H2SE Posted January 4, 2010 Report Share Posted January 4, 2010 Here are a few cards that I created. Alloy DragonWhen a Trap Card is activated you can decrease this card's ATK and DEF by 200 until the effect resolves. You can return this card to your hand to negate the effect of a Spell or Trap Card that would destroy this card or prevent it from attacking during your next Battle Phase. Hunter SeekerWhenever a card's effect is activated you may treat this card as a Machine-Type monster for the duration of that effect. Whenever your opponent activates a Trap Card during your turn, send the top 2 cards on your opponent's deck to the Graveyard. InvulnerabilityDecrease the equipped monster's ATK to 0. Whenever your opponent activates an effect that does direct damage to your Life Points, negate the effect then increase the DEF of the monster this card is equipped to by 1000. Ancient of GoldThis card cannot be Special Summoned or Set. When this card is Normal Summoned, both players must discard their entire hand. Then you draw 3 cards. Ancient of SilverThis monster cannot be Special Summoned or Set. All Spell and Trap Card zones on your field can also hold monsters. If this card removed from the field, you must move all monsters in your Spell and Trap Card zone to either an empty monster zone or the Graveyard Link to comment Share on other sites More sharing options...
H2SE Posted January 4, 2010 Author Report Share Posted January 4, 2010 Bump Link to comment Share on other sites More sharing options...
Sp1at Posted January 4, 2010 Report Share Posted January 4, 2010 Alloy Dragonis fine 10/10 Hunter Seekeris fine 10/10InvulnerabilityWhen this card is Equiped to a monster decrease its ATK to 0. Whenever your opponent activates an effect that does direct damage to your Life Points, negate the effect then increase the DEF of the monster this card is equipped to by 1000. 8/10--------------------------------------------------------------------------------Pretty good for a new memberTotal= 28/30 Link to comment Share on other sites More sharing options...
Metal Skull Posted January 4, 2010 Report Share Posted January 4, 2010 3rd pic is bad, really bad >:>OCG isn't so good and effect for 3rd carddoesn't makes sense...Other ones effects are okOk cards! Link to comment Share on other sites More sharing options...
H2SE Posted January 5, 2010 Author Report Share Posted January 5, 2010 Bump3rd pic is bad' date=' really bad >:>OCG isn't so good and effect for 3rd carddoesn't makes sense...Other ones effects are okOk cards![/quote'] The third card is intended to make a monster with HIGH DEF and LOW ATK a shield. It is also a safeguard against cards like "Poison Mummy", "Ookazi", etc. while re-enforcing that the equipped monster is a "Tank" Link to comment Share on other sites More sharing options...
Max Darkness Posted January 5, 2010 Report Share Posted January 5, 2010 Alloy Dragon Activate only when either player activates a Trap Card. You can decrease this card's ATK and DEF by 200 until the effect resolves. If this card is targeted by a Spell or Trap Card effect, you can return this card to your hand to negate the effect. Hunter Seeker As long as this card remains face-up on the field, when a Trap Card your opponent controls targets this card, your opponent discards the top 2 cards from their Deck. Activate only when this card is targeted by a Monster Card effect. This card is treated as a Machine-Type monster until the effect resolves. Invulnerability Field Overpowered as it is. A change to make it more viable. Equip only to a Defense Position monster you control. The equipped monster loses ATK equal to its original ATK. The equipped monster cannot be destroyed by battle. Any Battle Damage the equipped monster's controller takes is reduced to 0. During the third End Phase after this card was activated, destroy this card. Ancient of Gold Name makes no sense. This card cannot be Special Summoned or Set. When this card is Summoned, both players discard their hand. Draw 3 cards. Ancient of Silver Too much like a monster version of "The Seal of Orichalcos". Some bad pictures and lots of OCG errors. 5/10 Link to comment Share on other sites More sharing options...
Musicafee Posted February 6, 2010 Report Share Posted February 6, 2010 "Ancient of Silver's" effect is pretty much useless. "Ancient of Gold's" effect is way too overpowered. Not too bad for a new member. 6/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 6, 2010 Report Share Posted February 6, 2010 Ancient of Silver's effect is OPed as hell, reminds me of the Seal of Orichalcos effect from the anime tune it down, and it also needs specific summoning requirements 6/10 since there's too many OCG errors Link to comment Share on other sites More sharing options...
guy22 Posted February 6, 2010 Report Share Posted February 6, 2010 i like them Link to comment Share on other sites More sharing options...
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