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New cards i made. Spell caster type monster. 5 cards


Cloister

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Lore:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 "Arch Magician" monsters you control. When this card is Summoned, destroy all Spell and Trap Cards on the field. Your opponent lose 300 points of damage for each Spell and Trap Card destroyed by this effect. If you control another "Arch Magician" monster, this card cannot be destroyed by battle and you take no battle damage from battle involving "Arch Magician" monsters.

 

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Lore:

When this card is summoned, destroy 2 Spell Cards your opponent controls. If it was 2 speed Spell cards, inflict 200 points of damage to your opponent.

 

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Lore:

If you control 1 or more "Arch Magician" monster, this card cannot be destroyed by battle and you take no damage from battle involving an "Arch Magician" monster.

 

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Lore:

When this card is Summoned, destroy all Spell and Trap Cards on your opponents side of the field. Your opponent lose 200 points of damage for each card destroyed. If you control another "Arch Magician" monster, this card cannot be destroyed by battle and you take no battle damage involving "Arch Magican" monster.

 

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Lore:

Once per turn, you can destroy 1 Spell or Trap Card on your side of the field to destroy 1 Spell or Trap Card on your opponents side of te field. This card cannot be destroyed by a card effect. If your opponent control 3 or more monsters, this card is destroyed and you take 300 points of damage for each card on your side of the field.

 

THIS IS THE BEST CARDS YOU HAVE EVER SEEN

 

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