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DBZ Set - Defense Crush added!


-SupernovA-

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FLIP: Destroy 1 Machine-Type monster on your opponents side of the field.

 

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As long as this card is face-up on your side of the field, increase the ATK of all Machine-Type monsters by 200 as long as the "Android #13" monster is present as well.

 

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As long as this card is in face-up Defense Position, no monster on your side of the field with "Android" in the name other than this monster can be targeted by the opponents attacks.

 

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An Android created by Dr. Gero. It's objective is to eliminate Goku, however, it prefers not to fight and loves life. It tried to help the Z Team defeat Cell but was killed in the process.

 

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When this card is flip-summoned, you may special summon 1 level 4 Machine type monster from your hand or deck to the field.

 

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As long as this monster is face-up on the field, increase the ATK of all Machine-Type monsters by 200.

 

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Increase the ATK of this monster by 100 for every Spell Card in the opponents graveyard.

 

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If this card is destroyed in battle, you may Special Summon 1 "Android #17" and 1 "Android #18" from your hand or deck to the field in Attack Position.

 

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If this card is destroyed in battle, Special Summon 1 "Frieza Form 2" to the field in Attack Position.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Frieza Form 1". If this card is destroyed in battle, Special Summon 1 "Frieza Form 3" to the field in Attack Position from your hand or deck.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Frieza Form 2". If this card is destroyed in battle, Special Summon 1 "Frieza Final Form" to the field in Attack Position from your hand or deck.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Frieza Form 3". If this card is destroyed in battle, Special Summon 1 "Frieza 100% Power" to the field in Attack Position from your hand or deck.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Frieza Final Form". Increase the ATK of this monster by 100 for every monster on the opponents side of the field. If this monster is destroyed in battle, half the ATK of the monster that destroyed this card.

 

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This cards effect can only take place if "The Absorption Process" Spell Card is active. When this card is sucessfully Normal Summoned or Set or already in play, and there is a "Android #17" in play, it is immidiately equipped to this card. 1 turn after "Android #17" has been equipped to this card send them both to the graveyard and Special Summon 1 "Semi-Imperfect Cell" from your hand or deck in Attack Position. If this card is destroyed while "Android #17" is equipped to it, return it to its original owner.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Imperfect Cell". This cards effect can only activate if the Spell Card "The Absorption Process" is active. When this card is sucessfully Special Summoned or in play, and "Android #18" is in play, "Android#18" is immidiately equipped to this card. 1 turn after "Android #18" is equipped to this card, send both to the graveyard and Special Summon 1 "Perfect Cell" from your hand or deck. If this card is destroyed while "Android #18" is equipped to this card, return it to its original owner.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Semi-Imperfect Cell". As long as this card is in play, every two turns you may Special Summon 1 "Cell Junior" to the field in Defense Position. If this card is destroyed in battle, the current owner loses 1000 Life Points.

 

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This monster cannot be Normal Summoned. This card can only be Set.

 

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This card is ued to allow the effects of the following cards to take place; "Impefect Cell", and "Semi-Imperfect Cell".

 

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This card can only be Ritual Summoned by the Ritual Sepll Card, "The Fusion Technique". If this monster declares an attack on a Fiend-Type monster, increase the ATK of this monster by 300 for the duration of the battle.

 

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This card is ued to Ritual Summon "The Fused Warrior Gotenks". You must also offer 2 monsters whose Level Stars equal 7 or more as Tributes. You must also Tribute 1000 of your Life Points.

 

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Select 1 monster on your side of the field. The selected card may declare an attack twice this Battle Phase, but with 400 less ATK on each attack.

 

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When this card is sucessfully Flip Summoned, Special Summon 1 "Kakarot" to your side of the field in Attack Position.

 

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As long as this card is face-up on the field, it is the only Warrior-Type monster on your side of the field that can be targeted by your opponents attacks.

 

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This card's name can be treated as "Kakarot". This card cannot be destroyed in battle. This card automatically negates and destroyed any Trap Cards used on it if there is another face-up Warrior-Type monster on your side of the field. At the beginning of every turn that this card is in Attack Position flip a coin. If it lands on Heads this card is immidiately sent to the graveyard. If it lands on Tails continue with your turn normally.

 

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Every time a Battle Phase for the owner of this card passes, add a counter to this card. After this card has acquires 3 counters, immidiately remove the counters and randomly choose 1 card from the opponents hand. The selected card is removed from play.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 2 monsters whose Level Stars add up to 6 or more. If this card is Tributed for any reason, the current owner of this card gains 1000 Life Points.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 3 monsters whose Level Stars add up to 7 or more. If this card declares an attack on a face-down monster, it is automatically destroyed and its effect is negated. This monster can only declare an attack once every two turns.

 

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This monster can only be Ritual Summoned with the Ritual Spell Card, "Homesick". If this monster is destroyed in battle, half its destroyers ATK. This cards DEF is determined by the number of monsters on the field. 1000 DEF for every monster on the field, however, if this is the only monster on your side of the field, the DEF of this card is 0.

 

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This card is used to Ritual Summon "Super Saiyan 4 Kakarot". You must offer 1 "Super Saiyan 3 Kakarot" from your side of the field along with 2000 Life Points as a Tribute. Then flip a coin, if it lands on Heads, Special Summon 1 "Super Saiyan 4 Kakarot" from your hand or deck to the field. If it lands on Tails, remove "Super Saiyan 3 Kakarot" and "Super Saiyan 4 Kakarot" from play for the remainder of the duel, your Life Points are not restored.

 

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Negate 1 Trap Card used on this card and destroy it.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 "Vegeta" from your side of the field. As long as this card is face-up on the field, increase the ATK of all Warrior-Type monsters by 300.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 "Vegeta" from your side of the field. As long as this card is face-up on the field, increase the ATK of all Warrior-Type monsters by 300.As long as this card is face-up on the field, increase the ATK of all Warrior-Type monsters by 300. Negate the effects of all Trap Cards targeting this card and destroy them.

 

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This card can only be Ritual Summoned by the Ritual Spell Card "Babidi's Mind Magic". During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.

 

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This card is used to Ritual Summon "Super Saiyan 2 Majin Vegeta". You must offer 1 "Super Vegeta" or 1 "Super Saiyan Vegeta" from your side of the field along with 1500 Life Points as Tributes.

 

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This card can only be Ritual Summoned by the Ritual Spell Card "Bulma's Blutz Wave Machine". During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. Negate the effect of all Trap Cards targeting this card and destroy them.

 

Couldn't find a picture of the actual Blutz Wave Machine.

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This card is used to Ritual Summon 1 "Super Saiyan 4 Vegeta". You must offer 1 "Super Saiyan 2 Majin Vegeta" and 1000 Life Points as Tributes.

 

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A young kind-hearted boy. He loves life, and strives to protect it, no matter how evil it may or may not be.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 "Teen Gohan" as a Tribute from your side of the field. Increase the ATK of this monster if it battles with an Insect-Type monster by 200 for the duration of the battle.

 

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This card is used to Ritual Summon "Super Saiyan 2 Teen Gohan". You must also offer 1 "Full Power Super Saiyan Gohan" and 1 "Android #16" from your side of the field as Tributes.

 

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This monster can only be Ritual Summoned with the Ritual Spell Card "The Noble Sacrifice". Increase the ATK of this monster if it battles an Insect-Type monster by 500 for the duration of the battle.

 

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This card's name can be treated as "Adult Gohan". As long as this card is face-up on the field, all "Videl" monsters cannot be targeted by your opponent's attacks. If this card battles a Fiend-type monster increase the ATK of this monster by 400 for the duration of the battle.

 

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As long as this card is face-up on the field, all "Videl" monsters cannot be targeted by your opponent's attacks.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 "Adult Gohan" as a Tribute. As long as this card is face-up on the field, all "Videl" monsters cannot be targeted by your opponent's attacks.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 "Super Saiyan Adult Gohan" as a Tribute. As long as this card is face-up on the field, all "Videl" monsters cannot be targeted by your opponent's attacks.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 "Super Saiyan 2 Adult Gohan" as a Tribute. As long as this card is face-up on the field, all "Videl" monsters cannot be targeted by your opponent's attacks.

 

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This card is used to Ritual Summon "Full Power Mystic Gohan". You must offer 1 "Mystic Gohan" from your side of the field as a Tribute. You must offer 4 monsters on your side of the field whose Level Stars equal 10 or more.

 

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FLIP: Special Summon 1 "Adult Gohan" from your hand or deck to the field.

 

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This card can only be Ritual Summoned with the Ritual Spell Card "Beyond Your Limits". As long as this card is face-up on the field, all "Videl" monsters cannot be targeted by your opponent's attacks. Increase the ATK of all "Videl" monsters on your side of the field by 1300. Negate the effect of Trap Cards used on this card and destroy it. Negate monster effects used on this card. This card cannot be taken by the opponent.

 

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"Kakarot" + "Vegeta"

As long as this card is face-up on the field, the opponent cannot attack your Life Points directly.

 

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All monsters under your control can attack your opponent's Life Points directly this Battle Phase.

 

 

Random - This is the music I listen to when I'm doing this shiz, lol.

http://www.mediafire.com/?gnnytd2mwnm

It's safe don't freak. Lol.

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hmm i like them too;)

 

tip:better íncrease atk/def so that these cards are up-to-date and playable,that would be awesome:D

just look at stardust overdrive or some stuff like this and redo your cards(well, their stats^^)

best thing about your cards are the pics and the effects,well done.

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I havn't updated these in a while. V_V But I've been learning how to make effects look better and better explain what I'm trying to make them do recently, I'll redo these by the end of the day. It would be helpful if someone could post what kind of stats I'm dealing with here because the last time I've seen Yu-Gi-Oh cards....dont hit me....is...when Blue Eyes White Dragon was the most deadly card out there, so I didnt want to makem too strong. >_

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