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spell counter set


CARLCGL

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This card increases your life points by each spell counter that is put on a card on your control by 200

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Place all spell counters from a card that is destroyed to this card

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This card can be only equiped to a Spellcaster-type monster, put 1 spell counter on it, once per turn you can discard a spell card, then put a spell counter on it ( max 10 ) and by each spell counter the monster equiped increase 200 ATk points, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead

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Remove 3 spell counter on your side of the field to destoy a spell or trap card on the field

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This card can be only equiped to a Spellcaster-type monster, put 1 spell counter on it, once per turn you can discard a spell card, then put a spell counter on it ( max 10 ) and by each spell counter the monster equiped increase 200 ATk points,you can remove all spell counters on the field to destroy a card in your opponent side of the field

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During each of your turns you can move any number of spell counter from a card in anoter face up card that you can place on it

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This card can be only equiped to a Spellcaster-type monster, put 1 spell counter on it, once per turn you can discard a spell card, then put a spell counter on it ( max 10 ) and by each spell counter the monster equiped increase 200 ATk points, also you can move 1 spell counter to another face up card that you can place in

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When this card is normal summoned put 2 spell counters on it, during each of your turns you can move 1 spell counter in anoter face up card that you can place on it. Once per turn you can halve the atk of this card to make direct attack

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This card can be only equiped to a Spellcaster-type monster, put 1 spell counter on it, once per turn you can discard a spell card, then put a spell counter on it ( max 10 ) and by each spell counter the monster equiped increases 200 ATk points, also you can remove 1 spell counter to negate an attack or effect of one card

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This card can be Special Summoned by removing 10 Spell Counters on the field, increase the ATK of this card by 200 for each Spell Counter on the field.

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Remove from play 4 Equip cards you control or from your Graveyard. You can discard 1 spell card to put 1 Spell Counter on this card (max. 2). The equiped Monster gains 1000 ATK for each counter on this card. You can treat the equiped Monster as an Effect Monster that you can place Spell Counters on it, you can remove 2 spell countes on the field to negate the effect of a card or an opponet monster attack and destroy that card.

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Each time you activate a spell card put 1 spell counter on this card, the Spellcasters-type monsters increases its ATK by 100 points for every spell counter on your side of the field, you can remove all spell counters on the field to negate the activation of a spell, trap card or an effect of a monster that destroys a card (s) and destroy it.

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This card can only be equiped to a Depwater Sorcerer monster. the equiped monster gains the following effect:

each time a spell card is activated place 1 spell counter in this card, each time this card destroy a monster in battle place 1 spell counter on this card, this card gains 100 ATk points by each spell counter on it.

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As long as this card is on the field all the Spellcaster-type monster are treated as effect monsters that you can place spell counters in. Once per turn you can discard 1 card to put 1 spell counter in a face-up card in the field.

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You can tribute a Deepwater Sorcerer monster to Special summon 1 Hidden Personality monster that have that Deepwater Sorcerer monster in it's effect, the monster summoned by this effect is not affected by trap cards.

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You can only activate this card if there are a face-up spellcaster-type monster in your side of the field, if you no have any spellcaster type monster in your control destroy this card, you can negate the effect of 1 card your opponent control by discard a card of the same type ( spell, trap or monster ) from your hand

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You can tribute 1 '' Deepwater Sorcerer'' monster to sumon 1 '' Deepwater Sorcerer'' from your hand or deck, and your opponent draws a card

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This card can be Special summoned by tributing 1 ''May THe Deepwater Sorcerer''. When this card is summoned, you can tribute 1 face-up ''Deepwater Sorcerer'' you control to Special summon 1 ''Hidden Personality'' monster from your deck. While this card is face-up on the field its also as WATER/ Fish-type monster.

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This card can be Special summoned by tributing 1 ''Meg The Deepwater Sorcerer''. When this card attack or is attacked,as long as this card remains on the field, the monster that battle with this card cannot attack or change its battle position. This card type is also treated as EARTH/ Fiend-type monster.

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This card can be Special summoned by tributing 1 ''Kay The Deepwater Sorcerer''. This card cannot be attacked by the Fiend or Warrior-type monsters. This card type is treated as LIGHT/ Fairy-type moster

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This card can be Special summoned by tributing 1 ''Carl THe Deepwater Sorcerer''. You can select 1 face-up monster on the field and destroy another card you control, as long as this card is on the field, your opponent cannot select the selected moster as an attack target. This card type is also treated as LIGHT/ Fairy-type monster.

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