Twin Seed Posted January 26, 2010 Report Share Posted January 26, 2010 ....In 1 thread. These are in alphabetical order. This thread will be updated to fit all my singles already made, and updated for new ones, but all will be in alphabetical order. [spoiler=0-D][spoiler=2-Bit Deluded viper] This card cannot be Normal Summoned or Set. Discard 1 card from the middle of your Deck to remove this card from play from your hand. During your 2nd Main Phase 2 after this card was removed from play by this effect, remove from play the bottom card of your Deck to Special Summon this card in face-up Attack Position. This is counted as a Special Summon from your Deck or hand. All cards removed from play by this card's effect are returned to there owner's hand during your next End Phase. All Monster Cards returned to the owner's hand by this effect are treated as effect monsters with the following effect:This card cannot be Special Summoned. While this card is face-up on your field, it is treated as a Machine-Type monster. [spoiler=Black Mage's Septor (Support for Melissa, the Angel's Messenger] You can equip this card to a face-up "Melissa, the Angel's Messenger". Increase the ATK and DEF of the equipped card by 500. During your Damage Step, you can pay 500 Life Points to decrease damage taken to either player by 600. If this card is destroyed before your Main Phase 2, your opponent draws 1 card. During your End Phase, you can destroy this card to increase the equipped card's original ATK by 350. [spoiler=Bubbled Soul] Once per duel, during your Standby Phase, you can remove this card from play. While this card is removed from play due to its own effect, both players discard 3 cards from the top of there deck during each of there Draw Phases, this effect cannot be negated. If either player cannot discard 3 cards from their deck, Special Summon this card in face-up Defense Position and shuffle both of your Graveyards' into your Decks'. During your End Phase, you can pay 500 Life Points to destroy 1 card on the field. [spoiler=Camatose Primal Joker] During your Draw Phase, discard 1 card from the bottom of your Deck. During your Standby Phase, increase this card's ATK by 200 until your Main Phase 1. During your Main Phase 1, you can discard 2 cards from your hand to negate the effect of 1 face-up Continuious Spell or Trap Card on the field until your Main Phase 2. During your Battle Phase, if you control a face-up Synchro monster, you can decrease your Life Points by 1000 to destroy 1 Defense Position monster your opponent controls. During your Damage Step, you can remove this card from play to negate the attack of your opponent's monster with the lowest ATK(if it's a tie, you get to choose). During your Main Phase 2, activate 1 of the following effects:-Destroy all cards you control. You gain Life Points equal to the total number of cards destroyed x200. If your Life Points equals 12000 or more, decrease your Life Points to 11000.-Draw 1 card. [spoiler=Comanding Unit S.B.Q - Humanoid] This card is also treated as a Warrior-Type monster. All Machine-Type monsters you control gain 500 ATK and DEF. You can disard all cards in your hand(min 4) and destroy all cards you control(min 5) to decrease your opponent's Life Points by 2500(you cannot activate this effect if your opponent has 3000 Life Points or less). Your opponent cannot conduct his/her next Battle Phase. [spoiler=Crime of Sunrise] Pay 700 Life Points to activate this card. All Monster Cards are treated as Fiend-Type monsters while this card remains face-up on your field. If your opponent Sets a Monster Card, remove it from play. If you Set a Monster Card, it is automatically destroyed and sent to your opponents Graveyard. Any monster sent to your opponent's Graveyard by this effect cannot be Special Summoned to your side of the field. If this card would be destroyed by a Card Effect, it is removed from play instead. If this card is removed from play due to this effect, you can discard 2 cards Special Summon 1 Level 6 or lower Fusion Monster from your Extra Deck, ignoring the Summoning conditions. [spoiler=Drop of Life(Warning: Bad Pic)] Activate this card by paying 1500 Life Points. Discard all cards in your hand and draw 3 cards from the bottom of your deck. Shuffle your Graveyard into your deck and draw 1 card from the top of your deck and show it to your opponent. If the card is a Level 5 or higher Monster Card, you gain 500 Life Points. If the card is a Level 4 or lower Monster Card, Special Summon it in face-down Defense Position. [spoiler=K-L][spoiler=Karmic Plasma Warrior] This card cannot be Normal Summoned or Set. This card can only be Special Summoned during a Chain Link 3 or higher. You must also remove from play 1 card on your field. While this card is face-up on your field, your opponent cannot conduct his/her Main Phase 2. During each of your Standby Phases, place 1 Plasma Counter on this card(max 5). When this card has 5 Plasma Counters on it, flip your Graveyard face-down and draw 1 card from the top of it. If the card is a Continous or Quick-Play Spell Card, remove this card from play. If the card is a Level 4 or lower monster, the original ATK of this card becomes the ATK of the card. During your End Phase, flip your Graveyard face-up. If the top card is a Monster Card, increase the ATK of this card by its DEF until your next End Phase. [spoiler=Kiko - Demon of Revenge] When this card is Normal Summoned, randomly discard 1 card. If the discarded card is a Monster Card, remove from play the top card of your opponent's deck. If the discarded card is a Spell or Trap Card, send the top card of your opponent's deck to their Graveyard. Once per turn, you can pay 1000 Life Points to send the top 5 cards of your opponent's deck to their Graveyard(you cannot activate this effect if your Life Points are 2,000 or below). [spoiler=L, the Legion Avenger] Once per turn, during your Main Phase, while you control this face-up card, you can discard 1 card OR pay 500 Life Points to look at your opponent's hand and designate 1 card. Search the top of your Deck for the card type(monster, spell, or trap). Decrease your Life Points by 100 for each Monster Card revealed OR discard the same number of cards from the bottom of your Deck by the number of cards revealed. If you discard a Warrior-Type card by this effect, place 1 Avenger Counter(max 1) on this card. If this card would have 2 or more Avenger Counters on it, remove from play 1 card from your Graveyard, if you cannot, return this card to your hand. [spoiler=Lady of the Phantom Leaves] This card cannot be Special Summoned. When this card is Normal Summoned succesfully, draw 1 card and remove from play the bottom card of your deck. If the card removed from play is a Monster Card, remove from play the top card of your Graveyard. If the card is a Monster Card, randomly select and remove from play 2 cards in your hand. If both cards are Monster Cards, destroy all cards on the field. You gain Life Points equal to the number of cards in your Graveyard and removed from play x300. During each of your Battle Phases, after the Damage Step, place 1 Phantom Counter on this card(max 3). When this card has 3 Phantom Counters on it, you can remove this card from play to Special Summon 1 monster from your Extra Deck, ignoring the summoning conditions. During each of your End Phases, you can place 1 Spirit Leaf Counter on this card(max 3). You can remove 3 Spirit Leaf Counters from this card to Special Summon 1 Level 5 or lower monster in your Graveyard, ignroring the summoning conditions. This card can only have 1 type of counter on it at a time. [spoiler=Lion Puppet - Lapse] This card cannot be Normal Summmoned, except by Tributing 1 EARTH monster. You can remove from play 1 EARTH monster you control to Special Summon this card from your hand in face-up Attack Position. This card cannot attack during the turn it is Special Summoned. During your opponent's Damage Step, flip a coin:-Heads: You can Tribute this card to negate the attack of 1 Level 5 or lower monster. You can remove from play this card and 1 Level 4 or higher monster you control to negate the attack of 1 Level 8 or lower monster.-Tails: Randomly discard 1 card from your hand. If the card is a Spell or Trap Card, increase your Life Points by 400. If the card is a Monster Card, randomly discard 1 card from your opponent's hand and decrease your Life Points by 400. During your End Phase, if this is the only card you control, switch control of this card to your opponent and draw 1 card. [spoiler=Lucid Snake Mistress] A mysterious young woman who has a deep love of snakes. [spoiler=M-R][spoiler=Masked Arc Mistress] While you have no cards in your hand, this card's Attribute is treated as DARK. Once per turn, during you Main Phase 1, you can discard 1 Beast, Warrior, or Beast Warrior monster you control to increase your opponent's Life Points by 1000. If you activate this effect, draw 2 cards. During your Battle Phase, you can remove this card from play to increase the Level of 1 Tuner monster you control by up to 2. [spoiler=Melissa, the Angel's Messenger] When this card is Special Summoned, you can search your Graveyard for 1 Angel or Spellcaster-Type monster and add it to your hand. Once per turn, you can pay 500 Life Points to draw 1 card(you cannot activate this effect if your Life Points are 1000 or less). During your opponent's Battle Phase, you can Tribute this card to destroy 1 Spell or Trap Card on the field(you cannot activate this effect if this card is the target of a Spell, Trap, or Monster Card effect). During the End Phase this card is Normal Summoned or Flip Summoned, you gain 500 Life Points and draw 1 card. If the card is a Monster Card, you gain 200 Life Points. [spoiler=Premium Dark BioSoma] During your Standby Phase, while this card is face-up on your field, you can Tribute 1 card to have this card treated as a different Type or Attribute. If this card's Attribute is EARTH, WIND, FIRE, or WATER, discard 1 card during each of your opponent's Main Phases. If you have no cards in your hand during your your opponent's Main Phase, change this card's Attribute to LIGHT or DARK. Each time you discard a card by this effect, your opponent also discards a card. If the discarded card is a Monster Card, your opponent draws up to 2 cards. If this card's ATK is 3000 or over, remove it from play. [spoiler=Rule of Demise] Activate this card when your opponent declares an attack. Pay 500 Life Points and draw 1 card from the top of your Graveyard. When this effect resolves, remove this card from play. While this card is removed from play, all other cards that would normally be removed from play are sent to the owner's Graveyard instead. If this card is the only card removed from play and your opponent controls 2 or more monsters, your opponent cannot attack you directly, except by removing from play the attacking monster(after damage calculation is applied). Link to comment Share on other sites More sharing options...
Twin Seed Posted January 26, 2010 Author Report Share Posted January 26, 2010 Bump TT_TT Link to comment Share on other sites More sharing options...
Twin Seed Posted January 28, 2010 Author Report Share Posted January 28, 2010 Bump. >.> Should I bother continuing to update this if nobody's gonna post? Link to comment Share on other sites More sharing options...
CARLCGL Posted January 29, 2010 Report Share Posted January 29, 2010 yikes! too long effects! but i don't see melissa Link to comment Share on other sites More sharing options...
Twin Seed Posted January 29, 2010 Author Report Share Posted January 29, 2010 She's up there now.And I'm especially proud of Rule of Demise, so please check that out. Link to comment Share on other sites More sharing options...
CARLCGL Posted January 29, 2010 Report Share Posted January 29, 2010 all teh cards is ok i like drop of life, but the pic could be better XD whit rule of demise you shoul counter the bottomless trap hole XD Link to comment Share on other sites More sharing options...
Twin Seed Posted January 29, 2010 Author Report Share Posted January 29, 2010 Lol, ya, thanks. And Melissa? Link to comment Share on other sites More sharing options...
CARLCGL Posted January 29, 2010 Report Share Posted January 29, 2010 well, in the effect ''angel'' should be fairy, they're similar she has very effects.. but is ok Link to comment Share on other sites More sharing options...
Twin Seed Posted January 29, 2010 Author Report Share Posted January 29, 2010 Oh, right, fairy instead of angel. Lol, can't believed I missed that. Thanks. Link to comment Share on other sites More sharing options...
CARLCGL Posted January 29, 2010 Report Share Posted January 29, 2010 yw personally, i don't like when i see the angel type in a card, sounds not professional Link to comment Share on other sites More sharing options...
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