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Anti Crystal Beast Support?


iCherry

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Guest Zeonark

[align=center]I don't even think I added a drawback this time.

 

444759o.jpg

[spoiler=Lore]When this card is Summoned, destroy all face-up Continous Spell and Continous Trap Cards. As long as this card remains face-up on the field, Continous Spell and Continous Trap Cards cannot be activated. During your opponent's turn, once per turn, you can select one monster in their Graveyard, all monsters in your opponent's Graveyard are treated as the selected monster, untill the End Phase. If this card is used as Synchro Material Monster for a Synchro Summon, remove from play 2 monsters with different names from your opponent's Graveyard. The Synchro Monster returns to the Extra Deck at the End Phase and this card is Special Summoned from the Graveyard. You cannot conduct your Battle Phase untill the 5th Standby Phase after this card was Special Summoned this way.

 

 

 

Stops Uria, Hamon, Crystal Beasts, AND Rainbow Dragon. Dunno completely about the Crystal Beasts part. Also, it might be overpowered. It's a strong monster that has control over identities. Plus, when used in a Synchro Summon, it eliminates two seperate identities in exchange for returning one to your deck.

 

OHSHI- JUST NOTICED. THIS STOPS JUDGMENT DRAGON'S SUMMONING.

 

...Good lord. I sounded freaky there.

 

Image by HP Doom.

 

Rate/Hate/Comment. Whatever.[/align]

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Guest Zeonark

I think you can change "fifth" to "5th"

 

other than that though the OCG is just fine

 

and you added the drawback' date=' it balances out the effect nicely

 

9.2/10

[/quote']

 

Changed it.

Thanks Ragna. Once again. Lol.

 

Not bad' date=' 8.9.

 

But if you made this JUST to stop the crystal beasts, I really is not needed =/

 

I don't know anyone that play 'em.

[/quote']

 

Meh. But it's still good to have a copy in your side deck atleast right?

 

And why did no one point out that Judgment Dragon can be stopped with this? /:

It needs four "Different" Lightsworns. Lol.

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i like this card^^ Effect is a bit confusing at the end but still understandable.

 

but i really find the last part of its effect unnecessary. Who uses a Level 8 monster to Synchro Summon?

9/10

 

 

BTW thanks for using my image^^ you could leave a comment next time :P

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Guest Zeonark

i like this card^^ Effect is a bit confusing at the end but still understandable.

 

but i really find the last part of its effect unnecessary. Who uses a Level 8 monster to Synchro Summon?

9/10

 

 

BTW thanks for using my image^^ you could leave a comment next time :P

 

*Points to Majestic Dragons* >:

Wait a moment, those are requirements. *Shot*

Still. It's good when your summoning high level Synchros for a quite trump. o:

 

I would leave a comment, but I feel so lost in the Showcase section xD Nice time I'll leave a comment.

 

Thanks bud.

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Niceh pic 8)

Love the effect but it's a bit confuse...

Anyway OCG isn't the best but i'll rate this card:

9/10

 

I think it should be like this:

 

When this card is Summoned, destroy all face-up Continous Spell and Continous Trap Cards. As long as this card remains face-up on the field, Continous Spell and Continous Trap Cards cannot be activated. During your opponent's turn, once per turn, you can select one monster in their Graveyard, all monsters in your opponent's Graveyard are treated as the selected monster, untill the End Phase. If this card is used as Synchro Material Monster for a Synchro Summon, remove from play 2 monsters with different names from your opponent's Graveyard. The Synchro Monster returns to the Extra Deck at the End Phase and this card is Special Summoned from the Graveyard. You cannot conduct your Battle Phase untill the 5th Standby Phase after this card was Special Summoned this way.

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Guest Zeonark

lol no prob;]

 

and i searched out which Synchro(s) could be summoned with this card' date=' exactly 1 TCG card fits:

 

http://yugioh.wikia.com/wiki/Mist_Wurm

[/quote']

 

Actually it doesn't.

2 or more non-Tuner monsters

...Guess this can only be used for a Synchro Summon from everybody's Custom Cards. xD

 

Niceh pic 8)

Love the effect but it's a bit confuse...

Anyway OCG isn't the best but i'll rate this card:

9/10

 

I think it should be like this:

 

When this card is Summoned' date=' destroy all face-up Continous Spell and Continous Trap Cards. As long as this card remains face-up on the field, Continous Spell and Continous Trap Cards cannot be activated. During your opponent's turn, once per turn, you can select one monster in their Graveyard, all monsters in your opponent's Graveyard are treated as the selected monster, untill the End Phase. If this card is used as Synchro Material Monster for a Synchro Summon, remove from play 2 monsters with different names from your opponent's Graveyard. The Synchro Monster returns to the Extra Deck at the End Phase and this card is Special Summoned from the Graveyard. You cannot conduct your Battle Phase untill the 5th Standby Phase after this card was Special Summoned this way.[/b']

 

That should be right. Thanks.

And thanks for the rating again. xD

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8/10

 

Stops Hamon' date=' Crystal Beasts, AND Rainbow Dragon. Dunno completely about the Crystal Beasts part.[/quote']

It does not stop Crystal Beasts or Hamon. When Crystal Beasts are destroyed, they are placed in the S/T card zone. Not activated to be put there. Also, because of this, it doesn't stop Hamon if it's in a Crystal Beast deck. Besides, good Crystal Beasts don't even run Hamon.

 

I don't know anyone that play 'em.

I play them. I've had 3 of each Crystal beast card ever since they came out and when a new one comes out I immediately go buy 3 copies.

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Guest Zeonark

8/10

 

Stops Hamon' date=' Crystal Beasts, AND Rainbow Dragon. Dunno completely about the Crystal Beasts part.[/quote']

It does not stop Crystal Beasts or Hamon. When Crystal Beasts are destroyed, they are placed in the S/T card zone. Not activated to be put there. Also, because of this, it doesn't stop Hamon if it's in a Crystal Beast deck. Besides, good Crystal Beasts don't even run Hamon.

 

Oh. Then how would you word it to stop the Crystal Beast and Hamon? I don't wanna make it overpowered by saying Cards cannot be placed in the S/T zone.

Hamon's a decent backup. In my opinion anyway.

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8/10

 

Stops Hamon' date=' Crystal Beasts, AND Rainbow Dragon. Dunno completely about the Crystal Beasts part.[/quote']

It does not stop Crystal Beasts or Hamon. When Crystal Beasts are destroyed, they are placed in the S/T card zone. Not activated to be put there. Also, because of this, it doesn't stop Hamon if it's in a Crystal Beast deck. Besides, good Crystal Beasts don't even run Hamon.

 

Oh. Then how would you word it to stop the Crystal Beast and Hamon? I don't wanna make it overpowered by saying Cards cannot be placed in the S/T zone.

Hamon's a decent backup. In my opinion anyway.

 

Keep it how it is. I liek mah crystal beast. T-T

 

Anyways, decent card. Yet, ANOTHER Anti-ins-Lightsworn card.

 

Last effect = Useless.

 

8/10

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Niceh pic 8)

Love the effect but it's a bit confuse...

Anyway OCG isn't the best but i'll rate this card:

9/10

 

I think it should be like this:

 

When this card is Summoned' date=' destroy all face-up Continous Spell and Continous Trap Cards. As long as this card remains face-up on the field, Continous Spell and Continous Trap Cards cannot be activated. During your opponent's turn, once per turn, you can select one monster in their Graveyard, all monsters in your opponent's Graveyard are treated as the selected monster, untill the End Phase. If this card is used as Synchro Material Monster for a Synchro Summon, remove from play 2 monsters with different names from your opponent's Graveyard. The Synchro Monster returns to the Extra Deck at the End Phase and this card is Special Summoned from the Graveyard. You cannot conduct your Battle Phase untill the 5th Standby Phase after this card was Special Summoned this way.[/b']

 

That should be right. Thanks.

And thanks for the rating again. xD

No prob.

I like to rate cards when they are awsome XP

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