Dark Lightning Posted December 30, 2009 Report Share Posted December 30, 2009 [align=center] This small set will be updated. I have about 11 Robot Archfiends and am making more. Please rate...Comment, ya know the rest. [spoiler=MACH-EN000] When this card is Successfully Summoned you may choose to use this effect. Select 1 monster on your side of the field with less than 1500 ATK, and send it back to your hand. When this effect is used, destroy this card.[image Credit---Wanderley] [spoiler=MACH-EN001]This card cannot be Normal Summoned or Set, this card can only be Special Summoned by Tributing 1 EARTH monster that you control. If this card is attacked by a monster with more than 1000 ATK points, destroy the attacking monster. When this effect is used you must destroy this card. [spoiler=MACH-EN002] When you Normal Summon or Flip Summon this card you may Tribute 1 monster that you control in order to gain 500 Life Points. [spoiler=MACH-EN003] [spoiler=MACH-EN004]This card cannot be Normal Summoned or Set, this card can only be Special Summoned by the effect of "Dark Awakening". When this card is Successfully Summoned, you may choose 1 card on your opponent's side of the field with less then 2400 ATK points, and destroy it. If this card is Special Summoned from your graveyard, all DARK cards in your control gain 300 ATK. [spoiler=MACH-EN005] Increase The ATK of this card by 100 for each Machine-Type monster in both players Graveyards. If this card is the only monster on your field, you can remove from play 2 Machine-Type monsters in your Graveyard to Special Summon 1 level 6 or lower Machine-Type monster from your Hand or Graveyard. You cannot declare an attack this turn if you used this effect. [spoiler=MACH-EN006]This card cannot be Normal Summoned or Set, this card can only be Special Summoned by discarding a card from your and hand, and Tributing 1 Machine-Type monster that you control. This card is unaffected by the effects of Trap Cards. When this card is destroyed by another monster, destroy all Face-Down Cards on both sides of the field. After this card is sent to the graveyard, Spell Cards cannot be activated be neither you or your opponent for the following 2 turns. Will add more later...[/align] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 31, 2009 Report Share Posted December 31, 2009 change the def to 800 remove the "you may choose to use this effect" part, it's not needed the short effect is still suited for the low level though 7/10 Link to comment Share on other sites More sharing options...
Dark Lightning Posted December 31, 2009 Author Report Share Posted December 31, 2009 Thanks. I'll add more right now Link to comment Share on other sites More sharing options...
Jazin Kay Posted December 31, 2009 Report Share Posted December 31, 2009 I'd change it's DEF to 780. Castle of Dark Illusions, you know what I'm talking about. Link to comment Share on other sites More sharing options...
Jolta Posted December 31, 2009 Report Share Posted December 31, 2009 Since I like the original idea of a Level Series within an Archtype, 8/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 31, 2009 Report Share Posted December 31, 2009 Wanderer's effect is short, but it's balanced out the OCG looks ok, I'll give it 9/10 Link to comment Share on other sites More sharing options...
Dark Lightning Posted December 31, 2009 Author Report Share Posted December 31, 2009 Thanks all. Will be adding more once I get back to my regular computer... I hate this laptop >.> Link to comment Share on other sites More sharing options...
Cloister Posted December 31, 2009 Report Share Posted December 31, 2009 Fix:When this card is successfully Summoned, you can choose to activate this effect. Select 1 monster on your side of the field with less than 1500 ATK, and send it back to your hand. When this effect is activated, destroy this card. 2nd card fix:This card cannot be Normal Summoned or Set. this card can only be Special Summoned by Tributing 1 EARTH monster you control. If this card is attacked by a monster with more than 1000 ATK, destroy the attacking monster. When this effect is activated, destroy this card. Some OCG errors that i fixed For last cards effect with destroying the monster with 1000 ATK or higher you should add "(damage calculation is applied normally)" And like rag said change DEF to 800 on both other than that good cards overall both cards get 8/10 Link to comment Share on other sites More sharing options...
Dark Lightning Posted January 4, 2010 Author Report Share Posted January 4, 2010 Thanks. Updated Link to comment Share on other sites More sharing options...
Dark Lightning Posted January 5, 2010 Author Report Share Posted January 5, 2010 BUMP Link to comment Share on other sites More sharing options...
Dark Lightning Posted January 15, 2010 Author Report Share Posted January 15, 2010 Bump. Scrap Metal lv 2 added Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 15, 2010 Report Share Posted January 15, 2010 the only OCG error in lv2 is change Hand to hand other than that the OCG is just fine. 1850 ATK a little high since it gains from BOTH graveyards though 8/10 Link to comment Share on other sites More sharing options...
Dark Lightning Posted January 15, 2010 Author Report Share Posted January 15, 2010 Thanks. I will change it Link to comment Share on other sites More sharing options...
Dark Lightning Posted January 17, 2010 Author Report Share Posted January 17, 2010 Bump. Updated with Combat Unit of Mass Destruction Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 17, 2010 Report Share Posted January 17, 2010 "This card cannot be Normal Summoned or Set, this card can only be Special Summoned by discarding a card from your and hand, and Tributing 1 Machine-Type monster that you control." should be "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding a card from your and hand and by Tributing 1 Machine-Type monster that you control." also graveyard should be Graveyard though the effect is well balanced, and the OCG errors are small anyway, so I'll give this 9.1/10 Link to comment Share on other sites More sharing options...
Dark Lightning Posted January 17, 2010 Author Report Share Posted January 17, 2010 Thanks :D Link to comment Share on other sites More sharing options...
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