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Ultimate Valley set 15/?


Domi the Mystery

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[align=center]This is my new ''Ultimate Valley'' set, which makes Ultimate Rare cards more powerfull. Because they really are ''ULTIMATE'' rare, those cards aren't OP'd, so no stupid comments please.

AND HERE ARE THE CARDS!! THE ''Ultimate Valley'' IS ALSO AN ARCHTYPE FOR ITSELF! THE POWER ALSO INCLUDES THEIR OWN FIELD SPELL!!

 

[spoiler=Ultimate Valley (field Spell)]2hhobhh.png

 

Effect:

While this card is on the field, all Ultimate Rare cards are unaffected by Spell and Trap cards. During each of your Standby Phases put 1 Ultimate Counter on this card for each Ultimate Rare monster on the field. All Ultimate Rare monsters gain ATK equal to the number of Ultimate Counters on this card x50. If this card would be destroyed, you can Tribute 1 face-up ''Ultimate Valley'' monster instead.

 

PS: It means all ULTIMATE RARE cards and Ultimate Valley is a Secret Rare, so the effects dont work for it.

 

[spoiler= The Mega Lord]THE LORD! =D

 

2u9l6wm.png

 

Effect:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand, by Tributing 2 ''Ultimate Valley'' monsters. When this card is Summoned, you can select 1 Level 3 or lower Ultimate Rare monster from your Deck and Special Summon it. That monster is destroyed during your opponent's next Standby Phase. While this card is face-up on the field, Ultimate Rare monsters cannot be targeted by any Trap Cards.

 

^^Holo made by Shadowplasma!

[spoiler=Bio Lord :P]Now the BIO Lord!! xD

 

2jwgtk.jpg

 

Effect:

If you control an Ultimate Rare monster, you can Special Summon this card from your hand, by discarding 1 Spell Card. While this card is face-up on the field, all Ultimate Rare monsters gain 300 ATK. When this card is sent to the Graveyard, you can discard 1 Ultimate Rare card from your hand, to destroy 1 card your opponent controls.

 

^^Upper card pics are from Father Wolf!

[spoiler=Terraformer]2mydt2.jpg

 

Effect:

If you control 3 or more face-up ''Ultimate Valley'' monsters, you can Special Summon this card from your hand. When this card is Special Summoned, destroy all monsters with 2500 ATK or less. This card cannot attack during the turn its Summoned. During your End Phase you can return this card to your hand.

 

^^Upper card maker: Jazin Kay and the pic from his gallery!

[spoiler=Brave Creature]wlf6ma.jpg

 

Effect:

When this card is Normal or Flip Summoned, you can add 1 ''Ultimate Valley'' from your Graveyard to your hand. While this card is face-up on the field, all non-Ultimate Rare monsters lose 300 ATK. If this card destroys a monster, you can shuffle your Deck and draw 1 card. If that card is an ''Ultimate Valley'' card, you can reveal it to your opponent. If its not an ''Ultimate Valley'' card, you must discard 1 card.

 

[spoiler=Fallen Sword]3165el0.jpg

 

Effect:

This card can only be activated, when an Ultimate Rare monster you control was destroyed by battle. Destroy the attacking monster and Special Summon 2 ''Ultimate Tokens'' (Fairy-Type/LIGHT/Level 3/ATK 1000/DEF 1100) in Attack Position.

 

[spoiler= Ultimate Golem]23qxdmr.jpg

 

Effect:

1 Machine-Type Ultimate Rare monster + ''Ancient Gear Golem''

This card cannot be Summoned, except by Fusion Summon. When this card is Summoned, your opponnent cannot activate any Trap cards. While this card is face-up on the field, the effects of all Continuous Trap cards are negated. This card cannot be targeted by any Trap card. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card is destroyed and sent to the Graveyard as a result of battle, you must send 5 cards from the top of your Deck to the Graveyard.

 

^^Pictures by Father Wolf and made by me!

[spoiler=Pumpkin's Enchanter]mc95e8.jpg

 

Effect:

When this card is Summoned successfully, place 1 Valley Counter on it. Each time this card attacks or switches its battle position, place 1 Valley Counter on it. During the 3rd Standby Phase that this card remains face-up on your side of the field, by discarding 1 card from your hand, you can inflict damage to your opponent by an amount equal to the number of Valley Counters on this card x 100.

 

Made by Dark Lightning

[spoiler=Flame]35kmph3.jpg

 

Effect:

If this card is Summoned while you control a FIRE monster, you can Special Summon 1 Level 4 or lower ''Ultimate Valley'' monster from your hand. That monster gains 500 ATK. If this card destroys an opponent's monster by battle while there is a face-up ''Ultimate Valley'' on the field, inflict damage to your opponent equal to the ATK of destroyed monster.

 

^^Made by me and pic from Jazin Kay's gallery! =)

[spoiler=Destiny Defender]qqxzkh.jpg

 

Effect:

This card cannot be Special Summoned. This card can only be Normal Summoned by Tributing 1 "Ultimate Valley" monster. Once per turn, you can show your hand to your opponent to place Valley counters on this card equal to the number of "Ultimate Valley" monsters in your hand (max. 6). You can remove 2 Valley Counters from this card to negate the attack of 1 of your opponent's monsters.

 

^^Made by Starly_64 and i changed the pic, which is from Father Wolf's gallery.

[spoiler=Synchro Pack]im8myd.png

 

Effect:

You can Special Summon this card from your hand, by removing from play 1 ''Ultimate Valley'' monster in your Graveyard. When this card is Special Summoned, you can put 1 Ultimate counter on this card.(max. 1) When this card attacks a face-down Defense Position monster, you can remove 1 Ultimate counter from this card, to destroy the monster without applying damage calculation. If there are no Ultimate counters on this card, this card loses 300 ATK.

 

10hiqlt.png

 

Effect:

This card can only be Synchro Summoned and by its own effect. When this card is Synchro Summoned put 5 Ultimate counters on this card (max. 5). You can remove 1 Ultimate counter from this card, to discard 1 card from your hand and your opponent must send equal number of cards from the top of his Deck to the Graveyard. When there are no Ultimate Counters on this card, destroy it. During your next Standby Phase, Special Summon this card to your opponnent's side of the field with 0 ATK and DEF. When this card is destroyed as a result of battle, your opponent takes 1000 points of damage.

 

^^Made by me and pics from Jazin Kay's gallery!

[spoiler=Divine Vehicle]1keg6.png

Effect:

This card cannot be Special Summoned, except from your Deck. When this card is Normal Summoned, you can Special Summon 1 ''Ultimate Valley'' monster from your hand with 800 or less ATK. That monster's effect is negated. While this card is face-up on the field, non-Ultimate Rare monsters cannot declare an attack. If this card is destroyed and sent to the Graveyard as a result of battle, you can pay 800 Life Points to have your opponent skip his next Draw Phase.

 

[spoiler=Fearless Fighter]25tb5ew.png

Effect:

If there are 3 or more Ultimate Rare monsters in your Graveyard, you can Special Summon this card from your hand. If this card is Special Summoned, it can attack twice per turn. When this card attacks a face-down Defense Position monster, that monster loses 300 DEF, during the Damage Step only. When this card is destroyed by a card effect, you must discard 1 random card from your hand.

 

[spoiler=Reincarnation]1128ltj.png

[spoiler=Lore]Activate only when you have 5 or more ''Ultimate Valley'' monsters in your Graveyard. Pay 1000 Life Points to destroy all monsters on the field. Then you can Special Summon 1 Level 3 or lower Ultimate Rare monster from your hand or Graveyard.

 

 

^^Made by me and pics from Jazin Kay's gallery!

 

 

About the gold rares. The borders were made by Leo. So, a big tnx to him too!

 

THIS IS IT FOR NOW! I WILL MAKE MORE CARDS!


THIS IS VERY IMPORTANT, SO I MADE A NEW POST! I WANT THIS SET BIIIGG, SO IF ANY OF YOU WANT, YOU CAN PM ME YOUR ''ULTIMATE VALLEY'' CARDS AND I'LL EDIT IT IF IT WILL BE NEEDED TO AND I WILL POST THEM AND SAY: MADE BY ---

 

NOTE: You must put a card credit for cards made![/align]

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for Urmest' date=' only the burn damage might be a little on the high end, especially with this card's atk up to the 2250 mark

 

I'd make it more the level of the monster *300 and that should do

[/quote']

I don't know what are you trying to say. Should i put a burn damage and make him higher level?

BTW! New cards! 20 mins and a new synchro will be here!

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for Urmest' date=' only the burn damage might be a little on the high end, especially with this card's atk up to the 2250 mark

 

I'd make it more the level of the monster *300 and that should do

[/quote']

I don't know what are you trying to say. Should i put a burn damage and make him higher level?

BTW! New cards! 20 mins and a new synchro will be here!

 

it means lower the burn effect on him

 

for Xyntum, 1900 atk is too high for lv3, even with the 300 atk loss by losing the counter, make it lv4 instead

 

you synchro's effect is fine, I'd still give him SOME stats when summoned to your opponent's side though

 

9/10

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