Jump to content

Contest: E・HERO エッジマン [CLOSED]


burnpsy

Recommended Posts

MONSTERS

x3 Blade Edge

x3 Andro

x3 Telaia

x3 Earth Effegy

x3 Hane-Hane

x3 Man-Eater

x3 Nobleman Eater

x1 GB Gyzarious

x3 Thienin

x1 Marshmallon

x1 Exiled

x3 Jutte Fighter

 

Spells

x3 Ribbon Of Rebirth

x1 Marshmallon Glasses

x1 MST

x1 Heavy

x1 Book of Moon

x1 Dian Keto

x1 Trunade

x1 Swords

x1 Smashing

x1 RoTA

x2 Mage Power

 

TRAPS

 

x1 CoTH

x1 Magic Cylinder

x1 Mirror Force

x3 Negate Attack

x3 Sakeretsu

x3 Pyrimid Of Light

x1 Solemn

x1 Gravity Bind

 

 

generic extra

Stall, stall, stall, stall, and stall. Did I mention you have to stall? Then, get out bladedge, complimented by Andro and Telaia, because thier effects are similer. use MST on gravity biund, if nessecary.

Link to comment
Share on other sites

Deck - 40

 

Monsters - 16

1 Card Trooper

2 Elemental Hero Sparkman

1 Breaker the Magical Warrior

2 Elemental Hero Bladedge

2 Elemental Hero Ocean

1 Elemental Hero Stratos

2 Elemental Hero Wildheart

3 King of the Swamp

1 Morphing Jar

1 Neo-Spacian Grand Mole

 

Spell - 19

1 Card Destruction

3 E - Emergency Call

1 Fusion Recovery

1 Future Fusion

1 Heavy Storm

3 Miracle Fusion

1 Mystical Space Typhoon

3 Polymerization

3 R - Righteous Justice

1 Reinforcement of the Army

1 Swords of Revealing Light

 

Trap - 5

1 Mirror Force

1 Solemn Judgment

2 Dark Bribe

1 Call of the Haunted

 

Extra Deck - 15

3x Elemental Hero - Gaia

3x Elemental Hero - Absolute Zero

3x Elemental Hero - Plasma Vice

3x Elemental Hero - Shining Flare Wingman

3x Elemental Hero - Wildedge

 

 

Use the -1 cards to bring Fusion Material to hand. Play monsters until you fusion summon.

Abuse Absolute Zero and Plasma Vice. Especially Absolute Zero with his ability of destroying all opponent monsters.

Link to comment
Share on other sites

Wild Edge Turbo

 

Monsters: 19

x3 Blade Edge

x3 Wildheart

x3 Sparkman

x3 Prisma

x1 Stratos

x2 Earth Hexed

x1 Card Trooper

x2 Giant Rat

x1 Morphing Jar

 

Spells: 17

x3 E-Call

x1 RoTA

x1 Future Fusion

x3 Miracle

x3 Dark Call

x1 R-Justice

x1 Trunade

x1 MST

x1 Vortex

x2 Hand Destruction

 

Traps: 5

x2 Bottomless

x1 Mirror Force

x1 Call

x1 Torrental

 

Total: 41

 

Extra: 15

x3 Wildedge

x3 Lightning Golem

x2 Wild Cyclone

x3 Shining Flare

x3 Gaia

x1 Dark Bright

 

Playbook: the title explains it all, get out Wild Edge quick as possible, and using the fusion subs like, Earth Hexed and Prisma i made it a gaurntee, you'll get him out each time without fail, play tested on Tag Force 4 and won 5 outta 6

Link to comment
Share on other sites

---21 Monsters---

Judgment Dragon x2

Wulf, Lightsworn Beast x2

Lyla, Lightsworn Sorceress x2

Garoth, Lightsworn Warrior x2

Lumina, Lightsworn Summoner x2

Celestia, Lightsworn Angel x1

Ryko, Lightsworn Hunter x1

Honest x3

Elemental Hero Bladedge x3

Elemental Hero Necroshade x3

Elemental Hero Sparkman x2

 

---15 Spells---

Monster Reincarnation x2

Polymerization x2

Future Fusion x1

Heavy Storm x1

Charge of the Light Brigade x2

Solar Recharge x2

E - Emergency Call x1

Miracle Fusion x3

 

---4 Traps---

Call of the Haunted x1

Beckoning Light x2

Mirror Force x1

 

---Extra Deck---

Elemental Hero Gaia x3

Elemental Hero The Shining x3

Elemental Hero Darkbright x3

Elemental Hero Plasma Vice x3

 

---How to use this Deck---

Mill Necroshade and LSs, then Nuke with JD. Miracle Fusion/Polymerization for The Shinings and/or Gaias. Then OTK =DDDD

 

Sparkman because it's Light =D

Link to comment
Share on other sites

Should've seen that coming. Everything's better with LS teched in (or in this case, it's just LS with Bladedge in there). xD

 

1 Space left. After all entries are in, I'm testing 'em all to seriously tell which one is best (aside from the first - all GBs with G at the start of their names are Fusions, so seeing "GB Gyzarious" in the main is lolz).

Link to comment
Share on other sites

Entry doubt itll work had random inspiration for this build

 

8

Plasma Vice 3

Wildedge 3

Thunder Giant 2

 

17

Bladedge 3

Necroshade 2

Sparkman 3

Wildheart 3

Clayman 2

Stratous

Little Neos 3

 

19

Skyscraper Hero City 3

Terraforming 2

E 2

Mallet 2

Double Summon

Foolish 2

Vortex

Miracle Fusion 2

H Storm

MST

Axe of Despair 2

 

 

8

T Roar 2

Bottomless 2

Dimensional Prison 2

Mirror Force

Call of the Haunted

 

Playbook Get herocity out foolish either necro shade or bladeedge use necros ablity to summon bladedge without tribute keep recycling the monsters fusing when possible or to close game

Link to comment
Share on other sites

*deck*

 

Read Earth Effigy again. A large amount of the other cards made me lol.

 

*deck*

 

Some of the deck choices could have been better' date=' but this one was pretty nice.

 

*deck*

 

You win.

 

*deck*

 

Bladedge just slows that build down. >___>

 

*deck*

 

...I don't know where to start. :? That said, it's better than a good portion of these entires. :D

Link to comment
Share on other sites

Was it bad or just everywhere at once i was tired when i made it

 

As I said, it was better than most of these entries. However, you lacked fusion subs or even Prisma. On top of that, if one wants to bypass the tribute for Bladedge, Tribute Doll > Necroshade, unless you're using a fusion that requires him. Mainly because he's dead in hand... :P

 

There's more, but I'll save it for another time.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...