hunterman988 Posted January 4, 2010 Report Share Posted January 4, 2010 Here are my Spirit Animal cards. ^^ [spoiler=Spirit Bunny][spoiler=Lore]Every standby phase, add one Spirit Counter to this card. You can take three Spirit Counters off this card to send all monsters on your opponent's field to the owner's hand. [spoiler=Spirit Dolphin][spoiler=Lore]Every standby phase, add a Spirit Counter to this card. You can also move up to three Spirit Counters from card to card. You can take five Spirit Counters off this card to raise its ATK by 1000 for this turn. [spoiler=Spirit Fox][spoiler=Lore]Every standby phase, add one Spirit Counter to this card. You can take five Spirit Counters off this card to destroy all monsters on your opponent's field. You can take three Spirit Counters off this card to destroy all magic or trap cards on your opponent's field. [spoiler=Spirit Turtle][spoiler=Lore]Every standby phase, add one Spirit Counter to this card. You can take three Spirit Counters off this card to increase this card's DEF by 1000 for one turn. [spoiler=Spirit Wolf][spoiler=Lore]Every standby phase, add one Spirit Counter to this card. You can take three Spirit Counters off this card to negate the activation of a magic or trap card. Link to comment Share on other sites More sharing options...
XP_Lulz Posted January 4, 2010 Report Share Posted January 4, 2010 I'm sorry, can't rate them until you give them the Spirit effect. Because if you make them Spirit-type, then they HAVE to return to the Hand at the end phase. =\ Link to comment Share on other sites More sharing options...
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