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Exodia Convulsion


daboss144

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This is probably bad, wanted to give it a shot.

 

Monsters: 23

3x Destiny Hero-Plasma

3x Thunder Dragon

2x Destiny Hero-Malicious

2x Giant Rat

2x Psychic Commander

2x X-Saber Airbellum

1x Glad Beast Samnite

1x Exodia

1x Exodia Left Leg

1x Exodia Right Leg

1x Exodia Left Arm

1x Exodia Right Arm

1x Sangan

1x Rescue Cat

 

Spells: 17

3x Convulsions of Nature

3x Destiny Draw

3x Archfiend's Oath

3x Trade-In

2x Allure of Darkness

 

Traps:4

3x Threatening Roar

1x Mirror Force

 

Extra:

3x Brionac

12x Other stuff


sorry, wrong forum

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Moved.

 

Diamond Dude is awful here (only six targets!?), and the deck in general doesn't have enough draw power. It also has too much / too terrible stall (if anything, go for Threatening Roars over Swords of Revealing Light; Waboku isn't good here because countering Honest/Kalut attacks isn't really your priority), too many monsters that become dead in hand, and generally isn't able to draw into Exodia even if it gets the loop off; you'll be stuck with four pieces in your hand and no Life Points left to buy the last one.

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