burnpsy Posted January 23, 2010 Report Share Posted January 23, 2010 um... I've already mentioned I don't really like using offensive cards like mirror force or torriential tribute in a stall deck. seems to remove the point of stalling. why not just use them to remove your opponents cards and attack them instead of stalling?I also don't like one-time-stalls unless they have an added effect like draining shield does. It just seems like I have to put more copies in so I can keep stalling. Curse of anubis seems helpful because it also switches any attack position monsters I have to defense' date=' but wouldn't No Entry!! be better because that also switches normal monsters' positions?[/quote'] The point is to block for 10 turns. Anything that blocks for multiple turns won't survive in the current meta. Also, since almost everything stalls a turn, you'll almost always survive all 20. If you actually tested, this is far better than what you have here. Link to comment Share on other sites More sharing options...
morfowt Posted January 23, 2010 Author Report Share Posted January 23, 2010 hmm... well I guess I'll make a second deck and try both out, see which is better... uh... I don't have any friends to duel with. anybody here willing to test out both with me? Link to comment Share on other sites More sharing options...
-Griffin Posted January 23, 2010 Report Share Posted January 23, 2010 Burnpsy's right, his Deck's pretty well built. The only changes I'd make might be Upstarts or Sarcos to increase consistency. Link to comment Share on other sites More sharing options...
morfowt Posted January 23, 2010 Author Report Share Posted January 23, 2010 hold on... isn't battlefader OCG only? am i allowed to use that card in a real duel? (not that I'm going to be entering a tournament or anything) Link to comment Share on other sites More sharing options...
-Griffin Posted January 23, 2010 Report Share Posted January 23, 2010 Well, on YVD/DMU you can, and that's where I duel, so I can always use it ^^But it'll be released soon if it isn't already in the TCG, so no worries. Link to comment Share on other sites More sharing options...
morfowt Posted January 23, 2010 Author Report Share Posted January 23, 2010 Burnpsy's right' date=' his Deck's pretty well built. The only changes I'd make might be Upstarts or Sarcos to increase consistency.[/quote'] if sarcos means gold sarcophagus, I already have 2 and that's the limit. if not, what does it mean? Also, my second deck that utilizes one-turn-stalls. I added the scrap-iron scarecrow lockdown, some life gaining cards, and removed the offensive cards. 12 Monsters3x Winged Kuriboh3x Zero Gardna3x Battlefader1x Golden Ladybug2x Dark Resonator 8 Spells1x Swords of Revelaing Light1x Spell Absorption2x Final Countdown2x Gold Sarcophagus2x The Dark Door 20 Traps3x Waboku3x Threatening Roar2x Draining Shield3x Curse of Anubis2x Dark Bribe1x Gravity Bind2x Solemn Wishes2x Scarp-iron Scarecrow2x Negate Attack Extra Deck2x Stardust Dragon Link to comment Share on other sites More sharing options...
burnpsy Posted January 23, 2010 Report Share Posted January 23, 2010 Burnpsy's right' date=' his Deck's pretty well built. The only changes I'd make might be Upstarts or Sarcos to increase consistency.[/quote'] if sarcos means gold sarcophagus, I already have 2 and that's the limit. if not, what does it mean? Also, my second deck that utilizes one-turn-stalls. I added the scrap-iron scarecrow lockdown, some life gaining cards, and removed the offensive cards. 12 Monsters3x Winged Kuriboh3x Zero Gardna3x Battlefader1x Golden Ladybug2x Dark Resonator 8 Spells1x Swords of Revelaing Light1x Spell Absorption2x Final Countdown2x Gold Sarcophagus2x The Dark Door 20 Traps3x Waboku3x Threatening Roar2x Draining Shield3x Curse of Anubis2x Dark Bribe1x Gravity Bind2x Solemn Wishes2x Scarp-iron Scarecrow2x Negate Attack Extra Deck2x Stardust Dragon You killed the deck and made it worse. Also, TT and Mirror Force aren't offensive. Link to comment Share on other sites More sharing options...
morfowt Posted January 23, 2010 Author Report Share Posted January 23, 2010 they destroy monster cards. that's offensive in my book what do you want me to put in place of those? I can't think of any more one-time-stalls that aren't offensive Link to comment Share on other sites More sharing options...
burnpsy Posted January 24, 2010 Report Share Posted January 24, 2010 they destroy monster cards. that's offensive in my book That's where you start thinking wrong. You have to be able to remove things from the field at some point, or they can just negate one of your stall traps and proceed to run over you, due to activation rulings involving the damage step. Also, they are defensive in terms of the fact that they stop your opponent from hitting you. You clearly have no clue how to properly run stall. Just use the list I gave you. Your argument is theme slave-like anyways. Link to comment Share on other sites More sharing options...
morfowt Posted January 24, 2010 Author Report Share Posted January 24, 2010 properly, no. I don't put that as top priority though. I treat decks like living things with souls. choosing cards is like describing it's character. I first worry about it's character, then I'll worry about just how effective it is. how about a compulsory then? I suppose bounce cards won't qualify as offensive to me. Link to comment Share on other sites More sharing options...
morfowt Posted January 25, 2010 Author Report Share Posted January 25, 2010 well I'll keep working on that stall deck. in the meanwhile, I'm currently in the making of a deck that's mostly traps and some quick-play spell cards. any recommendations on cards? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted January 25, 2010 Report Share Posted January 25, 2010 This deck is not very good. You have to run cards that destroy monsters somewhere... because if you run none, all they need is a single judgment dragon to easily defeat you. Link to comment Share on other sites More sharing options...
morfowt Posted January 25, 2010 Author Report Share Posted January 25, 2010 that issue has already been discussed. I'm willing to let in cards that bounce, but not destroy. not in a stall deck anyway. I'll try the deck out with just bounce cards. if after a couple of duels it seems I really can't win without at least 1 card that destroys, I'll put one in. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted January 25, 2010 Report Share Posted January 25, 2010 But if you bounce Judgment Dragon, they'll just summon him again since he can just be summoned without limit. Link to comment Share on other sites More sharing options...
morfowt Posted January 25, 2010 Author Report Share Posted January 25, 2010 But if you bounce Judgment Dragon' date=' they'll just summon him again since he can just be summoned without limit.[/quote'] I also side-decked a light imprisoning mirror just for lightsworns EDIT: just realized that my scrap-iron lockdown also uses stardust which is a destroying card. so i'll give. you're right, I needed some destroying cards... Link to comment Share on other sites More sharing options...
Monztor Posted January 25, 2010 Report Share Posted January 25, 2010 if you're really against destruction cards, but you'll allow return cards, Begone, Knave! is one of the most annoying cards I have ever dealt with. Not the most efficient card in the world, but it will definitely make you opponent think twice about attacking. That is, only if you don't plan on attacking yourself. But if you can pull of an attack with a kuriboh and return it back to your hand...hahahah Link to comment Share on other sites More sharing options...
morfowt Posted January 25, 2010 Author Report Share Posted January 25, 2010 nah, it's ok. I'll just put in destroying cards since I realize my original deck needed one too. so here's my deck that uses one-time stalls now added in some destroying cards. 14 Monsters3x Winged Kuriboh3x Zero Gardna3x Battlefader3x Elemental Hero Wildheart2x Dark Resonator 6 Spells1x Swords of Revelaing Light1x Spell Absorption2x Final Countdown2x Gold Sarcophagus 20 Traps3x Waboku3x Threatening Roar2x Rainbow Life3x Curse of Anubis2x Dark Bribe1x Gravity Bind1x Solemn Wishes1x Torrential Tribute1x Mirror Force2x Negate Attack2x Bottomless Trap Hole Extra Deck2x Stardust Dragon I don't see what's wrong with spell absorption or solemn wishes. they both help increase my life points which can't be a bad thing in a stall deck, can it? and I kept dark resonator because I need at least 1 tuner for stardust. I added elemental hero wildheart because he's unaffected by TT and Gravity Bind. is it still that bad? Link to comment Share on other sites More sharing options...
Monztor Posted January 25, 2010 Report Share Posted January 25, 2010 "2x Michizure" I don't think this card would do well with your deck. I would just replace with Bottomless Trap Holes. That way You can take care of enemy monsters without them having to attack you. And in any case, with all your traps that stop them from attacking, your monsters are gonna have a hard time being destroyed. Link to comment Share on other sites More sharing options...
morfowt Posted January 25, 2010 Author Report Share Posted January 25, 2010 changes made. um... if anyone can think of a substitute for battlefader, I'd be thankful. since it's an ocg card, I can't add it to a deck on YVD Link to comment Share on other sites More sharing options...
Monztor Posted January 25, 2010 Report Share Posted January 25, 2010 Well, battlefader will be coming out with absolute powerforce in less than a month a believe... Anyway, to replace the battlefader I would probably want to put inSpirit ReaperMarsmallon And I'd also consider maybe replacing Dark Reasonator with Debris Dragon. Quite useful if you wanna bring back winged kuriboh, zero guardna, spirit reaper, and marshmallon. That just my opinion =) [ edit:i just realized that debris disables their effects when they come back D= but it still makes tuning a bit easier =) ] Link to comment Share on other sites More sharing options...
morfowt Posted January 26, 2010 Author Report Share Posted January 26, 2010 hmm... might switch one of my dark resonators with debris dragon. it's too bad debris dragon can't synchro with a level 4 monster, or else it would combo well with zero gardna... Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted January 26, 2010 Report Share Posted January 26, 2010 Is there any point to running wildheart, just add cyber valley or something. Link to comment Share on other sites More sharing options...
morfowt Posted January 26, 2010 Author Report Share Posted January 26, 2010 Is there any point to running wildheart' date=' just add cyber valley or something.[/quote']yes. because it's unaffected by torrential tribute and gravity bind. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted January 26, 2010 Report Share Posted January 26, 2010 ...So? You're stalling, why would you want to be able to attack? Link to comment Share on other sites More sharing options...
morfowt Posted January 26, 2010 Author Report Share Posted January 26, 2010 well, gravity bind is just a plus. it's really being unaffected by torrential tribute that I like, but being unaffected by gravity bind is nice too. since it's immune to torrential tribute, it guarantees I still have a monster on the field to act as a barrier from attacks. Link to comment Share on other sites More sharing options...
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