PokeMaster Calvin Posted December 29, 2009 Report Share Posted December 29, 2009 Total Deck = 42 cardsMonsters = 21 cardsQuilbolt Hedgehog x2Sangan x1Stealth Bird x1Assault Beast x3Assault Mercenary x3Arcane Apprentice x2Hyper Synchron x3Dice Jar x1 Old Vindictive Magician x1Stardust Dragon/Assault Mode x1Colassal Fighter/Assault Mode x1Arcanite Magician/Assault Mode x1Red Dragon Archfend/Assault Mode x1 Spell Cards = 12Reload x3Swords of Revealing Light x1Mystical Space Typhoon x1Double Summon x2Twister x1Giant Trunade x1Brain Control x1Scapegoat x1Heavy Storm x1 Trap Cards = 9Magical Cylinder x1Sakuretsu Armor x1Assault Mode Activate x3Wicked Rebirth x2Scrap-Iron Scarecrow x1Spellbinding Circle x1 Extra Deck = 7Stardust Dragon x2Doomkaiser Dragon x1Arcanite Magician x1Colassal Fighter x1Hyper Psychic Blaster x1Red Dragon Archfiend x1 Side Deck = 13Stardust Dragon/Assault Mode x1Ghost Gardna x1Power Injector x1Doctor Cranium x1Return Zombie x1 Reborn Zombie x1Doomkaiser Dragon/Assault Mode x1Plaguespreader Zombie x1Mind Protector x1Hyper Psychic Blaster/Assault Mode x1Time Wizard x1Snipe Hunter x1Sasuke Samurai x1 The side deck is designed so you can trade out cards so your deck focuses on a different assault mode(s). Link to comment Share on other sites More sharing options...
burnpsy Posted December 29, 2009 Report Share Posted December 29, 2009 Your first error: 42 Cards. Use 41 only if you ABSOLUTELY MUST. 40 is the standard. Secondly, you're supposed to focus on 1 /Assault Mode. Using that many just causes issues. Also, cut the following: Stealth Bird x1Arcane Apprentice x2Hyper Synchron x3Dice Jar x1Old Vindictive Magician x1Reload x3Swords of Revealing Light x1Mystical Space Typhoon x1Double Summon x2Twister x1Giant Trunade x1Scapegoat x1Magical Cylinder x1Sakuretsu Armor x1Scrap-Iron Scarecrow x1Spellbinding Circle x1 Link to comment Share on other sites More sharing options...
PokeMaster Calvin Posted December 29, 2009 Author Report Share Posted December 29, 2009 that helps so much cause now half the deck is gone! tell me wat to switch in Link to comment Share on other sites More sharing options...
burnpsy Posted December 29, 2009 Report Share Posted December 29, 2009 It'll probably be easier if I just give you an example list to work from: [spoiler=Example List]Absolute Sonic Burst (40) Monsters (18) 3x Assault Beast2x Assault Mercenary1x Blackwing – Gale the Whirlwind1x Cyber Dragon2x Hyper Synchron2x Krebons2x Quillbolt Hedgehog2x Stardust Dragon/Assault Mode1x Summoner Monk2x Tuningware Spells (8) 3x Assault Teleport OR Magical Mallet1x Emergency Teleport2x Foolish Burial1x Heavy Storm1x Monster Reincarnation Traps (14) 3x Assault Counter2x Assault Mode Activate2x Bottomless Trap Hole1x Call of the Haunted3x Imperial Iron Wall2x Skill Drain1x Torrential Tribute Extra Deck (15) 1x Armory Arm1x Black Rose Dragon1x Brionac, Dragon of the Ice Barrier1x Chimeratech Fortress Dragon1x Magical Android3x Stardust Dragon7x Other Cards As you can see, this deck's focus is simply to bring out SDD/AM, which it can manage to do by the opponent's first Draw Phase. Everything else is simply support for that strategy. Cards like Cylinder and Sakuretsu don't work because not only is it not chainable, but the effects aren't too great either. Hyper Synchron's only in the above list because I made that list for a friend, and his budget didn't allow for Rose/MVS/Flamvell Magician (even then, IIW was needed to fix its presence). Incidentally, your Tuner engine (if you go with a LV8) should either be Flamvell Firedog or Summoner Monk. Link to comment Share on other sites More sharing options...
PokeMaster Calvin Posted December 29, 2009 Author Report Share Posted December 29, 2009 intresting. i dont hav all those cards but thnx any way Link to comment Share on other sites More sharing options...
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