Darkman Zero Posted January 14, 2010 Report Share Posted January 14, 2010 Here are some cards that i made. Comment. The Effect:This card cannot be Set. This card returns to its owner's hand during the End Phase of the turn it was Special Summoned. If this card was sucsessfuly Tribute Summoned, return the monster that was Tributed for the summon of this card to your hand. Each time this card attacks a monster your opponent controls, during the Damage Phase only, halve that monster's ATK and DEF. If this card would be destroyed by battle, Special Summon 1 "Celtic Guard" from your hand or Deck in the same battle position as this card before being destroyed. The Effect:This card cannot be Set. This card returns to its owner's hand during the End Phase of the turn it was Special Summoned. If this card was sucsessfuly Tribute Summoned, return the monsters that were Tributed for the summon of this card to your Deck (shuffle your Deck then). This card is unaffected by the effects of your opponent's Spell and Trap cards. If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row. If this card would be destroyed by battle, Special Summon 1 "Gaia The Fierce Knight" from your hand or Deck in the same battle position as this card before being destroyed, and add 1 "Black Luster Soldier" or "Black Luster Soldier Envoy Of The Begining" from your Deck or Graveyard to your hand. The Effect:This card cannot be Set. This card returns to its owner's hand during the End Phase of the turn it was Special Summoned. If this card was sucsessfuly Tribute Summoned, return the monster that was Tributed for the summon of this card to your hand. When this card was sucsessfuly summoned, Special Summon 1 "Burfomet" from your hand to your side of the field in face-up Defence Position. For each "Burfomet" and other Beast-type monster you control, increase the ATK and DEF of this card by 400 points. If this card would be destroyed by battle, Special Summon 1 "Gazzele, King Of The Mythical Beasts" from your hand or Deck in the same battle position as this card before being destroyed. The Effect:This card cannot be Set. This card returns to its owner's hand during the End Phase of the turn it was Special Summoned. If this card was sucsessfuly Tribute Summoned, return the monster that was Tributed for the summon of this card to your hand. Each time this card attacks a monster your opponent controls, during Damage Calculation only, increase this card's ATK and DEF equal to half the ATK and DEF of that monster. If this card would be destroyed by battle, Special Summon 1 "Aligator's Sword" from your hand or Deck in the same battle position as this card before it was destroyed. The Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 Field Spell card you control to the Graveyard and tributing 2 DARK monsters you control. This card is unaffected by the effects of your opponent's Spell and Trap cards. Each time this card attacks a monster your opponent controls, select 1 other monster on the field. Until the End Phase of your opponent's turn after this effect was used, this card gains ATK and DEF equal to the total ATK and DEF of the selected monster. If this card would be destroyed by battle, send all cards in your opponent's hand to the Graveyard, then select 1 other card from eiether player's Graveyard, and add it to your hand. The Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 Field Spell card you control to the Graveyard and tributing 2 LIGHT monsters you control. This card is unaffected by the effects of your opponent's Spell and Trap cards. Each time this card attacks a monster your opponent controls, only during the Damage Phase, decrease that monster's ATK and DEF equal to half, and negate its effect(s) until the End Phase of your opponent's turn this effect was used. If this card would be destroyed by battle, select any card that is removed from play and add it to your hand. Then, destroy all card your opponent controls that are the same type of the card that you added to your hand. The Effect:All "Shadow Light" monsters you control gain 100 ATK and DEF X their original level. "Shadow Light" monsters you control cannot be destroyed by battle by monsters whose original ATK and DEF are lower than their original ATK and DEF. As long as this card remains on the field, your opponent cannot play any Field Spell cards. If this card would be destroyed by the effects of your opponent's Spell and Trap cards, you can add this card to your hand during the End Phase of that turn, then select 1 monster you control and change its attribute to DARK or LIGHT until it would be removed from the field. This effect can only be used twice. This card cannot be removed from play. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 14, 2010 Report Share Posted January 14, 2010 all but the last 3 I think you've done before both Shadow Light cards are too OPed, there's not enough drawbacks on them 7/10 Link to comment Share on other sites More sharing options...
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