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Asriel Dreemurr

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These are pretty much the two cards I've made so far. I think they're fairly realistic and would like to see everyone's opinions on them.

 

createcardphp.jpg

 

This card can only be summoned by the effect of "Ritual of Dark ascendance". This card's ATK and DEF points are increased by 500 for every Warrior, Spellcaster, and Dragon type monster on the field, in the graveyard, or that have been removed from play. This card can only be destroyed as a result of battle. This card is immune to all effects which do not specify "Ascendant Warrior of Darkness" as their target. One per turn you can discard two cards from your hand to destroy all spell and trap cards on your opponent's side of the field.

 

And behold the card to summon him.

 

createcardphp2.jpg

 

Tribute one "Dark Paladin" and additional monsters who's total level is 12 or higher in order to summon "Ascendant Warrior of Darkness" to the field from your hand, deck, or graveyard.

 

I'd like to see what y'all have to say about them. I think they're realistic not based on power, but based on the sheer difficulty of summoning Ascendant Warrior of Darkness. By the way, I know the picture looks nothing like Dark Paladin or either monster which goes into fusion summoning him. I had an idea for the card and chose a pic which I believe fits the idea.

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lmao it may be overpowered, but the meta decks can kill it with ease (murmillo, honest or gale+sirocco would kick its bad easly). Remove the effect that gives it more ATK, as well as the fact that it can be special summoned from the deck and graveyard, that is too overpowered.


lmao it may be overpowered, but the meta decks can kill it with ease (murmillo, honest or gale+sirocco would kick its bad easly). Remove the effect that gives it more ATK, as well as the fact that it can be special summoned from the deck and graveyard, that is too overpowered.

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Alright, thanks for the feedback everyone. Posting the now altered effect. On a side note, I thought that it was realistic just due to the difficulty associated with summoning it in the first place.

 

This card can only be summoned by the effect of "Ritual of Dark ascendance". This card's ATK and DEF points are increased by 500 for every Dragon type monster on the field, and in yours and your opponent(s) graveyards. This card can only be destroyed as a result of battle. Once per turn you can discard two cards from your hand to destroy all spell and trap cards on your opponent's side of the field.

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This card can only be summoned by the effect of "Ritual of Dark ascendance". This card's ATK and DEF points are increased by 500 for every Dragon type monster on the field, and in either graveyards. This card can only be destroyed as a result of battle. Once per turn you can discard two cards from your hand to destroy all spell and trap cards on your opponent's side of the field.

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