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(MARCH 2010) Skullsworn Servants Chaos +REP for advice(when I get to it)


.dek

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Deck-40

 

Monsters-26

Lyla-3

Skull Servant-3

Lady in Wight-3

King of the Skull Servants-3

Wulf-3

Lumina-1

Mezuki-1

Ehren-3

Garoth-2

Chaos Sorcerer-1

Necro Gardna-1

Gale-1

PSZ-1

DAD-1

JD-1

 

Spells-11

Foolish Burial-2

Heavy Storm-1

Charge of the light Brigade-1

Solar Recharge-2

BFaDD-1

Allure-1

Giant Trunade-1

Lightning Vortex-2

 

Traps-3

Call of the Haunted-1

Torrential Tribute-1

Solemn Judgement-1

 

Side Deck-15

Side Deck-15

 

2x Kycoo the Ghost Destroyer

2x Ryko, Lightsworn Hunter

1x Jain

1x Garoth

1x Mystical Space Typhoon

3x Soul Release

2x Bottomless Trap Hole

1x Mirror Force

2x Royal Decree

 

Extra Deck-15

1x Ally of Justice Catastor

2x Arcanite Magician

1x Black Rose Dragon

1x Blackwing Armor Master

1x Brionac, Dragon of the Ice Barrier

1x Colossal Fighter

1x DED(In WC09)

1x Goyo Guardian

1x Magical Android

1x Mist Wurm

2x Stardust Dragon

2x Tempest Magician

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i forgot about lumina...

o and i meant to put in 3 books of life to go with zombie world.....


editing


i wont take out zombie world, or pyramid turtle. world lets me summon lightsworns with book of life and pyramid turtle brings out king of the skull servants


im also keeping 1 terraforming


edited

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y -BoL?

 

it brings out my lightsworns (if Zombie World is on the field) and king of the skull servants that are in my grave. or, if a pyramid turtle is in the grave and i wanna go for deck thinning, i can bring it out to summon king of the skull servants.

 

should i neg card trooper?

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ok i got ya... plus its actually a monster so it can attack and stuff... and i could summon it with pyramid turtle in hopes that it would get destroyed and sent to the graveyard im running 3 mezukis, though

 

edited

 

should i run some different dimension cards to bring back RFPd mezukis, skull servants, ladies in wight, and kings of the skull servants? if so, wat to neg for that?


leaving for the night... i think

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24

3 Skull Servant

3 King

3 Lady

2 Mezuki

1 PSZ

3 Lumina

2 Wulf

1 Ehren

2 Garoth

2 Lyla

2 Necro

 

12

3 Recharge

3 Charge

2 Foolish

1 Cold Wave

1 Lightning

1 Storm

1 Trunade

 

4

2 Roar

1 CotH

1 TT

 

It's funny because I made this with only a general understanding of Skull Servants and that they Gain attack for them being in the grave or something... And yet it is still better than yours...

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a few problems w/ that:

 

1. i cant find a psz anywhere and i put all of my synchro cards in a different deck. this was just a test to see what i could do with it and i might add a psz if it does good once i test it, but i will be out of cash after getting lightsworns.

 

2. no pyramid turtle to bring out king of the skull servants

 

3. Necro Gardna

 

4. No jain

 

5. No ryko

 

6. No mirror force


forgot about solar recharge, lightning vortex, trunade, cold wave, coth, and tt. will put those in. my mind went completely blank when i was doing the spells and traps, but im still gonna keep 1 or 2 Zombie worlds to let mezuki bring back lightsworns.

 

DECK EDITED

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a few problems w/ that:

 

1. i cant find a psz anywhere and i put all of my synchro cards in a different deck. this was just a test to see what i could do with it and i might add a psz if it does good once i test it' date=' but i will be out of cash after getting lightsworns.

 

[b']Extra decks are interchangeable.[/b]

 

2. no pyramid turtle to bring out king of the skull servants

 

Quit being stupid, it's not needed.

 

3. Necro Gardna

 

I should slap you... -_-

 

4. No jain

 

Why would you run jain over the other stuff... It's horrible and only used as another name for JD... Which isn't here.

 

5. No ryko

 

See above (except for the "being horrible" part).

 

6. No mirror force

 

Unchainable and unneeded... Roar is better.

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i added roar, but i kept mirror force. ryko destroys cards easily and sends the top 3 cards from my deck to the graveyard. ill add 1 necro gardna. the bit about extra decks being interchangeable doesnt change the fact that I DONT HAVE ANY MOTHER funking MONEY FOR PSZ AND NO ONE I KNOW HAS ONE

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i added roar' date=' but i kept mirror force. ryko destroys cards easily and sends the top 3 cards from my deck to the graveyard. ill add 1 necro gardna. the bit about extra decks being interchangeable doesnt change the fact that [b']I DONT HAVE ANY MOTHER f***ing MONEY FOR PSZ AND NO ONE I KNOW HAS ONE[/b]

 

Ryko is slow here.

 

Necro is needed for more control.

 

PSZ isn't absolutely needed here... It is just nice to have.

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its funny how it doesnt bleep out ass


i added all the spells and traps u said and all the monsters except psz and lyla' date=' just not in the same quantities u requested

[/quote']

 

Your deck is at 41, runs Turtle, there aren't enough Lumina or Gardna, Mezuki is semied, Ryko is more or less pointless here, as is Z-World, Jain, and Mirror Force. Charge and Recharge have to be maxed... If you are going to continue to be a dumb shit, I am done bothering with you.

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I'm not an expert on deckbuilding, but from what I can see here, the changes made in the first comment and the others seem to be good. I was confused at first as well about zombie world, but after some testing, you are better off without it. It will also prevent you from using Celestia, which is bad.

 

Book of life it good, but like said earlier, mezuki will do the job better. Mezuki can be used after being milled. Book of life gives you a +0 when you use it, because you are spending 1 card from your hand to revive 1 card. If mezuki is milled, you are spending 0 cards from your hand to revive 1 card, giving you +1 card advantage, and more cards in your hand to work with.

 

Pyramid Turtle, even though it's a good searcher, is a bit slow. Also, Mezuki and the lightsworns will do the job of searching king of the skull servants faster than pyramid turtle can, and more importantly, by spending 0 cards from your hand.

 

Trust us, make the suggested changes, and your deck will run much better. :)

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