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Shadow Words Set (16/?) Please Comment


leoluiz

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[spoiler=Monsters][spoiler=Shadow Word - Pain]379519r.jpg

 

[spoiler=Shadow Word - Fury]379519.jpg

 

[spoiler=Shadow Word - Rage]379519f.jpg

 

[spoiler=Shadow Word - Fear]379519.jpg

 

[spoiler= Shadow Word - Darkness]379519q.jpg

 

[spoiler=Shadow Word - Greed]379519.jpg

 

[spoiler=Shadow Word - Plague]379519u.jpg

 

[spoiler=Shadow Word - Sorrow]379519i.jpg[spoiler=Lore]Once per turn during your Standby Phase you can place 1 Shadow Counter on this card (max 5). When this card destroy a monster by battle you can place 1 Shadow Conter on this card. Increase the ATK of all "Shadow Word" monsters by 100 for each Shadow Counter on this card. By removing up to 4 Shadow Counters you can Special Summon a "Shadow Word" monster with the same level of the amount of Shadow Counters removed.

 

 

[spoiler=Shadow Word - Madness]379519g.jpg[spoiler=Lore]This card cannot be Special Summoned or Set. This card can attack twice during the same Battle Phase. Once per turn you can discard 1 "Shadow Word" monster from your hand, if you do it, this card can attack once more. If this card is the target of a Spell Card, you can discard the top card of your deck to change the target to another monster at your side of the field.

 

 

[spoiler=Shadow Word - Death]379519.jpg[spoiler=Lore]"Shadow Word - Fear" + 1 or more non-Tuner "Shadow Word" Synchro or Fusion monsters

The Synchro Summon of this card cannot be negated. When this card is Synchro Summoned, Spells, Traps, and Effect Monster effects cannot be activated (except by its own effect). This card inflicts Piercing Damage. If this card attacks a Level 3 or lower monster destroy the monster with this card's effect and inflict 500 damage to your opponent Life Points.

 

 

[spoiler=Shadow Word - Torment]379519.jpg[spoiler=Lore]"Shadow Word - Fear" + 1 or more non-Tuner "Shadow Word" monsters

The Synchro Summon of this card cannot be negated. This card inflicts Piercing Damage. When this card destroys a monster by battle, increase this card ATK by 200. When this card is destroyed by battle, you can Special Summon it by removing 2 DARK monsters from your Graveyard.

 

 

[spoiler=Shadow Word - Mischance]379519y.jpg[spoiler=Lore]When this card is Special Summoned, flip a coin. If heads draw a card, if tails, discard 1 card from your hand. When this card attacks select a random card from your opponents hand and call its type (Monster,Spell, or Trap). If you calls it right discard the card, if you call it wrong your opponent draws a card.

 

 

[spoiler=Shadow Word - Nightmare]379519.jpg[spoiler=Lore]While this card is face-up on the field decrease the DEF of every monster on the field by 500. When this card destroy a monster by battle place 1 Nightmare Counter (max 10) on this card. Increase this card ATK by 100 for each Nightmare Counter on this card. By removing 10 Nightmare Counters from this card, you can destroy every Spell and Trap Cards on the field,decrease your opponent's Life Points by 200 for each card destroyed.

 

 

[spoiler=Shadow Word - Shadow]379519e.jpg[spoiler=Lore]When this card destroy a monster by battle, increase your Life Points by it's level x300.By discarding 2 cards from your hand,incrase this card ATK by 400.If your opponent has less Life Points then 2000 Life Points, you can discard 1 card from your hand to see the top card from your opponent deck.

 

 

[spoiler=Shadow Word - Grief]379519v.jpg

 

 

 

 

[spoiler=Spells]

[spoiler=Shadow Portal]379519d.jpg[spoiler=Lore]Remove from the play 2 cards from your Graveyard. Select 2 Level 4 or lower "Shadow Word" monsters from your Deck or Graveyard with different levels. Special Summon the weaker of them and add the other to your hand. Then add 2 Spell Cards from your Graveyard to you Deck and shuffle your Deck. This card cannot return to your Deck by its own effect.

 

 

[spoiler=Mischance Games]379519.jpg[spoiler=Lore]This card can only be activated if "Shadow Word - Mischance" is face-up on your side of the field or by its own effect. Once per turn during your Main Phase 1 your opponent selects 1 random card in your hand and calls the type of the card (Normal Monster, Effect Monster, Ritual Monster, Spell, or Trap). If your opponent calls it wrong you can draw a card. If the card is "Shadow Word - Mischance" Special Summon it, if its not, add it to your hand. If your opponent calls it right, destroy this card and your opponent roll a dice, depending of the result your opponent can active 1 of the following effects.

1 or 4 - Remove this card from the play and draw a card.

2 or 3 - Active "Mischance Games" from your opponents Graveyard.

5 or 6 - Your opponent can add 1 "Mischance Games" from his Graveyard to his hand.

 

 

 

 

Rate and comment please

Should I continue this set?

 

Credits:

Father Wolf,Daemon - DG, Unforgiven Soul, Leo and Alcander for the images

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Shadow Word Death is basically a monster form of Skill Drain extended to ALL cards

 

but it that's true' date=' then the further effects mean nothing. It'll negate itself too

 

8/10

[/quote']

 

fixed, now he don't negate himself. And he just negate effects when he is summoned.

 

and madness?

 

---

Shadow Word - Rage added

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