Jump to content

Meet the 11th of the Indifferent Level Series!


Jolta

Recommended Posts

When you hear "Level Series", you'll probably think the effects are uber-dull. But you're wrong. This monster, friends, tosses and rolls.

 

[align=center][spoiler=Zeh card]

117444o.jpg

1 "/Assault Mode" Tuner + 2 or more "/Assault Mode" non-Tuner monsters.

This monster can only be Synchro Summoned if "Indifferent Lv 10" is in the Graveyard or removed from play. Once per turn, you may toss a coin. If heads, you may add 1 Assault Counter to this card(max. 9). For every Assault Counter on this card, this monster gains 100 DEF. If tails, you may toss a coin and call it. If you call it right, you gain 400 Life Points. If you call it wrong, roll the six-sided die. If the number of the die is 1, you lose 400 Life Points. If the number of the die is 2, destroy 1 face-up FIRE monster on your opponent's side of the field. If the number of the die is 3, destroy 1 face-up WATER monster on your opponent's side of the field. If the number of the die is 4, destroy 1 face-up EARTH monster on your opponent's side of the field. If the number of the die is 5, destroy 1 face-up LIGHT monster on your opponent's side of the field. If the number of the die is 6, toss a coin. If heads, destroy 1 face-up DARK monster on your opponent's side of the field. If tails, you may control 1 face-up monster on your opponent's side of the field. For every face-up monster on the field, this monster gains 200 ATK. When there are 5 face-up monsters on your opponent's side of the field, this card may attack your opponent directly. When this monster is destroyed, Special Summon 1 "/Assault Mode" monster from your Graveyard, ignoring all Summoning requirements.

[/align]

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...