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Rise of the Underworld - Deck Help


Lord_Darkstryke

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Guest Zeonark

...? You sure you're using the codes right? Make sure you Left-Click the card and get the code below it. Not the one from properties. Post them up with the code so we can see them.

 

As for your other thread, you're not suppose to use attachments.

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sorry guys about the horrible posting... normally i only used YCM to make the card i never posted about them so yeah..

"Deadly Melody" LV 6 Dark / Fiend-Ritual-Effect

This monster can only be ritual summoned by the ritual magic card "Funeral Song" You must also offer monsters whose total level stars total 6 or more from the field or your hand. Once per turn this card can attack your opponents life points directly. no ther monsters under your control may attck the turn that this effect is activated. When this card attacks your opponents life points directly this card automatically goes to defense mode and cannot change until the following turn.

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Guest Zeonark

Your OCG is off. And stop using the Gold text on Normal Monsters. It's eye bleeding. And there is no Quick-Play Traps, change END and Reign Of Hell please. Some cards are bland and some cards are overpowered. But I'll let everyone else raise their post count by telling you how/why.

 

OCG Fixes:

[spoiler=Deadly Melody]This monster can only be Ritual Summoned by the Ritual Spell Card "Funeral Song". You must also offer monsters whose total level stars total 6 or more from the field or your hand. Once per turn, this card can attack your opponent's life points directly. no other monsters you control can attack the turn that this effect is activated. When this card attacks your opponent's life points directly this card is changed to Defense Position and cannot change it's position except by a card effect untill your opponent's next End Phase.

 

[spoiler=END]This card can only be activated when your opponent declares an attack and your Life Points are lower than your opponent's. Negate the attack and destroy all monsters on the field. Inflict damage equal to the combined level of the destroyed monsters x100.

 

[spoiler=Fury Of The Inferno]Inflict damage to your opponent equal to the number of cards in their graveyard x200

 

[spoiler=Reign Of Hell]Discard 2 cards and your opponent must discard their entire hand. Your opponent then draws 3 cards.

 

[spoiler=Satan - Not entirely right on this one.]"Knight Of The Inferno" + "Flame Soldier" + "Flame Soldier"

This monster cannot attack directly. You can remove 1 card from play from your graveyard and your opponent reveals their hand. Select 1 card from their hand and remove it from play.

 

[spoiler=Summoning]Special Summon one Fiend-Type monster from your graveyard in face-up Attack Position.

 

 

 

You need to fix these up. They can be better though. <3

4/10

 

P.S. I highly doubt anyone is going to use Master Reaper. Since it's Fusion Requirements are WAY stronger that it.

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thanks for the help everyone! i hope to improve quickly .


by the by OCG is ... ?


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"Mster Reaper" - "Reaper of Souls" + "Loyal Servants"

Pay 800 Life Points, once per turn, roll a six-sided die. if the result is 1-2, both you and your opponent discards a card from his or her hand. 3-4, both you and your opponent removes from play the top 2 cards from their respective decks. 5-6, choose either to destroy all magic/trap cards on the field, or destroy all monsters on the field.

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