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spirits


Coffee Black

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I've tried to make a spirit deck simply bcuz i like the card hino-kagu-tsuchi. I barley know what I'm doing, but I figure YCM can help me make spirits work. Any decent help will be appreciated, and if u feel like trolling, at least mention a card i'm missing before saying that my deck sucks in some way. here goes...

 

Monsters: 19

Hino-Kagu-Tsuchi x2

Yamato-No-Kami x3

Asura Priest x2

Susa Soldier x2

Izanagi x3

Spirit Reaper

Tragoedia x3

Thunder King Rai-Oh

Dark Dust Spirit

Great Long Nose

 

 

Spells: 14

Mausoleom of the Emperor x3

Allure of Darkness x2

Swords of Revealing Light

Creature Swap

Lightning Vortex

Hand Destruction x2

Terraforming

Giant Trunade

Heavy Storm

Mirror of Yata

 

Traps: 7

Mirror Force

Waboku x2

Threatening Roar

Torrential Tribute

Bottomless Trap Hole x2

 

Total: 40

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trags.

my thoughts:

spirits, especially tribute spirits, are obnoxious. yet there are many benefits.

consider the hand advantage inherent in running this sort of deck.

makes it perfect for trag.

my advice? knock most of the tributes. pick one or two, run them at 3-4 tops.

 

for low levels, i definitely recommend asura at three, inaba at one or two, one izanami, and maybe even one or two susa soldier.

the only good tribute ones i see are dark dust and great long dick, so i recommend one of each. then i think 3 yamato-no-dick.

 

then 3 trags. but you arent done yet.

you need field support, because spirits lack it. cydra, i think theres a dragon that works like cydra. sangan of course, etc.

 

now to keep hand advantage for trags, i'd actually suggest volcanic shell at three.

there's a second reason for him though, your draw engine. legacy of yata is a mediocre draw engine. it assumes youll keep the trap down for more than a turn and be able to use it next time. i'd put it at two, but dont use it as your soul draw engine. try 3 dwd and 3 hand dest.

it sounds like murder on your hand advantage, but this deck should maintain it well enough, and volcanic shell will likely help you even it out if you use it correctly.

 

now for field support, we're still lacking. i suggest scapegoat, swords, roars, a solemn, possibly steel cages or messengers, see how it runs then experiment.

 

obviously needs st destruction, so chuck in a trunade, mst, heavy, and probably a cold wave cuz fuckit.

 

now something else, you arent specialling much, so i recommend a pair of oppressions.

 

lets take a look:

 

3 yamato

1 great long dick

1 dark dust dick

3 trags

3 asura

1 cydra

1 sangan

2 susa soldier

2 inaba

1 izanami

3 shells

21

 

2 allure

3 dwd

3 hand dest

1 swords

1 scapegoat

1 heavy

1 trunade

1 mst

1 brain

1 cold wave

15

 

3 roar

2 oppression

2 legacy

1 solemn

1 torrential

9

 

now we sit at about way too much. 45

so lets cut some fat and mix some numbers.

 

 

2 yamato-no-kami

1 great long nose

1 dark dust spirit

3 tragoedia

2 asura spirit

1 cyber dragon

1 sangan

2 susa soldier

1 inaba the white rabbit

1 izanami

3 volcanic shell

1 morphing jar

1 spirit reaper

1 plaguespreader zombie

21

 

2 allure of darkness

3 dark world dealings

2 hand destruction

1 scapegoat

1 heavy storm

1 trunade

1 brain control

2 creature swap

13

 

3 threatening roar

2 legacy of yata-garasu

1 solemn judgment

6

 

deck 40

 

and bingo.

for this final rendition i borrowed some cards from your pile (creature swap, jar, reaper, how could i forget those), took out some of my previous suggestions that were too extraneous (oppression) or counter-intuitive (swords), and added a plague for a simple synchro element, assuming a generic extra deck exists. and what i'm left with is this.

 

doesnt look bad. couldnt run the big guy because honestly, 2k and your normal summon is a high price to pay for the cards in their hand. especially when you still end up with no field support. he's not really my favorite, to be honest. this deck might get a little pricey around plague and the extra deck, but feel free to just cut him completely.

 

you might also want to reconsider montage dragon. i cut him honestly because i didnt really like him, but with trags in the deck he can get rather big rather fast. youd probably run him with vortex. feel free to chop into the numbers of hand dest or dwd to fit those, but i feel that might make it monster heavy. montage really needs his own deck to work right.

 

tell me what ya think.

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tronta, thanks a lot for your help. your deck looks pretty good. i tried the deck that i edited today, and i was able to use montage, hino, and yamata pretty well. for this certain deck, i really wanna accomplish using these high level spirits, so i gotta keep them, and i have to use izanagi to try to maintain some type of field control. i'm gonna re-edit my deck, making montage a bit easier to use. again, thanks for your advice tronta

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Tronta did fine.

However, shell really isn't needed, and spirits benefit greatly from mirror of yata.

I'd neg the shells and dwd's for a third hand des, a third creature swap, lightning vortex, 2 mirror of yatas, and a yamata/hino. Maybe throw in hidden armory, but it really screws with spirit's summons.

Speaking of summoning, royal oppression excels in spirits. Most spirit decks l play are anti-meta based, seeing as they succeed there.

 

So.

-Inaba

-PSZ (Side it)

-2 roar

+2 Thunder King Rai oh

+2 oppresion

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Montage deserves his own deck. His -3 only to be bottomless'd attitude is not tolerated... Well, anywhere =/

He isn't a good card, really...

 

Agressive spirits should be dumping quickly and abusing both yamato no kami and izanagi to perform quick, deadly summons and severe disruption, both monster and s/t wise. And hino to completely finish your opponent.

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yeah, if montage is destroyed i'm screwed. would this be better?

 

Monsters: 19

Hino-Kagu-Tsuchi x3

Yamato-No-Kami x3

Asura Priest x3

Susa Soldier x3

Izanagi x3

Spirit Reaper

Tragoedia x3

 

Spells: 15

Mausoleom of the Emperor x2

Allure of Darkness x2

Swords of Revealing Light

Creature Swap

Lightning Vortex

Hand Destruction x3

Terraforming

Giant Trunade

Heavy Storm

Burial from the D.D. x2

 

Traps: 6

Mirror Force

Waboku x3

Torrential Tribute

Bottomless Trap Hole

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alright, i was trying to speed it like crazy, and shell also would help pump traggs...

whatever, your deck

 

i also forgot izanagi completely. mirror of yata is alright i suppose. i dont like equip magic, honestly. but theoretically, this deck should maintain hand advantage well enough, which is honestly why i wanted to run the dwd and hand dest engine. hitting both of those in a normal deck is murder on card count, but here it seems like it would work. which leads me to shells

 

 

but building on what's there:

3 hinos is crazy, and mausoleum for him alone is silly.

wabokus dropped for roars.

bottomless and mirror dropped for oppressions.

-1 burial for creature swap.

 

i'm not an amazing fan of dad here, especially since there's no longer any darks to get rid of besides kami, trags and spirit. it would be better if there were more dark spirits so kami and nagi could manipulate the graveyard.

i feel like you need more pitching power too..

meh.

double summon?

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if i use oppression, i stop trag, izanagi, and kami, which are too important to get negated. i only use mausoleum on a few cards, 2 hinos, 1 dark dust, 1 long nose, and the 3 izangi's could use it as well. i don't know where shells would fit in currently, and i would use ultimate offering before double summon, and i'll side ultimate.

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