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There were Assault Mode Tuners?


Jolta

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[align=center]I guess there are... I'm revisiting my old cards. These are part of my Assault Mode Set, full of Assault Mode Support. And Assault Modes itself. These are just two cards. 'Nuff said.

 

Apparently, I cropped the pic of the second one.

 

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This card cannot be Normal Summoned or Set. It can only be Special Summoned with the effect of "Assault Mode Activate". Once per turn, you may equip OR unequip a monster to this card. For every monster equipped to this card, this monster gains 100 ATK and decrease this monster's Level by 1. When this monster is destroyed, Special Summon 1 "Armory Arm" from your Graveyard.

 

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1 "/Assault Mode" Tuner + 2 or more "/Assault Mode" non-Tuner monsters

This card can only be Synchro Summoned if there are at least 2 "Assault Mode Activate" in your Graveyard. For every A-Counter on your side of the field, this monster gains 300 ATK. When this card is destroyed, you may put 1 Assault Counter on this card instead (max. 9). For every Assault Counter on this card, this monster loses 300 DEF. When this monster is destroyed, Special Summon 1 "/Assault Mode" monster from your Graveyard, ignoring all Summoning Requirements.[/align]

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while there's nothing WRONG with the effect for the assault mode tuner, it's a bit on the UPed end

 

the real assault mode cards are all OPed, and yours is only balanced

 

as for your synchro, special summoning ANY Assault Mode monster from your Graveyard and allowing it to stay on the field, bypassing the conditions to summon it makes it TOO Oped

 

8/10

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