taiyouai Posted January 20, 2010 Report Share Posted January 20, 2010 God Card QQ all you want, just tell me if the OCG is good (Prolly isn't)[spoiler= My 1st God Card]Lore: "This card can only be summoned by Tributing 3 monsters on your side of the field. When this card is summoned all Water-Type monsters gain 500 ATK and DEF, and all Dragon-Type monsters gain 300 ATK and DEF. Once per turn you can select one Spell/Trap Card from your opponents side of the field and discard it to the Graveyard. Each standby phase add 1 "Water Token" to this card. Discard 3 "Water Tokens" to destroy all monsters on your opponents side of the field that aren't Winged-Beasts, or Dragons, and aren't WATER/WIND Type."Well it can be effected by Magic, Trap, and Monster Effect so I'm guessing it's not to badly "Overpowered". hmm... you have to wait 3 turns to use it's main effect. And it doesn't gain a ton of attack so it is kind of easily destroyable.. Depending on what the other person has. Blue-Eye + Axe of Despair = Win lol Found the picture on google then I photoshop'd it to make it look better :DThe name Aisu Arashi Nushi translates to Ice Storm God but putting that as the name would be lame, so I put it in Jap. Link to comment Share on other sites More sharing options...
BlackWindDragon Posted January 20, 2010 Report Share Posted January 20, 2010 its not a bad attempt, but i dont know if you used the normal monster format and just put divine for the attribute and then put divine-beast as its type, but it would be better done as an effect monster. Honestly for a God card, its highly underpowered. Personally i feel the ATk gains it gives others should be focused on itself and you dont need to specify any type thats immune to destruction, just let everything go boom. again, its not a bad attempt for someone new, and the pic is good so maybe lets say a 7.6/10 Link to comment Share on other sites More sharing options...
Jolta Posted January 20, 2010 Report Share Posted January 20, 2010 Basically you need to put [Divine-Beast / Effect]. 8/10 Link to comment Share on other sites More sharing options...
Matico Posted January 20, 2010 Report Share Posted January 20, 2010 well... hmm maby remove 2 levels from it so it normaly will require 3 tributes 7/10 -Matico Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted January 20, 2010 Report Share Posted January 20, 2010 umm... not the best thing you can try. And the ocg..."This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 monsters on your side of the field. When this card is summoned, all WATER monsters gain 500 ATK and DEF, and all Dragon-Type monsters gain 300 ATK and DEF. Once per turn, you can select one Spell/Trap Card from your opponent's side of the field and send it to the Graveyard. Each of your Standby Phases, add 1 "Water Counter" to this card. By removing 3 Water Counters on this card, destroy all monsters on your opponents side of the field whose Types are not Winged-Beast or Dragon, and whose Attributes are not WATER or WIND." The type can't be Divine-Beast in this thread. Also, Divine either. Other then that, it's good. 7/10 with newby bonus. Link to comment Share on other sites More sharing options...
Aero~ Posted January 20, 2010 Report Share Posted January 20, 2010 It also haz horrible OCG. 7/10 Link to comment Share on other sites More sharing options...
darman05 Posted January 20, 2010 Report Share Posted January 20, 2010 remove 3 stars and put effect next to divine beast Link to comment Share on other sites More sharing options...
taiyouai Posted January 20, 2010 Author Report Share Posted January 20, 2010 Re-make[spoiler=Aisu Arashi Nushi]Lore: "This card can only be Normal Summoned by Tributing 3 monsters on your side of the field level 4 or higher. When this card is summoned, all other WATER monsters gain 500 ATK and DEF, and all other Dragon-Type monsters gain 300 ATK and DEF. Once per turn, you can select one Spell/Trap Card from your opponent's side of the field and send it to the Graveyard. Each of your Standby Phases, add 1 "Water Counter" to this card. By removing 3 Water Counters on this card, destroy all monsters on your opponents side of the field whose Types are non-Winged-Beast or Dragon-Type, and whose Attributes are not WATER or WIND." I made the last part of the effect to make it realistic (like a title wave hits and wipes out most of the monsters, but water and wind wouldn't be effected, and winged beasts and dragons can fly so they wont be hit by the wave of water). Re-made it it's a little better now (correct any mistakes and rate the new one. P.S. Made the old one last night so it had a few (many) mistakes). Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 21, 2010 Report Share Posted January 21, 2010 ok, you used the effect monster background you should say it can't be Normal Summoned, so it doesn't get OPed Spell/Trap should be Spell or Trap not Winged-Beast or Dragon should be non-Winged Beast or Dragon-Type 7/10 Link to comment Share on other sites More sharing options...
taiyouai Posted January 22, 2010 Author Report Share Posted January 22, 2010 ok' date=' you used the effect monster background you should say it can't be Normal Summoned, so it doesn't get OPed Spell/Trap should be Spell or Trap not Winged-Beast or Dragon should be non-Winged Beast or Dragon-Type 7/10[/quote'] Thanks =D I remade the card I'm just going to edit the previous post w/ the new card. Link to comment Share on other sites More sharing options...
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