Brendano Harns Posted January 10, 2010 Report Share Posted January 10, 2010 [align=center]Not quite. Self-created image. First card of 2010. Supposed to be simple. Enjoy. [spoiler=Effect][spoiler=Honestly? You're [i]that[/i] blind?]Remove a number of Rock-Type monsters from your Graveyard from play. All Rock-Type monsters gain ATK equal to the number of monsters removed from play by this card's effect, x50. During the End Phase of the turn this card is activated, return face-down cards on the field to their respective owner's hand(s) equal to the number of Rock-Type monsters that have been removed from play. If you cannot, destroy all face-up cards on the field and remove them from play. During your Standby Phase, you can remove this card from your Graveyard from play to Special Summon 1 Rock-Type monster that has been removed from play. [/align] Link to comment Share on other sites More sharing options...
Brittle Ice Posted January 10, 2010 Report Share Posted January 10, 2010 Remove any number of Rock-Type monsters from your Graveyard from play. All Rock-Type monsters gain 250 ATK for each monster that was removed from play by this card's effect. During the End Phase of the turn this card was activated, destroy all cards on the field. Dull image, OK name. Very OP'd. Not only Rock monsters gain a lot of ATK, but you get Final Destiny's effect for free, as well. And just to make it even worse, it is a Quick-Play Spell Card, a.k.a. good luck stopping it's activation. Using this during your opponent's Battle Phase just grants an enormous advantage. 5 / 10 You should either edit the last part of the effect, or add an activation cost. Link to comment Share on other sites More sharing options...
Brendano Harns Posted January 10, 2010 Author Report Share Posted January 10, 2010 Fix'd. Link to comment Share on other sites More sharing options...
Brendano Harns Posted January 11, 2010 Author Report Share Posted January 11, 2010 BUMP Link to comment Share on other sites More sharing options...
Twenty-five Zero Oh-oh Posted January 11, 2010 Report Share Posted January 11, 2010 More ocg fixes lol: Remove a number of Rock-Type monsters from your Graveyard from play. All Rock-Type monsters gain ATK equal to the number of monsters removed from play by this card's effect, x50. Destroy all cards on the field during the End Phase of the turn this card is activated. Last effect is a bit broken. The first effect is good though. Link to comment Share on other sites More sharing options...
Brendano Harns Posted January 11, 2010 Author Report Share Posted January 11, 2010 Oh yeah. forgot to change that last effect. Thanks. ^_^ EDIT: Updated. Link to comment Share on other sites More sharing options...
Lord Smeagle Posted January 11, 2010 Report Share Posted January 11, 2010 This is a really good card and Rock-Type monsters need it. It's good for that quick finisher in an Exxod deck. 9.9/10. Link to comment Share on other sites More sharing options...
NeoMordiki Posted January 11, 2010 Report Share Posted January 11, 2010 ok just want to make sure about the text. Only x50? Cause you'd have to remove ten to get 500 ATK which is about average on stat increasing. Link to comment Share on other sites More sharing options...
Brendano Harns Posted January 11, 2010 Author Report Share Posted January 11, 2010 Yeah, I thought it might be OP'ed at x100, though, but thinking about it again, I think I'll change it to x100. Link to comment Share on other sites More sharing options...
Rusty Shovel Posted January 11, 2010 Report Share Posted January 11, 2010 Seems pretty balanced now.... I would leave it at x50 though. Pic is Ok (really good for self-generated though), OCG is near perfect. 8.7/10 Link to comment Share on other sites More sharing options...
Brendano Harns Posted January 12, 2010 Author Report Share Posted January 12, 2010 If you cannot at least point out what you believe to be wrong as far as OCG, please do not point that out. I would really appreciate OCG fixes if it is going ot be pointed out. Link to comment Share on other sites More sharing options...
Brendano Harns Posted January 12, 2010 Author Report Share Posted January 12, 2010 BUMP Link to comment Share on other sites More sharing options...
Imperial tech Posted January 12, 2010 Report Share Posted January 12, 2010 Good card. I'm pretty blind so I won't fix OCG. 8.9/10 Link to comment Share on other sites More sharing options...
Spirit of DMG Posted January 12, 2010 Report Share Posted January 12, 2010 Eh, is okay. Though, I find it a little OP'd. But, rocks need some more support, and, unless you're into the "Pet Rock" thing, you won't have a whole lot of Rocks laying in the Graveyard anyway.*** Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 14, 2010 Report Share Posted January 14, 2010 *50 is virtually nothing for atk boost I'd raise it to *100 instead to better balance it 8.7/10 Link to comment Share on other sites More sharing options...
Brendano Harns Posted January 14, 2010 Author Report Share Posted January 14, 2010 Okay. I'll do that. Link to comment Share on other sites More sharing options...
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