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.::C.R.Y.S.I.S ~ArchType~ ((24/???)) - Updated -2 Cards!- New Support and Dominator::.


Rehva

Should I Still Work on The Set?  

2 members have voted

  1. 1. Should I Still Work on The Set?

    • Yes, I want to see more from you :]
      10
    • No, its Horrible, just... dont.
      1


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Sarem fix:

You can Special Summon this card from your hand by removing 1 card in your hand from play. Once per turn, if another monster you control is attacked, you can pay 500 Life Points to increase this card's ATK by 300 and switch the attack target to this card. When this card is destroyed, select 1 card in your Graveyard and remove it from play.

 

Neat effect!

 

Balanced enough and pic is really cool

 

9.3/10 overall for this card! (fix OCG and I'll raise to 9.8/10)


I hope to see a Legend soon :D

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Once per turn, you can remove 1 card from your Graveyard from play to destroy 1 Spell or Trap Card on the field. During your opponent's Draw Phase, you can discard 1 card from your hand to select 1 card in your opponent's Graveyard and remove it from play. This card's ATK and DEF is equal to the number of card's in your opponent's removed pile x 300.

 

Great addition to these!

 

Though its ATK and DEF should be just ? and not ????

 

9.5/10 if fix


Kaze fix:

1 monster with "Crysis Drawer" in its name + 1 DARK monster.

This card can only be Special Summoned by Fusion Summon. Once per turn, you can remove up to 3 cards in your hand from play. This card's ATK and DEF is equal to the number of cards removed from play x 400. When this card is destroyed by battle or by an effect of a Spell or Trap Card, return all cards you removed from play by this card's effect to your Graveyard.

 

Now this is a n interesting card!

 

Good effect though like rag said, should have base ATK like 1000 or so

 

9.7/10 if you fix ATK ???? to ? and OCG

 

for now 9.2/10 balanced enough


This card can only be activated when a monster you control with "Crysis" in its name is removed from play by a card's effect. Draw 1 card from your Deck. If you drew a Monster Card, Special Summon it (ignoring the Summoning Conditions). If you drew a Spell or Trap card, discard it to the Graveyard.

 

This could be good to increase the ATK of "Crysis" monster(s)

 

9.6/10 if you fix OCg and once again, Epic Pics!

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Nazuni fix:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 monster you control with "Crysis Drawer" in its name. Once per turn, you can select 1 monster on the field and destroy it. The owner of the destroyed monster draws 1 card from their Deck after this card's effect was activated. When this card is destroyed by battle, you can Special Summon the monster you removed from play to Special Summon this card.

 

Last effect is ignoring its own summoning conditions o_O

 

you could make it "When this card is destroyed by battle, you can Special Summon the removed from play monster used to Summon this monster, to add this card to your hand."

 

Then you dont get so many monsters and makes it much more balanced though I like it this way as well

 

9.7/10 is you fix OCG and chances last effect

 

9.1/10 for now (unique effect for this card)


Sarem should be Warrior / Tuner ( it's not Tuner /Effect )

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Pay 500 Life Points to activate this card. Select 1 monster on your field and increase its DEF by 1000 and decrease its ATK by 500. When the monster is attacked, you can choose to change it's Battle Position.

 

Fixed OCG and has useful effect

 

good effect if a monster is attacked and has low stats (can destroy the attacking monster pretty easily)

 

9.6/10 if fix OCG

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