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Six Card Piece: Negative Entities


.Rai

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Guest Cursed Reaction

May be overpowered but has a bad negative effect meaning you could ever only have and want one of them on the field at a time. Credit for pictures goes to HP Doom.

 

[spoiler=Negative Entity-Torture]420597s.jpg[spoiler=Lore]This card cannot be Special Summoned. Once per turn, you may select a monster on your side of the field and inflict damage to your opponent equal to the monster's Level X 300. If you activate this card's effect, this card cannot attack during your Battle Phase. This card cannot be destroyed by battle. While another "Negative Entity" monster is on the field, you cannot enter your Battle Phase.

 

 

[spoiler=Negative Entity-Fear]420597l.jpg[spoiler=Lore]This card cannot be Special Summoned. During your opponent's Draw Phase, your opponent must reveal their drawn card or discard it to the Graveyard. If this card is destroyed as a result of battle, destroy a monster on your opponent's side of the field. If this card is destroyed by a card effect, inflict 1200 points of damage to both players. While another "Negative Entity" monster is on the field, you cannot set spell cards.

 

 

[spoiler=Negative Entity-Insecurity]420597k.jpg[spoiler=Lore]This card cannot be Special Summoned. When your opponent attacks a monster on your side of the field, you may choose another monster on your side of the field and switch the attack target to that monster. This card cannot be destroyed by battle. While another "Negative Entity" monster is on the field, any Battle Damage inflicted in battles involving a monster on your side of the field is reduced by 1000.

 

 

[spoiler=Negative Entity-Intimidation]420597z.jpg[spoiler=Lore]This card cannot be Special Summoned. As long as this card is face-up on the field, reduce the ATK of the monsters on the field by 1100. If an opponent's monster attacks this card, increase this card's ATK by 1200 until the End Phase. While another "Negative Entity" monster is on the field, all monsters on your side of the field's ATK is reduced to 0.

 

 

[spoiler=Negative Entity-Threat]420597ad.jpg[spoiler=Lore]This card cannot be Special Summoned. Your opponent must discard a card from their hand during their Standby Phase or remove from play a card in their Graveyard. This card cannot be destroyed by the effect of trap cards. While another "Negative Entity" monster is on the field, you must pay 1400 Life Points during each of your Standby Phases.

 

 

[spoiler=Negative Entity-Pain]420597w.jpg[spoiler=Lore]This card cannot be Special Summoned. Inflict 2000 points of damage to each player during their respective Standby Phases. Each player must pay 500 Life Points to summon a monster to their side of the field. Each player must pay 1000 Life Points to set or activate a spell or trap card. While another "Negative Entity" monster is on the field, you must send a card on your side of the field to the Graveyard during each of your End Phases.

 

 

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I like these. The whole concept is great and the pics fit very well.

 

Just a suggestion: Make a Field Spell Card that makes "Negative Entity" monsters not treated as "Negative Entity" monsters, and then add some cost during the End Phase. To make them playable together if someone wanted to run a Machine deck built around them.

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