Jump to content

My first set: Space cards


Menace13

Recommended Posts

Okay, this is my first thread and my third post, so I'm not really adjusted to how this forum works. But that's beside the point.

 

The point is, I have made, over the course of some time, an unfinished set of cards. All of them begin with the word Space. So, without further ado, here they are!

 

379768.jpg

Effect: As long as this card is on the field, place 2 Star counters on this card during each of your End Phases. "Space" monsters gain 500 ATK as long as there are at least 5 Star counters on this card. If this card would be destroyed, you can remove 3 Star counters from your side of the field to prevent this card from being destroyed.

 

379768.jpg

Effect: As long as this card is on the field, place one Star counter on each "Space" monster on the field during each of your End Phases. By removing 4 Star counters from your side of the field, destroy one card on the field.

 

379768z.jpg

Effect: As long as this card is on the field, place one Star counter on each "Space" monster on the field during each of your End Phases. By removing 5 Star counters from your side of the field, you can Special Summon one level 4 or lower "Space" monster from your Hand or Graveyard except "Space Dog".

 

379768.jpg

Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 20 Star counters from your side of the field. During each of your End Phases, place 1 Star counter on this card. You can remove 10 Star counters from this card to destroy all cards on the field except this card.

 

379768.jpg

Effect: 1 "Space" Tuner + 1 or more "Space" non-Tuners

When this card is Synchro Summoned, you can send this face-up card on the field to the graveyard by removing from play any number of "Space" monsters on your side of the field (excluding this card). If this card is sent to the graveyard by its own effect, it is special summoned to the field during the End Phase and gains ATK equal to the ATK of the "Space" monster(s) removed from play by this card's effect.

 

379768g.jpg

Effect: Once per turn, during your Main Phase 1, you can remove this card from play. During the End Phase, Special Summon this card to your opponent's side of the field. The controller of this card takes 500 damage during their Standby Phase.

 

379768.jpg

Effect: If this card attacks or is attacked, you can remove 3 Star counters from the field to send this card to your hand. If you do this, all "Space" monsters on your side of the field gain 300 ATK and DEF until the End Phase.

 

379768.jpg

Effect: You can remove 3 Star counters from the field to Normal Summon this card without a tribute. If you do, it is not treated as a Tribute Summon. If you successfully Tribute Summon this monster, you can destroy one card on the field.

 

379768y.jpg

Effect: When this card is Summoned, remove 2 Star counters from your side of the field to roll a die. This card gains ATK and DEF equal to the result of the die roll x 100. This card gains 200 ATK and DEF when battling a Level 4 or lower monster.

 

379768.jpg

Effect: Pay 1000 Life Points. Draw 1 card, and add 1 "Space" monster from your deck to your hand. Then discard 1 card, and send the top card of your deck to the graveyard. If the card you discarded was a "Space" monster, inflict 500 damage to your opponent. If the card sent from your deck to the graveyard was a "Space" monster, shuffle it back into your deck.

 

379768r.jpg

Effect: Once per turn, while you have no monsters on your side of the field, roll a die three times. Special Summon 1 "Space" monster from your hand or graveyard with a Level equal to one of the die rolls.

 

379768.jpg

Effect: This card can only be equipped to a Level 4 or lower "Space" monster. Whenever a monster equipped with this card destroys a monster by battle, your opponent draws a card. If it is a monster, your opponent takes damage equal to the Level of the monster x 100. If it is a Trap card, your opponent must discard one card. If it is a Spell card, your opponent cannot activate Magic or Trap cards until the end of the Battle Phase.

 

379768m.jpg

Effect: You can only activate this card when your opponent activates a card that would destroy one face-up "Space" card on your side of the field. Reveal one "Space" card in your hand with a different name than the targeted "Space" card to negate the opponent's card effect.

 

379768e.jpg

Effect: As long as this card is face-up on the field, remove from play any monsters that battle until the end of the Battle Phase of the next turn.

 

 

 

Well, that's all for the moment, but I might add more later. I hope you like them, and I need your help to make better cards. Please rate these cards so I can make better cards in the future!

 

Thanks!

-Menace13

Link to comment
Share on other sites

while the OCG isn't so bad' date=' the pics are blurry (most of them)

 

a few are too realistic anyway, some like Space Helmet are pop culture pics since they belong to Halo

 

6.5/10

[/quote']

 

Yeah, I know. I suck at drawing things, so I just used the best pictures I could find on the internet.

 

I knew I recognized that helmet! *facepalm*

 

So...yeah...I try to have the best OCG possible, but of course, that would be impossible. I'm just glad that my first 14 cards got a 6.5/10 from the person with the most posts on the whole forum! :D

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...