galesonic Posted January 8, 2010 Report Share Posted January 8, 2010 [align=center]Savage Knight and Savage Beast Set The point of this set is to be anti-support for certain types of Monsters, such as Synchros, Tuners, Spirits, etc. They are also support in summoning monsters of their own Atrribute when they are destroyed and inflict damage to your opponent for an opposite or same Attribute in some cards. Also, most of their names are references to different kinds of torture or tool used in death starting from the Medieval Era. The Savage Beasts however, are support for other cards to be treated as Savage Knight monsters if you cannot summon them at the moment. [spoiler= Monsters] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 FIRE monsters you control. Only 1 "Savage Knight- Sir Guillotine" can be on the field. When this card is successfully Summoned, all Tuner monsters your opponent controls are destroyed. As long as this card remains face-up on the field, Tuner monsters cannot be used for a Synchro Summon the turn it was Summoned. All Tuner monsters on the field are treated as WATER monsters. When this card destroys a WATER monster in battle, inflict 800 Life Points to your opponent. Once per turn, if this card is the target of a card effect, you can remove from play 1 FIRE monster from your Graveyard to negate and destroy the card. If the card is a WATER monster, remove it from play instead. When this card is destroyed, Special Summon 1 Level 5 or lower FIRE monster from your Graveyard in Defense Position. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 DARK monsters you control. Only 1 "Savage Knight- Sir Poison" can be on the field. When this card is summoned, halve the ATK of all Synchro monsters on the field and the effects are negated. As long as this card remains face-up on the field, the effects of all Synchro monsters are negated. Once per turn, you can pay 1000 Life Points to destroy all Spell and Trap Cards on the field. When this card destroys a monster in Defense Position, inflict 800 damage to your opponent. When this card is destroyed, Special 1 Level 5 or lower DARK monster in Defense Position. This card cannot be Special Summoned. When this card is Normal Summoned, select 1 FIRE Warrior-Type or Spellcaster-Type monster on the field. As long as this card remains face-up on the field, the selected monster is treated as a "Savage Knight". When the selected monster is destroyed, return this card to your Deck. The Deck is then shuffled. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 WATER monsters you control. Only 1 "Savage Knight- Lady Frostbite" can be on the field. When this card is Summoned, all Spirit monsters your oponent controls are removed from play. As long as this card remains face-up on the field, the effects of all Spirit monsters are negated and they cannot attack the turn they are Summoned. Once per turn, you can discard 1 WATER monster to destroy 1 monster on the field. If the destroy monster is a Spirit monster, remove it from play instead and inflict 500 damage to your opponent. When this card is the target of a card effect, you can change the target to 1 WATER monster you control. If this card is destroyed by a card effect, Special Summon 1 Level 5 or lower WATER monster in Defense Position. This card cannot be Special Summoned. When this card is Summoned, select 1 DARK Warrior-Type or Spellcaster-Type monster. The selected monster is treated as a "Savage Knight" monster. The selected monster cannot be used for a Tribute Summon except for a "Savage Knight" monster. When the selected monster is destroyed, add this card to your Deck. The Deck is then shuffled. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 WIND monsters you control. There can only be 1 "Savage Knight- Pestilence" on the field. When this card is Summoned, negate the effects all Effect monsters except for "Savage Knight" and Savage Beast" mosters on the field. As long as this card remains face-up on the field, the effects of all Effect monsters that are not "Savage Knight" or "Savage Beast" monsters. When this card attacks an Effect monster, destroy 1 Spell or Trap Card on the field. Once per turn, pay 1000 Life Points have all Effect monsters your oponent controls lose 1000 ATK until the End Phase of your opoonent's turn. If the original ATK of the monster is 1000 or below, destroy it. If the destroy monster is a WIND monster, inflict 500 damage to your opponent. If you use this effect, skip your Battle Phase. When this card is destroyed, Special Summon 1 Level 5 or lower WIND monster from your Graveyard in Defense Position. If "Savage Knight- Sir Guillotine" is on the field when you draw this card, you can Special Summon this card in Attack Position. If your opponent activates a card effect that targets "Savage Knight- Sir Guillotine", you can change the target to this card. If "Savage Knight- Sir Guillotine" is destroyed while this card is in your Graveyard, you can add this card to your Deck. The Deck is then shuffled. [spoiler= Spells] This card can only activate if you control 1 or more Level 8 or lower Warrior-Type monsters. Select 1 Warrior-Type monster you control. The selected monster gains 1000 ATK and loses 800 DEF. The selected monster is switched to Defense Position during the End Phase of your turn. [spoiler= Traps] This card can only activate if you control "Savage Knight- Sir Poison" and your opponent summons a non-DARK monster. All non-DARK monsters your opponent controls loses 800 ATK and 400 DEF as long as this card remains face-up. During each of your Standby Phases, you must pay 700 Life Points. If you cannot, destroy this card. If "Savage Knight- Sir Poison" is removed from the field, add this card to the bottom of your Deck. More will be added soon[/align] Link to comment Share on other sites More sharing options...
Archwing Posted January 8, 2010 Report Share Posted January 8, 2010 I like em, other than the little logo thing in the first cards pic the pics are okay, and the effects are quite good. 8/10 Link to comment Share on other sites More sharing options...
galesonic Posted January 8, 2010 Author Report Share Posted January 8, 2010 I really coun't find a pic for guillotine, since most of the fire based knights in Deviantart are either from Avatar: The Last Airbender or Fire Emblem. This was the only one that was good enough. Link to comment Share on other sites More sharing options...
Lexadin Posted January 8, 2010 Report Share Posted January 8, 2010 Nice cards and pics, I can understand the fire knight pic problems you can have.Sir Poisen is slightly OP becouse of its Spell/Trap whipe effect, maybe incease the cost to 1500?The OCG is ok.I would like to see some more, a 9/10 Link to comment Share on other sites More sharing options...
Des HERO Posted January 8, 2010 Report Share Posted January 8, 2010 Wow they are like anti synchros and tuners of chorse.Amazing pictures and well they balanced like their hardness to summon with an powerful effect.Well heres the score 9/10 Link to comment Share on other sites More sharing options...
Des HERO Posted January 8, 2010 Report Share Posted January 8, 2010 Wow they are like anti synchros and tuners of chorse.Amazing pictures and well they balanced like their hardness to summon with an powerful effect.Well heres the score 9/10 Link to comment Share on other sites More sharing options...
galesonic Posted January 8, 2010 Author Report Share Posted January 8, 2010 Thanks for the comments. @Lexadin: I see what you mean. I tried making Poison litterally what his name meant: Poisoning something to death, its also supposed to counter Synchros, probably making it a bit like them. ~added Lady Frostbite~ Link to comment Share on other sites More sharing options...
Wuu. Posted January 8, 2010 Report Share Posted January 8, 2010 'Sir Guillotine' - I lol'd Ain't nothing to it, all the stuff's been mentioned.8/10 Link to comment Share on other sites More sharing options...
galesonic Posted January 8, 2010 Author Report Share Posted January 8, 2010 I thought I spelt his name wrong. When I was making his name, I never thought of actually looking at it through a textbook since I didn' have one that had the spelling and my spell check was counting it as not being a word. Anyway, thanks for the comment. Link to comment Share on other sites More sharing options...
.Requiem Posted January 9, 2010 Report Share Posted January 9, 2010 Sir Poison is my favorite of all of them. Link to comment Share on other sites More sharing options...
galesonic Posted January 9, 2010 Author Report Share Posted January 9, 2010 For some reason, I expected Guillotine to be your favorite. Anyway, I'm gonna continue on this set as much as I can. Link to comment Share on other sites More sharing options...
.Requiem Posted January 9, 2010 Report Share Posted January 9, 2010 Sir Poison rapes Synchros making it very useful, that is why it is my favorite. Link to comment Share on other sites More sharing options...
Sp1at Posted January 9, 2010 Report Share Posted January 9, 2010 Card 2 OCG FixThis card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 DARK monsters you control. Only 1 "Savage Knight- Sir Poison" can be on the field. When this card is Summoned, halve the ATK of all Synchro monsters on the field and the effects are negated. As long as this card remains face-up on the field, the effects of all Synchro monsters are negated. Once per turn, you can pay 1000 Life Points to destroy all Spell and Trap Cards on the field. When this card destroys a monster in Defense Position, inflict 800 damage to your opponent. When this card is destroyed, Special 1 Level 5 or lower DARK monster in Defense Position. Every things fine 9.9/10 Link to comment Share on other sites More sharing options...
WTF Posted January 9, 2010 Report Share Posted January 9, 2010 8/10 very nice Link to comment Share on other sites More sharing options...
galesonic Posted January 9, 2010 Author Report Share Posted January 9, 2010 Thanks for the comments. @Bositige: Synchros are currently one of the strongest cards in this generation, so it would be best if you take them down at the source, their effects. (Added 2 new cards) Link to comment Share on other sites More sharing options...
galesonic Posted January 12, 2010 Author Report Share Posted January 12, 2010 BUMP! Link to comment Share on other sites More sharing options...
.Requiem Posted January 12, 2010 Report Share Posted January 12, 2010 You should make a Savage Beast chicken. Link to comment Share on other sites More sharing options...
galesonic Posted January 12, 2010 Author Report Share Posted January 12, 2010 I could do that. But, I haven't found a fearful picture of one. Link to comment Share on other sites More sharing options...
.Requiem Posted January 12, 2010 Report Share Posted January 12, 2010 There is always the evil chicken from runescape. Link to comment Share on other sites More sharing options...
galesonic Posted January 12, 2010 Author Report Share Posted January 12, 2010 I could do that. But, it would probably be kind of a bad picture. I could try looking in Devantart for it. ~added Lady Pestilence and Commanding Troop Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 14, 2010 Report Share Posted January 14, 2010 Sir Poison is the best one, glad to see more synchro killers out there all the OCG looks pretty good, so I'm giving this 9.2/10 Link to comment Share on other sites More sharing options...
BIG ROD Posted January 14, 2010 Report Share Posted January 14, 2010 i think they r a bit oped but that there can only be one savage knight on the field so u dont have 4 of them on the field at once Link to comment Share on other sites More sharing options...
galesonic Posted January 16, 2010 Author Report Share Posted January 16, 2010 Actually. You can. The only thing is that you cant have two Savage Knights of the same names. So there cant be 2 Sir Guillotines on the field. ~added Lady Justine, Sir Poison's Toxic Gas, and Swift Attack. Link to comment Share on other sites More sharing options...
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