Cloister Posted January 1, 2010 Report Share Posted January 1, 2010 Sarem fix:You can Special Summon this card from your hand by removing 1 card in your hand from play. Once per turn, if another monster you control is attacked, you can pay 500 Life Points to increase this card's ATK by 300 and switch the attack target to this card. When this card is destroyed, select 1 card in your Graveyard and remove it from play. Neat effect! Balanced enough and pic is really cool 9.3/10 overall for this card! (fix OCG and I'll raise to 9.8/10)I hope to see a Legend soon :D Link to comment Share on other sites More sharing options...
Rehva Posted January 1, 2010 Author Report Share Posted January 1, 2010 Thanks :] Legends Might take some Time D: Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 1, 2010 Report Share Posted January 1, 2010 Tomtekorv corrected all your OCG already so OCG aside, the effects are very well balanced out the pictures are neat too, where did you get them all? 9/10 Link to comment Share on other sites More sharing options...
Rehva Posted January 1, 2010 Author Report Share Posted January 1, 2010 Jazin Kay's Album :] Thanks =) Link to comment Share on other sites More sharing options...
Rehva Posted January 1, 2010 Author Report Share Posted January 1, 2010 1 more bump... Link to comment Share on other sites More sharing options...
Rehva Posted January 1, 2010 Author Report Share Posted January 1, 2010 Please dont Hate, Rate! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 1, 2010 Report Share Posted January 1, 2010 I would, but as the set gets longer it's harder to find which cards you added. Can you put a NEW next to the cards you added? I know you added at least 2. Link to comment Share on other sites More sharing options...
Rehva Posted January 1, 2010 Author Report Share Posted January 1, 2010 Hmmm, i Should do that... Thanks Ragnar! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 1, 2010 Report Share Posted January 1, 2010 no problem, this is true for all large sets, it gets disorienting. Link to comment Share on other sites More sharing options...
Rehva Posted January 1, 2010 Author Report Share Posted January 1, 2010 Im Trying to keep it organized as much as i Can D: Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 1, 2010 Report Share Posted January 1, 2010 I understand. Once you put the new next to the updates, let me know. Link to comment Share on other sites More sharing options...
Rehva Posted January 1, 2010 Author Report Share Posted January 1, 2010 I Did The Thing That you wanted :] Is it more easier nao? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 1, 2010 Report Share Posted January 1, 2010 yeah. And for Kaze, the type is Winged Beast, not Winged-Beast you should have give it a little bit of base atk for it since it'll start off max with only 1200 atk anyway, you'll need to do it twice before it's in a better position to defend itself for a lv7 9/10 Link to comment Share on other sites More sharing options...
Cloister Posted January 1, 2010 Report Share Posted January 1, 2010 Once per turn, you can remove 1 card from your Graveyard from play to destroy 1 Spell or Trap Card on the field. During your opponent's Draw Phase, you can discard 1 card from your hand to select 1 card in your opponent's Graveyard and remove it from play. This card's ATK and DEF is equal to the number of card's in your opponent's removed pile x 300. Great addition to these! Though its ATK and DEF should be just ? and not ???? 9.5/10 if fixKaze fix:1 monster with "Crysis Drawer" in its name + 1 DARK monster.This card can only be Special Summoned by Fusion Summon. Once per turn, you can remove up to 3 cards in your hand from play. This card's ATK and DEF is equal to the number of cards removed from play x 400. When this card is destroyed by battle or by an effect of a Spell or Trap Card, return all cards you removed from play by this card's effect to your Graveyard. Now this is a n interesting card! Good effect though like rag said, should have base ATK like 1000 or so 9.7/10 if you fix ATK ???? to ? and OCG for now 9.2/10 balanced enoughThis card can only be activated when a monster you control with "Crysis" in its name is removed from play by a card's effect. Draw 1 card from your Deck. If you drew a Monster Card, Special Summon it (ignoring the Summoning Conditions). If you drew a Spell or Trap card, discard it to the Graveyard. This could be good to increase the ATK of "Crysis" monster(s) 9.6/10 if you fix OCg and once again, Epic Pics! Link to comment Share on other sites More sharing options...
Rehva Posted January 1, 2010 Author Report Share Posted January 1, 2010 Thanks For the Fixes :] ill try to update them with OCG Edits. Link to comment Share on other sites More sharing options...
Cloister Posted January 1, 2010 Report Share Posted January 1, 2010 Nazuni fix:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 monster you control with "Crysis Drawer" in its name. Once per turn, you can select 1 monster on the field and destroy it. The owner of the destroyed monster draws 1 card from their Deck after this card's effect was activated. When this card is destroyed by battle, you can Special Summon the monster you removed from play to Special Summon this card. Last effect is ignoring its own summoning conditions o_O you could make it "When this card is destroyed by battle, you can Special Summon the removed from play monster used to Summon this monster, to add this card to your hand." Then you dont get so many monsters and makes it much more balanced though I like it this way as well 9.7/10 is you fix OCG and chances last effect 9.1/10 for now (unique effect for this card)Sarem should be Warrior / Tuner ( it's not Tuner /Effect ) Link to comment Share on other sites More sharing options...
Rehva Posted January 2, 2010 Author Report Share Posted January 2, 2010 No... Its like you can Special Summon the Monster you used 2 special Summon this card... Link to comment Share on other sites More sharing options...
Cloister Posted January 2, 2010 Report Share Posted January 2, 2010 Okay.. Well, in the TCG there are no Tuner / Effect monsters But it looks cool so I don't mind that you keep it if you want Link to comment Share on other sites More sharing options...
Rehva Posted January 2, 2010 Author Report Share Posted January 2, 2010 Update! ^_^ Link to comment Share on other sites More sharing options...
.area51player. Posted January 2, 2010 Report Share Posted January 2, 2010 Wow that's an epic set ;)Really loved it. Link to comment Share on other sites More sharing options...
Rehva Posted January 2, 2010 Author Report Share Posted January 2, 2010 Thanks :] THis Is my Most Popular Realistic Card Thread O_O Link to comment Share on other sites More sharing options...
Cloister Posted January 2, 2010 Report Share Posted January 2, 2010 Pay 500 Life Points to activate this card. Select 1 monster on your field and increase its DEF by 1000 and decrease its ATK by 500. When the monster is attacked, you can choose to change it's Battle Position. Fixed OCG and has useful effect good effect if a monster is attacked and has low stats (can destroy the attacking monster pretty easily) 9.6/10 if fix OCG Link to comment Share on other sites More sharing options...
Rehva Posted January 2, 2010 Author Report Share Posted January 2, 2010 Thanks... Im trying to Fix the OCG... It might take time though Link to comment Share on other sites More sharing options...
Cloister Posted January 2, 2010 Report Share Posted January 2, 2010 WEll, you know I love these, really unique set/ archetype :D Link to comment Share on other sites More sharing options...
Rehva Posted January 2, 2010 Author Report Share Posted January 2, 2010 Updated~ And Thanks Tom x] Link to comment Share on other sites More sharing options...
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