Kevin2004123 Posted December 25, 2009 Report Share Posted December 25, 2009 This is my Ojama deck and it has been going quite nicely against my friends Cards in Deck: 43 Monsters 23Ojama Green x3 Ojama Yellow x3Ojama Black x3Ojama Red x3Ojama Blue x3Snipe Hunter x1 - (Can discard Ojamagic with a awesome effect)Junk Synchron x2 - (Reborn an Ojama; 2 ojamas + Junk Syncron = Ancient Fairy Dragon)Debris Dragon x1 - (Can reborn Ojama, with two I can summon StardustSangan x1Hanewata x1 - (A level 1 tuner and can save me from very leathal Cemetery Bombs)Earthbound Immortal Chacu Challhua x1 - (I got from a pack and is Shiny:D)Earthbound Immortal Wiraqocha Rasca x1 Spells 16Ojama Delta Hurricane x2Ojamagic x3Ojama Country x3Polymerization x2Super Polymerization x1Pot of Avarice x1Earthboubd Revival x1Heavy Storm x1Symbols of Duty x1 - (Like a monster Reborn :D)Double Spell x1 - (A cost for Ojamagic, Use spell card in opponent's Graveyard, and it's shiny gold! :)) Traps 4Ultimate Offering x1Call of The Haunted x1Ojama Trio x1Magical Hats x1 - (Can send Ojamagic to the graveyard and possibly save a monster) Extra DeckOjama King x2Ojama Knight x2Junk Warrior x3Ancient Fairy Dragon x1 - (To special summon Ojamas when needed and in desparate times destroy my field spell for 1,000 Life Points)Stardust Dragon x1 Some NotesOjama Country can switch the ATK and DEF of all monsters on the field if there is an Ojama monster on the field. Ojama Red can summon up to 4 Ojamas from your hand when normal summoned. When Ojama Blue is destroyed By battle and sent to the graveyard I can search for 2 Ojama cards Main StrategyThis deck's main strategy is setting Ojama Blue and being destroyed by battle (or ram into the enemy) to search for Ojamagic and Ojama Country, activate and use Ojama Country to discard Ojamagic to summon Ojama Blue from the grave and get the original Ojama trio to your hand. Then when Ojama Blue is destroyed by battle (Or again, rammed into suicide) search for Ojama Red and Ojama Ojama Delta Hurricane. You summon Ojama Red (With Ojama Blue still on the field)and summon the Ojama trio from your hand, activate Ojama Delta Hurricane, and attack for the 5,000 damage. You can stay put if your out of options or you can still use Super Polymerization while still in your battle phase to fuse the three Ojamas into Ojama King and deal the rest of the 3000. But if all else is too slow, I pull out my Earthbound Immortal and attack directly. Stadust can help If the situation is right, I just got it because it looks AWESOME. :) Anti-ObeliskI have a friend that uses Obelisk (tournament legal version) and just for the heck of It I'm going to post how to I beat it with a Ojama Deck without using a card that doesn't target (Ex: Lighting Vortex, Ojama Delta Hurricane) and even more used it against him :P Have three Ojamas on the field with Ojama Country on the field (All ATK of Ojamas are now 1000). Summon Junk Syncron, bring out any lv2 monster (Preferably an Ojama :)) and Synchro Summon Junk Warrior (ATK 2300 DEF 1300) Junk Warriors attack will now be 1300 due to Ojama Country, But it will gain 3000 ATK due to its effect leaving it with a whooping 4300 ATK to destroy Obelisk. Use Symbols of Duty to sacrifce one of the Ojama trio and summon Obelisk from your opponents graveyard. Activate Heavy Storm and Destroy all spell and trap cards on the field (Including Ojama Country). Sacrifice your two remaining Ojamas to destroy all monsters on your opponents side of the field. Junk Warriors ATK and DEF are back to normal with the 3000 ATK boost and now has 5300 ATK (If I'm wrong please debate) and Obelisk with still 4000 ATK. You can rate or you can give me advice on how to make it better. NOTE: I plan to keep it around 45 as this deck burns really fast. Link to comment Share on other sites More sharing options...
sasori_puppet_master Posted December 25, 2009 Report Share Posted December 25, 2009 ...no this is bad...I don't know what to do. Link to comment Share on other sites More sharing options...
Kevin2004123 Posted December 25, 2009 Author Report Share Posted December 25, 2009 Why? Is anything wrong? Link to comment Share on other sites More sharing options...
sasori_puppet_master Posted December 25, 2009 Report Share Posted December 25, 2009 Why? Is anything wrong? the theme, the monster line-up, trap line-up, spell line-up, and the fact you have 1/2 an extra deck with only 5 syncros.... 0_o Link to comment Share on other sites More sharing options...
Kevin2004123 Posted December 25, 2009 Author Report Share Posted December 25, 2009 Why? Is anything wrong? the theme' date=' the monster line-up, trap line-up, spell line-up, and the fact you have 1/2 an extra deck with only 5 syncros.... 0_o[/quote'] What bad can having half an extra deck with only 5 synchros do? Link to comment Share on other sites More sharing options...
lord dmoc Posted December 25, 2009 Report Share Posted December 25, 2009 He means add more Synchros like Goyo, AoJ Catastor, Red Dragon, Brionac you know the good Synchros. I hate Ojamas so I'm not helping any further good bye and good luck. Link to comment Share on other sites More sharing options...
Ririkun Posted December 25, 2009 Report Share Posted December 25, 2009 Hah I have my own Ojama OTK, and it's really fast, bad thing is, its Do or Die, literally.Either you wreck havoc with Ojamas, or you're getting owned. Torrential Tribute, Mirror Force, Heavy Storm, Royal Oppression screw this deck, but if they don't have any of those, then you're good. Here's one BIG advice. DON'T TRY TO USE SYNCHROS OR FUSIONS IN AN OJAMA DECK. The point is to OTK them as fast with ojama's insane draws and destruction power. Fusions are pointless, anything that doesn't relate with OTK theme is just a dead draw.Anyway I'll msg you about it for help.. Link to comment Share on other sites More sharing options...
Squires5000 Posted December 25, 2009 Report Share Posted December 25, 2009 Add Armory Arm to Extra Link to comment Share on other sites More sharing options...
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