CARLCGL Posted December 31, 2009 Report Share Posted December 31, 2009 lore: When this card is normal summoned put 2 spell counters on it, during each of your turns you can move 1 spell counter in anoter face up card that you can place on it, also, once per turn you can halve the atk of this card to make direct attack lore: this card can be only equiped to a spellcaster type monster, put 1 spell counter on it, once per turn you can discard a spell card, then put a spell counter on it ( max 10 ) and by each spell counter the monster equiped increases 200 ATk points, also you can remove 1 spell counter to negate an attack or effect of one card lore: During each of your turns you can move any number of spell counter from a card in anoter face up card that you can place on it lore: this card can be only equiped to a spellcaster type monster, put 1 spell counter on it, once per turn you can discard a spell card, then put a spell counter on it ( max 10 ) and by each spell counter the monster equiped increase 200 ATk points, also you can move 1 spell counter to another face up card that you can place in lore: when this card is summoned put a green counter on it, once per turn you can move the green counter to a face up monster on the field, the moster with the green counter is treated as a wind type monster and cannot be destroyed by battle, if the monster is of wind type it gains 300 atk points, the monster equiped can attack direcly if the opponent only controls face down defence position monsters lore: Remove 3 spell counter on your side of the field to destoy a spell or trap card on the field lore: this card can be only equiped to a spellcaster type monster, put 1 spell counter on it, once per turn you can discard a spell card, then put a spell counter on it ( max 10 ) and by each spell counter the monster equiped increase 200 ATk points,you can remove all spell counters on the field to destroy a card in your opponent side of the field lore : Place all spell counters from a card that is destroyed to this card lore : This card increases your life points by each spell counter that is put on a card on your control by 200 lore: this card can be only equiped to a spellcaster type monster, put 1 spell counter on it, once per turn you can discard a spell card, then put a spell counter on it ( max 10 ) and by each spell counter the monster equiped increase 200 ATk points, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead lore: This card can be special summoned by removing 10 spell counters on the field, this card ATK increases by 200 points for each spell counter on your side of the field lore: you must remove 4 equip cards from your side of the field or graveyard to activate this card, you can discard 1 spell cards from your hand to put 1 spell counter on it ( max 2 ) and by each spell counter the equiped monster gains 1000 ATK points, you can treat the equiped monster as an effect monster that you can place spell counters on it lore: you can tribute 1 '' Deepwater Sorcerer'' monster to sumon 1 '' Deepwater Sorcerer'' from your hand or deck, and your opponent draws a card lore : Put 1 spell counter on this card each time you activate a spell card, the spellcasters type monsters increases its ATK by 100 points for every spell counter on your side of the field, you can remove all spell counters on the field to negate the activation of a spell, trap card or an effect of a monster that destroys a card (s) and destroy it. lore: You can only activate this card if there are a face-up spellcaster-type monster in your side of the field, if you no have any spellcaster type monster in your control destroy this card, you can negate the effect of 1 card your opponent control by discard a card of the same type ( spell, trap or monster ) from your hand yeah is it Link to comment Share on other sites More sharing options...
Phantm-Trashcan Posted December 31, 2009 Report Share Posted December 31, 2009 i understand your concept, so points fo that. but is this the whole set? add some and ur on ur way friend Link to comment Share on other sites More sharing options...
Aero~ Posted December 31, 2009 Report Share Posted December 31, 2009 OCG and capitolization errors. 7/10 Link to comment Share on other sites More sharing options...
CARLCGL Posted December 31, 2009 Author Report Share Posted December 31, 2009 if you want you can tell me the errors and i will fix it, so i want to make very good cards for you Link to comment Share on other sites More sharing options...
Aero~ Posted December 31, 2009 Report Share Posted December 31, 2009 post lore and I will. It's easier that way. Thx. Link to comment Share on other sites More sharing options...
CARLCGL Posted December 31, 2009 Author Report Share Posted December 31, 2009 oh! and I'm gonna to update the thread to complete the set Link to comment Share on other sites More sharing options...
CARLCGL Posted December 31, 2009 Author Report Share Posted December 31, 2009 updated! you can rate and correct ! Link to comment Share on other sites More sharing options...
CARLCGL Posted January 4, 2010 Author Report Share Posted January 4, 2010 im waiting XD Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.