thread, but I think it seems reasonably balanced.

 

EDIT: Ragnarok is the only one who understands. <.<

I almost forgot about lowering the Level. ):

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Guest Zeonark

2600 direct damage and cannot be destroyed as a result of battle? Lovely. And we can ditch ATK to save this card and gain the ATK back next turn?

 

This card would've been better if it didn't tell you to run a crappy Dragon/Zombie Hybrid.

 

9/10

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I think this complicates typical Zombie builds as running this card requires a Dragon, Polymerization, and other fusion support cards like King of the Swamp. I think it works better in older style Zombie builds like creature swap variety rather then the synchro swarm variety. Creating a build to do sycnhro swarming and use this card for protection would make the build unstable. I think this is probably more ideal in a stall deck with milling capabilities then a typical Zombie build.

 

It's an annoying card to get rid of for sure but not hard with the typical trap line up involving Phoenix Wing Wind Blast or tech cards like Compulsory Evacuation Device. I think it should only be able to save cards if they were to be destroyed by a card effect as this card can save even monsters if they were to be destroyed by battle.

 

Rating:

6/10

-Good image.

-Too good of a stall card and gives a lot of protection.

-Doesn't seem ideal in a typical Zombie build

-Requires more of an unorthodox build and probably fits better in stall decks.

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Personally i would not say it is OP. When its in attack position its vulnerable to a High LP loss-age. I know the thing with the counter but it takes a long time to power it up. And while its in Defence it is still vulnerable especially if a monster with a piercing effect attacks as it has 0 DEF. So i wouldnt say it was OP

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I dont think this card could get get over 600 ATK because the opponent would just attack the card and you would have to keep removing counters.

 

It's all about momentum. Keep churning out cards like Draining Shield and magic Cylinder (if you can manage those types of cards constantly) and just keep them froma ttacking, and it can quickly build ATK.

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I dont think this card could get get over 600 ATK because the opponent would just attack the card and you would have to keep removing counters.

 

It's all about momentum. Keep churning out cards like Draining Shield and magic Cylinder (if you can manage those types of cards constantly) and just keep them froma ttacking' date=' and it can quickly build ATK.

[/quote']

 

You guys completely forgot the fact that it can't be destroyed in battle so it doesn't need to remove counters to save itself. Also, none of those cards you mentioned are seen in competitive play today as there are a ton of other cards that are better than those. If anything if you had to protect it from battle you could use cards like Threatening Roar or Scrap Iron Scarecrow (as obscure as this card is) instead.

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I dont think this card could get get over 600 ATK because the opponent would just attack the card and you would have to keep removing counters.

 

It's all about momentum. Keep churning out cards like Draining Shield and magic Cylinder (if you can manage those types of cards constantly) and just keep them froma ttacking' date=' and it can quickly build ATK.

[/quote']

 

You guys completely forgot the fact that it can't be destroyed in battle so it doesn't need to remove counters to save itself. Also, none of those cards you mentioned are seen in competitive play today as there are a ton of other cards that are better than those. If anything if you had to protect it from battle you could use cards like Threatening Roar or Scrap Iron Scarecrow (as obscure as this card is) instead.

 

Regarding not being destroyed: True, but it still drops the ATK if you have other monsters you want to save.

 

Regarding outdated cards: Forgive me for not being up to date, I haven't purchased cards since halfway through GX, let alone 5D's, I just make cards on here now.

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I dont think this card could get get over 600 ATK because the opponent would just attack the card and you would have to keep removing counters.

 

It's all about momentum. Keep churning out cards like Draining Shield and magic Cylinder (if you can manage those types of cards constantly) and just keep them froma ttacking' date=' and it can quickly build ATK.

[/quote']

 

You guys completely forgot the fact that it can't be destroyed in battle so it doesn't need to remove counters to save itself. Also, none of those cards you mentioned are seen in competitive play today as there are a ton of other cards that are better than those. If anything if you had to protect it from battle you could use cards like Threatening Roar or Scrap Iron Scarecrow (as obscure as this card is) instead.

 

Regarding not being destroyed: True, but it still drops the ATK if you have other monsters you want to save.

 

Regarding outdated cards: Forgive me for not being up to date, I haven't purchased cards since halfway through GX, let alone 5D's, I just make cards on here now.

 

Even in DEF if you sneak a card like Bladedge or saber beetle you are still gonna get high loss-age of LP.

 

And about the outdated cards.

They are not outdated and many people use.

And whats wrong with Magic Cylinder?

And SIC could help but so could sakuretsu armor ^_^

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