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Savage Knight and Savage Beast Set [12/??]


galesonic

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[align=center]Savage Knight and Savage Beast Set

 

The point of this set is to be anti-support for certain types of Monsters, such as Synchros, Tuners, Spirits, etc. They are also support in summoning monsters of their own Atrribute when they are destroyed and inflict damage to your opponent for an opposite or same Attribute in some cards. Also, most of their names are references to different kinds of torture or tool used in death starting from the Medieval Era.

 

The Savage Beasts however, are support for other cards to be treated as Savage Knight monsters if you cannot summon them at the moment.

 

[spoiler= Monsters]

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 FIRE monsters you control. Only 1 "Savage Knight- Sir Guillotine" can be on the field. When this card is successfully Summoned, all Tuner monsters your opponent controls are destroyed. As long as this card remains face-up on the field, Tuner monsters cannot be used for a Synchro Summon the turn it was Summoned. All Tuner monsters on the field are treated as WATER monsters. When this card destroys a WATER monster in battle, inflict 800 Life Points to your opponent. Once per turn, if this card is the target of a card effect, you can remove from play 1 FIRE monster from your Graveyard to negate and destroy the card. If the card is a WATER monster, remove it from play instead. When this card is destroyed, Special Summon 1 Level 5 or lower FIRE monster from your Graveyard in Defense Position.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 DARK monsters you control. Only 1 "Savage Knight- Sir Poison" can be on the field. When this card is summoned, halve the ATK of all Synchro monsters on the field and the effects are negated. As long as this card remains face-up on the field, the effects of all Synchro monsters are negated. Once per turn, you can pay 1000 Life Points to destroy all Spell and Trap Cards on the field. When this card destroys a monster in Defense Position, inflict 800 damage to your opponent. When this card is destroyed, Special 1 Level 5 or lower DARK monster in Defense Position.

 

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This card cannot be Special Summoned. When this card is Normal Summoned, select 1 FIRE Warrior-Type or Spellcaster-Type monster on the field. As long as this card remains face-up on the field, the selected monster is treated as a "Savage Knight". When the selected monster is destroyed, return this card to your Deck. The Deck is then shuffled.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 WATER monsters you control. Only 1 "Savage Knight- Lady Frostbite" can be on the field. When this card is Summoned, all Spirit monsters your oponent controls are removed from play. As long as this card remains face-up on the field, the effects of all Spirit monsters are negated and they cannot attack the turn they are Summoned. Once per turn, you can discard 1 WATER monster to destroy 1 monster on the field. If the destroy monster is a Spirit monster, remove it from play instead and inflict 500 damage to your opponent. When this card is the target of a card effect, you can change the target to 1 WATER monster you control. If this card is destroyed by a card effect, Special Summon 1 Level 5 or lower WATER monster in Defense Position.

 

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This card cannot be Special Summoned. When this card is Summoned, select 1 DARK Warrior-Type or Spellcaster-Type monster. The selected monster is treated as a "Savage Knight" monster. The selected monster cannot be used for a Tribute Summon except for a "Savage Knight" monster. When the selected monster is destroyed, add this card to your Deck. The Deck is then shuffled.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 WIND monsters you control. There can only be 1 "Savage Knight- Pestilence" on the field. When this card is Summoned, negate the effects all Effect monsters except for "Savage Knight" and Savage Beast" mosters on the field. As long as this card remains face-up on the field, the effects of all Effect monsters that are not "Savage Knight" or "Savage Beast" monsters. When this card attacks an Effect monster, destroy 1 Spell or Trap Card on the field. Once per turn, pay 1000 Life Points have all Effect monsters your oponent controls lose 1000 ATK until the End Phase of your opoonent's turn. If the original ATK of the monster is 1000 or below, destroy it. If the destroy monster is a WIND monster, inflict 500 damage to your opponent. If you use this effect, skip your Battle Phase. When this card is destroyed, Special Summon 1 Level 5 or lower WIND monster from your Graveyard in Defense Position.

 

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If "Savage Knight- Sir Guillotine" is on the field when you draw this card, you can Special Summon this card in Attack Position. If your opponent activates a card effect that targets "Savage Knight- Sir Guillotine", you can change the target to this card. If "Savage Knight- Sir Guillotine" is destroyed while this card is in your Graveyard, you can add this card to your Deck. The Deck is then shuffled.

 

 

[spoiler= Spells]

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This card can only activate if you control 1 or more Level 8 or lower Warrior-Type monsters. Select 1 Warrior-Type monster you control. The selected monster gains 1000 ATK and loses 800 DEF. The selected monster is switched to Defense Position during the End Phase of your turn.

 

 

[spoiler= Traps]

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This card can only activate if you control "Savage Knight- Sir Poison" and your opponent summons a non-DARK monster. All non-DARK monsters your opponent controls loses 800 ATK and 400 DEF as long as this card remains face-up. During each of your Standby Phases, you must pay 700 Life Points. If you cannot, destroy this card. If "Savage Knight- Sir Poison" is removed from the field, add this card to the bottom of your Deck.

 

 

More will be added soon[/align]

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Card 2 OCG Fix

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 DARK monsters you control. Only 1 "Savage Knight- Sir Poison" can be on the field. When this card is Summoned, halve the ATK of all Synchro monsters on the field and the effects are negated. As long as this card remains face-up on the field, the effects of all Synchro monsters are negated. Once per turn, you can pay 1000 Life Points to destroy all Spell and Trap Cards on the field. When this card destroys a monster in Defense Position, inflict 800 damage to your opponent. When this card is destroyed, Special 1 Level 5 or lower DARK monster in Defense Position.

 

Every things fine

 

9.9/10

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