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say hello to the Mindsworn monsters 3/20


Sp1at

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This deck is to get the opponent confinit then blast everything at them. Some Mindsworns have ATK and some don't.

 

[spoiler=Monsters]

[spoiler=EN001]

433865b.jpg

[spoiler=Effect]

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Psychic-type monsters on the field. This card cannot be destroyed by battle with a monster with 2000 or more ATK. Halve all Battle Damage you take from battles involving this monster. When this card battles a Level 8 or lower monster, destroy the monster before the Damage Step. After the Damage Step, send the top 5 cards of your opponent's deck to the Graveyard.

 

 

 

 

[spoiler=EN002]

433865w.jpg

[spoiler=Effect]

When this card inflicts battle damage, discard 3 card's from the top of your opponents deck to the Graveyard.

 

 

 

 

[spoiler=EN003]

433865i.jpg

[spoiler=Effect]

As long as this card remains face-up on your field, your opponent can't destroy any "Mindsworn" by Battle. Oce per turn, Discard the top 2 cards from your opponent's deck.

 

 

 

 

 

 

[spoiler=plot]

deck destrction

 

 

[spoiler=Update history]

1.Updated EN001

2.EN002 added

3.EN003 added

 

 

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You have:

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 2 Psychic-Type monsters on the field. This card cannot be destroyed by battle unless a monster that has 2000 attack or more. (Damage is appied by half the damage) When this card enters battle with a Level 8 or lower the monster is destroyed, after the damage step discard 5 cards from the top of your opponents deck.

 

It should be (as best I know):

 

This card cannot be Normal Summoned or set. This card cannot be Special Summoned except by Tributing 2 Psychic-type monsters on the field. This card cannot be destroyed by battle with a monster with 2000 or more ATK. Halve all Battle Damage you take from battles involving this monster. When this card battles a Level 8 or lower monster, destroy the monster before the Damage Step. After the Damage Step, send the top 5 cards of your opponent's deck to the Graveyard.

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Guest Zeonark

I fail to see where these cards fall into the Psychic Class.

 

So do I

 

Ditto.

 

Also, aren't these kinda overpowered from making your opponent drop their deck? /:

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First off, it's probably my laptop, but I can't see the first card's pic, so I can't give it a solid rating.

 

Second off, Arder is way to powerful, regardless of it's 0 DEF. It also has a pretty plain effect.

 

Aber has some capitalization errors like:

 

Battle = battle

Discard = discard

 

Also, "Oce" in Aber's effect should probably be "Once", unless you don't know any grammer and put that on purpose.

 

Correct me if I'm wrong, but I guess that's it. Umm..... 6/10? It's a pretty decent set.

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I fail to see where these cards fall into the Psychic Class.

 

So do I

 

Ditto.

 

Also' date=' aren't these kinda overpowered from making your opponent drop their deck? /:

[/quote']

 

Agreed. And your solution to this wont help. That will not be enough of a drawback. You need to vastly lower the amount of cards your opponent sends to the grave. Leave it at 2 or 1. It seems like you think it can be Lightsworn inverse and remain Balanced. Thats false.

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