Yang Xiao-Long Posted December 29, 2009 Report Share Posted December 29, 2009 I decided to try my luck at Synchros (3rd time's the charm), and I came out with these. Lore:1 Fairy-Type Tuner + 1 or more Fairy-Type non-Tuner monstersThe Synchro Summon of this card cannot be negated. You can Synchro Summon this card in face-up Defense Position. If you do, you can destroy all cards on your opponent's field. Once per turn, during your Standby Phase, you can pay 2000 Life Points to send the top 2 cards of your Deck to the Graveyard to Special Summon 1 Level 6 or lower LIGHT Fairy-Type monster from your hand, Deck, or Graveyard. The monster Summoned by this effect cannot attack the turn this effect is activated. Your opponent cannot Summon any DARK monsters as long as this card remains face-up on the field, regardless of position. Lore:1 Fairy-Type Tuner + 1 or more Fairy-Type non-Tuner monstersThe Synchro Summon of this card cannot be negated. Once per turn, during your Standby Phase, you can pay 2000 Life Points to send the top 5 cards of your Deck to the Graveyard to destroy all cards on your opponent's field. This card cannot attack the turn this effect is activated. Your opponent cannot Summon any LIGHT monsters as long as this card remains face-up on the field, regardless of position. Lore:1 Water-Type Tuner + 1 or more Water-Type non-Tuner monstersThe Synchro Summon of this card cannot be negated. This card is also treated as an Aqua-Type monster. Once per turn, during your Standby Phase, you can send 3 cards from your hand to the Graveyard to Special Summon 1 Water-Type monster from your hand or Deck. The monster Summoned by this effect cannot attack the turn this effect is activated. When this card is destroyed, destroy the monster(s) Summoned by this effect. Please rate and/or comment. Link to comment Share on other sites More sharing options...
Aero~ Posted December 29, 2009 Report Share Posted December 29, 2009 mill. nuke. mill. nuke. mill nuke. 8/10 OP'ed. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 29, 2009 Report Share Posted December 29, 2009 mill your opponent's deck, then nuke the whole field it needs drawbacks right away 7.9/10 Link to comment Share on other sites More sharing options...
Twig Posted December 29, 2009 Report Share Posted December 29, 2009 They're all overpowered 7/10. Link to comment Share on other sites More sharing options...
Guest Zeonark Posted December 29, 2009 Report Share Posted December 29, 2009 Please. For the love of god. Give me the link for that first picture. It's cute/hot. Oh wait, better rate the cards. OCG Fixes:[spoiler=Mitsu - Angel Of Light]1 Fairy-Type Tuner + 1 or more Fairy-Type non-Tuner monstersThe Synchro Summon of this card cannot be negated. You can Synchro Summon this card in face-up Defense Position. If you do, you can destroy all cards on your opponent's field. Once per turn, during your Standby Phase, you can send the top 2 cards of your Deck to the Graveyard to Special Summon 1 Level 6 or lower LIGHT Fairy-Type monster from your hand, Deck, or Graveyard. The monster Summoned by this effect cannot attack the turn this effect is activated. Your opponent cannot Summon any DARK monsters as long as this card remains face-up on the field, regardless of position. Overpowered. It's DEF is WAY too high for it's Defense Position effect. It's Swarming effect is too strong too. Kurai has no OCG needing fixing. As far as I see. So......Overpowered Nuke? Add more of a drawback than that. Even Judgment Dragon has a drawback with this kind of effect. [spoiler=Umiko - Master Of Water]1 Water-Type Tuner + 1 or more Water-Type non-tuner monstersThe Synchro Summon of this card cannot be negated. This card is also treated as a Aqua-Type monster. Once per turn, during your Standby Phase, you can send 3 cards from your hand to the Graveyard to Special Summon 1 Water-Type monster from your hand or Deck. The monster Summoned by this effect cannot attack the turn this effect is activated. When this card is destroyed, destroy the monster(s) Summoned by this effect. ...Actually. This is pretty balanced. For a Level 6 Synchro. Mitsu: 7/10Kurai: 5/10Umiko: 8/10Overall: 7/10 Needs drawbacks. Link to comment Share on other sites More sharing options...
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