Killey Posted January 1, 2010 Report Share Posted January 1, 2010 I'm in the process of creating a theme based around Equip Spell Cards. However, I'm not particularly impressed with the Theme name. I used Arcana as the theme name because I was basing cards on the Major Arcanas but as I developed the theme I went away from that so this is where the contest comes in. Based on the card effects and theme of the monsters create a new theme name. The winner will have the name used in my cards, 3 reps, 10 points, and full credit for the name. Anyways, the theme resolves around using Equip Cards to activate a wide variety of effects. Equip Cards nowadays are never that useful as losing the monster means losing the equip card as well so it was always a -2 to you. I'm aiming to change that with this set and hopefully succeed in creating a balanced theme that can compete with the meta. The plan for the first set is that they are a Duel Terminal release. I'm titling this Duel Terminal release as "Crusaders of Fate". I'll be releasing more cards as I work out the details. I've also created a Wiki on these cards (you can view it in my signature) that has a ton of details on the theme as well as tips and general use in the TCG/OCG. Without further ado I present you [align=center]DUEL TERMINAL RELEASE - CRUSADERS OF FATE[/align] [spoiler=DT Release Crusaders of Fate - COFT-EN001-EN012][align=center]Name: Direga, Crusader of the ArcanaAttribute: WaterType: Beast-Warrior/TunerLevel: 3ATK/DEF: 1500/500Card Effect Type(s): Trigger/IgnitionEffect: If your opponent controls more Spell & Trap Cards then you, you can discard 1 card to place 1 "Ice Token" in your Spell & Trap Card Zone as a Continuous Spell Card. You can only control 1 "Ice Token". While a "Ice Token" is in your Spell & Trap Card Zone, the activation and effect(s) of your Spell Cards cannot be negated. Destroy the "Ice Token" during your next Standby Phase.[/align] [align=center]Name: Arcana III - The Azure EmpressAttribute: WaterType: AquaLevel: 8ATK/DEF: 2800/2200Card Effect Type(s): Continuous/QuickEffect: 1 Beast-Warrior-Type Tuner + 1 or more non-Tuner monsters Your opponent can activate only 1 Spell/Trap Card each turn. You can Tribute 1 face-up Spell or Trap Card you control to negate the activation and effect(s) of an opponent's Spell Card and destroy it.[/align] [align=center]Name: Zalren, Crusader of the ArcanaAttribute: FireType: Beast-Warrior/TunerLevel: 3ATK/DEF: 1000/200Card Effect Type(s): TriggerEffect: When this card is Summoned, you can remove from play 1 Equip Spell Card from your hand to select 1 Quick-Play Spell Card in your Graveyard and Set it.[/align] [align=center]Name: Arcana I - The Crimson MagicianAttribute: FireType: Synchro/SpellcasterLevel: 6ATK/DEF: 2400/200Card Effect Type(s): TriggerEffect: 1 Beast-Warrior-Type Tuner + 1 or more non-Tuner monsters When a Spell Card is activated during your opponent's Main Phase, you can place 1 "Shield Token" in your Spell & Trap Card Zone as a Equip Spell Card and Equip it to a face-up "Arcana" monster you control. If the equipped monster would be destroyed, destroy the "Shield Token" instead. [/align] [align=center]Name: Cornelia, Knight of the ArcanaAttribute: WaterType: WarriorLevel: 4ATK/DEF: 1800/1200Card Effect Type(s): TriggerEffect: When this card is Summoned, you can equip 1 Equip Spell Card in your Graveyard to this card. When this monster destroys an opponent's monster by battle and sends it to the Graveyard, you can send 1 Equip Card equipped to this card to the Graveyard to Special Summon 1 "Arcana" monster with 1500 or less ATK from your Deck.Image Credit to Leo's gallery.[/align] [align=center]Name: Bedivere, Knight of the ArcanaAttribute: WaterType: WarriorLevel: 2ATK/DEF: 1200/300Card Effect Type(s): TriggerEffect: When this card is Summoned, you can send 1 Equip Spell Card from your hand or field to the Graveyard to reduce the ATK of 1 monster your opponent controls to 0 until the End Phase.[/align] [align=center]Name: Tor, Knight of the ArcanaAttribute: EarthType: WarriorLevel: 4ATK/DEF: 800/2200Card Effect Type(s): Trigger/IgnitionEffect: When this card is Normal Summoned or Flipped Summoned, it is changed to Defense Position. Once per turn, you can Tribute 1 face-up Spell or Trap Card you control to select 1 Equip Spell Card from your Deck and equip it to a face-up monster on the field. Also, when a "Arcana" monster is Special Summoned, you can select 1 Equip Spell Card from your Graveyard and equip it to that monster.[/align] [align=center]Name: Caradoc, Knight of the ArcanaAttribute: FireType: WarriorLevel: 3ATK/DEF: 1400/200Card Effect Type(s): Trigger/IgnitionEffect: When a Spell Card is activated, you can place 1 "Arrow Token" in your Spell & Trap Card Zone as a Equip Spell Card and Equip it to this card. Once per turn, you can Tribute 1 "Arrow Token" to remove from play 1 card in your opponent's Graveyard. When this card is used for a Synchro Summon, you can destroy a number of Spell or Trap Cards on the field equal to the number of "Arrow Tokens" that were equipped to this card.[/align] [align=center]Name: Armory of the FallenType: SpellProperty: Field Effect: Equip Cards you control are not destroyed when the equipped monster is removed from the field. Once per turn, you can select 1 Equip Card you control and equip it to another correct target. If this card would be destroyed, you can Tribute 1 Equip Spell Card instead.[/align] [align=center]Name: Arcana ChainsType: SpellProperty: Equip Effect: Equip only to a "Arcana" monster. When it attacks, destroy 1 Spell or Trap Card at the end of the Damage Step. When this card is sent from the Field to the Graveyard by a card effect, remove this card from play and equip 1 Synchro Monster from your opponent's Extra Deck to a "Arcana" monster you control. The effects of the equipped monster becomes the effect(s) of the monster equipped to it.[/align] [align=center]Name: Arms RecoveryType: SpellProperty: Quick-PlayEffect: Select 1 Equip Spell Card from your Graveyard or that is removed from play and equip it to a face-up monster you control. While this card is in your Graveyard, you can return 2 "Arcana" monsters from your Graveyard to the Deck to return this card to your hand.[/align] [align=center]Name: Arcana BladeType: TrapProperty: NormalEffect: Activate while you control a face-up "Arcana" monster. Equip this card to 1 "Arcana" monster you control. It gains 800 ATK. If it destroys your opponent's monster by battle, draw 1 card.[/align] [align=center]YU-GI-OH!! PROMOTIONAL CARDS: SERIES 01[/align][spoiler=Promotional Cards: Series 01 - YG01-EN001-EN002][align=center]Name: Ryougen, Crusader of the ArcanaAttribute: EarthType: Beast-Warrior/TunerLevel: 3ATK/DEF: 1300/400Card Effect Type(s): Trigger/Ignition Effect: If this card is in your Graveyard, it is treated as an Equip Spell Card. You can Tribute this card while it is equipped to a monster to make 1 face-up monster you control become un-targetable by effects this turn. You can use this effect during either player's turn.[/align] [align=center]Name: Arcana XIV - The Amber TemperanceAttribute: FireType: PyroLevel: 7ATK/DEF: 1800/2500Card Effect Type(s): TriggerEffect: 1 Beast-Warrior-Type Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned, equip as many Equip Spell Cards from your Graveyard as possible to this card. Once per turn, if a face-up "Arcana" monster(s) would be destroyed by a Spell Card, Trap Card, or Effect Monster's effect, you can send 1 Equip Spell Card on this card to the Graveyard to negate the effect and destroy that card.[/align] [align=center]DUEL TERMINAL RELEASE - KNIGHT OF ARMS[/align] [spoiler=DT Release Knight of Arms - KOAM-EN001-EN0??][align=center]Name: Oruja, Crusader of the ArcanaAttribute: WindType: Beast-Warrior/TunerLevel: 1ATK/DEF: 900/700Card Effect Type(s): TriggerEffect: When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Arcana" monster from your Graveyard in face-up Defense Position. Destroy it during the End Phase.[/align] [align=center]Name: Arcana V - The Celadon HierophantAttribute: WindType: Synchro/DragonLevel: 5ATK/DEF: 2600/1800Card Effect Type(s): IgnitionEffect: 1 Beast-Warrior-Type Tuner + 1 or more non-Tuner monsters Once per turn, you can add 1 Level 4 or lower "Arcana" monster or Equip Spell Card from your Deck to your hand then discard 1 "Arcana" monster or Equip Spell Card.[/align] Comments and discussion are more then welcomed. [spoiler=List of Theme Name Entries]Alordzynix - Armed DivisionYU-GI-OH 3600 - Equipped Crusaders Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 1, 2010 Report Share Posted January 1, 2010 except for the 3rd pic which I've seen before, all the others are new to me for your synchro, you need to state the type, attribute, and stats of the token as well this is true for Caradoc as well 9/10 Link to comment Share on other sites More sharing options...
Killey Posted January 1, 2010 Author Report Share Posted January 1, 2010 except for the 3rd pic which I've seen before' date=' all the others are new to me for your synchro, you need to state the type, attribute, and stats of the token as well this is true for Caradoc as well 9/10[/quote'] The tokens are treated as Equip Spell Cards so you can't state a type, attribute, and stats because they're not monsters. I guess the confusion is using the term token but there's no existing card that creates magic/trap tokens in the first place. Link to comment Share on other sites More sharing options...
jack781217 Posted January 1, 2010 Report Share Posted January 1, 2010 a little problem with Caradoc, Knight of the Arcana, though I see what you intented it to be after it is used for Synchro Summon, when its effect activates, all Equip Cards previously equipped to it would've already been destroyed so you would not control any Arrow Token at that time unless you just happen to control another Caradoc... Link to comment Share on other sites More sharing options...
Killey Posted January 1, 2010 Author Report Share Posted January 1, 2010 a little problem with Caradoc' date=' Knight of the Arcana, though I see what you intented it to be after it is used for Synchro Summon, when its effect activates, all Equip Cards previously equipped to it would've already been destroyed so you would not control any Arrow Token at that time unless you just happen to control another Caradoc...[/quote'] Good catch. I changed the clause so it states "equal to the number of "Arrow Tokens" that were equipped to this card" so the effect should properly trigger now. Link to comment Share on other sites More sharing options...
Killey Posted January 1, 2010 Author Report Share Posted January 1, 2010 Added 2 new cards: Direga, Crusader of the Arcana and Arcana III - The Azure Empress. Changed Zalren's effect to trigger when it's summoned. I didn't like how it could be used continuously. Changed Tor's image. I didn't like the original Image I used due to the compression. Any takers on creating a new Archetype name for this theme? Link to comment Share on other sites More sharing options...
Killey Posted January 2, 2010 Author Report Share Posted January 2, 2010 Added a new card. Bedivere, Knight of the Arcana his effect is pretty powerful for a low level monster but you have to play this card strategically in order to maximize its usefulness. Link to comment Share on other sites More sharing options...
Alordzynix Posted January 2, 2010 Report Share Posted January 2, 2010 Maybe change the set name to something like "Armed Division" (If you pick it, I don't the price)? Anyway this set really looks interesting. Most of all I like the "Equip Spell" Tokens to reduce the need of many Equip Spells. Definitely want to see some more. Link to comment Share on other sites More sharing options...
Killey Posted January 2, 2010 Author Report Share Posted January 2, 2010 Maybe change the set name to something like "Armed Division" (If you pick it' date=' I don't the price)? Anyway this set really looks interesting. Most of all I like the [i']"Equip Spell" Tokens[/i] to reduce the need of many Equip Spells. Definitely want to see some more. Thanks for the name suggestion it has been noted in the first post and will be taken into consideration. I'm looking for more entries before I pick one. Yes, I took into consideration how creating a deck would work out and I feared that it would be hard keeping a balance deck if it required a lot of Equip Cards to activate effects. That's why I created Equip Card tokens to help fuel those effects without having to fill the deck with Equip Spells. I've got a good portion of the set planned out so expect a lot more updates with a ton of original effects and interesting spins to the Equip Card concept. Link to comment Share on other sites More sharing options...
Killey Posted January 3, 2010 Author Report Share Posted January 3, 2010 Added 4 more cards which now completes the first Duel Terminal Release - Crusaders of Fate. I believe the Field Spell and Quick-Play Spell Cards can be applicable to any deck that revolves around Equip Spell Cards. May be useful for the Ben Kei Deck. I've created a wiki for that Duel Terminal Release for anyone to check out.http://ycm.wikia.com/wiki/Duel_Terminal_-_Crusaders_of_Fate Any other comments? Entries for a new Theme name? Link to comment Share on other sites More sharing options...
YU-GI-OH 3600 Posted January 3, 2010 Report Share Posted January 3, 2010 Here is a good name (I think). Equipped Crusaders Link to comment Share on other sites More sharing options...
Killey Posted January 3, 2010 Author Report Share Posted January 3, 2010 Here is a good name (I think). Equipped Crusaders Suggestion has been noted and added to the first post for consideration. Besides the name recommendation do you have any comments on the cards themselves? Come on people I put a lot of work into this. Is there anyone out there willing to comment on them? Link to comment Share on other sites More sharing options...
Killey Posted January 7, 2010 Author Report Share Posted January 7, 2010 Bump. Link to comment Share on other sites More sharing options...
zombiepromking Posted January 7, 2010 Report Share Posted January 7, 2010 Pretty interesting set. Not much i see to improve on. I really need to get back into realistic cards, but i just don't have the juice currently. 9/10 - that is, until the set is finished. Link to comment Share on other sites More sharing options...
Killey Posted January 8, 2010 Author Report Share Posted January 8, 2010 Thanks for the comment. I've added 2 more cards to the theme in a promo release. The next Duel Terminal release is in the works. Link to comment Share on other sites More sharing options...
Jazin Kay Posted January 8, 2010 Report Share Posted January 8, 2010 Tor is actually Warrior of Light, From Final Fantasy/Dissidia Final Fantasy. Link to comment Share on other sites More sharing options...
Killey Posted January 8, 2010 Author Report Share Posted January 8, 2010 Tor is actually Warrior of Light' date=' From Final Fantasy/Dissidia Final Fantasy.[/quote'] I'm aware of that but I fail to see the point of this post. All of the images for the Crusaders are taken from a game. Caradoc is from some misc artwork for Lineage II, etc... The fact of the matter is you didn't spot the others yet found it necessary to post that Tor is Warrior of Light from FF. :/ Link to comment Share on other sites More sharing options...
Killey Posted January 8, 2010 Author Report Share Posted January 8, 2010 Tor is actually Warrior of Light' date=' From Final Fantasy/Dissidia Final Fantasy.[/quote'] I'm aware of that but I fail to see the point of this post. All of the images for the Crusaders are taken from a game. Caradoc is from some misc artwork for Lineage II, etc... The fact of the matter is you didn't spot the others yet found it necessary to post that Tor is Warrior of Light from FF. :/ Link to comment Share on other sites More sharing options...
Killey Posted January 8, 2010 Author Report Share Posted January 8, 2010 Tor is actually Warrior of Light' date=' From Final Fantasy/Dissidia Final Fantasy.[/quote'] I'm aware of that but I fail to see the point of this post. All of the images for the Crusaders are taken from a game. Caradoc is from some misc artwork for Lineage II, etc... The fact of the matter is you didn't spot the others yet found it necessary to post that Tor is Warrior of Light from FF. :/ Link to comment Share on other sites More sharing options...
Jazin Kay Posted January 8, 2010 Report Share Posted January 8, 2010 Yep. (: Link to comment Share on other sites More sharing options...
Jazin Kay Posted January 8, 2010 Report Share Posted January 8, 2010 Yep. (: Link to comment Share on other sites More sharing options...
Jazin Kay Posted January 8, 2010 Report Share Posted January 8, 2010 Yep. (: Link to comment Share on other sites More sharing options...
Killey Posted January 8, 2010 Author Report Share Posted January 8, 2010 Yep. (: :p How about an actual comment on the cards besides the images? Link to comment Share on other sites More sharing options...
cerberus21 Posted January 8, 2010 Report Share Posted January 8, 2010 Most of your pics are awesome, and I only see a few OCG errors. 9/10 Link to comment Share on other sites More sharing options...
Killey Posted January 10, 2010 Author Report Share Posted January 10, 2010 Most of your pics are awesome' date=' and I only see a few OCG errors. 9/10[/quote'] Which cards has OCG errors? I'm always looking to fix up any OCG errors. Added new cards. Link to comment Share on other sites More sharing options...
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