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Frozen Flan (Mini-Archtype)


Father Wolf

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Images by: Me and Wanderly

 

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When this monster is Summoned, place 2 Shield Counters on any monster on the field. During the End phase, place 1 Shield Counter on this card. Once during your Main Phase 2, you can remove 2 Shield Counters from the field to add 1 "Frozen Flan" monster from your Graveyard to your hand. (When a monster that has a Shield Counter on it is attacked, the attacking monster loses 500 ATK for each counter until the end of the Damage step)

 

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When this monster is Summoned, place 1 Shield Counter on any monster on the field. During the End Phase, place 1 Shield Counter on this card. Once during your Main Phase 2, you can remove 1 Shield Counter from the field to treat this card as a Tuner monster, until the End Phase. (When a monster that has a Shield Counter on it is attacked, the attacking monster loses 500 ATK for each counter until the end of the Damage step)

 

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You can remove 2 Shield Counters from your side of the field to Special Summon this card from your hand. During your End Phase place 1 Shield Counter on this card. During your Main Phase, you can remove 1 Shield Counter(s) from your side of the field to increase this card's Level by 1. (When a monster that has a Shield Counter on it is attacked, the attacking monster loses 500 ATK for each Shield Counter on the attacked monster, until the end of the Damage step.)

 

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When this card is Summoned, place 2 Shield Counters on any monster. Once during your Main Phase 2, you can remove 2 Shield Counter from your side of the field to Special Summon 1 "Frozen Flan" monster from your Deck. That monster's effect(s) is negated. (When a monster that has a Shield Counter on it is attacked, the attacking monster loses 500 ATK for each Shield Counter on the attacked monster, until the end of the Damage step.)

 

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1 Tuner + 1 or more non-Tuner WATER monsters

When this monster is Summoned, place 2 Shield Counters on any monster on the field. During either player's Damage Step, when this monster battles, you can remove 1 Shield Counter from the field to have this card gain ATK equal to the DEF of the opponent's monster it is battling, until the End Phase. (When a monster that has a Shield Counter on it is attacked, the attacking monster loses 500 ATK for each Shield Counter on the attacked monster, until the end of the Damage step.)

 

 

I dont tend to take this archtype far, but i might make a spell or trap or 2.

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wait a second...isn't the first picture He-Man?!?!

oh well it's nice anyway...knowing it's FW i dont even have to judge his cards based on images alone...

i like the archtype and effects 8.7/10

 

No, I think it's just a lookalike.

 

I love the pics. No really. I love them. I want to marry them. Now. Please.

 

I like this Shield Counter thing. OCG seems -seems!- flawless.

 

9.3/9.9

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Firstly, I'd like to say that I love the concept, they're reasonably fast and the Shield Counter mechanic encourages slightly slower play without direct stall - very good job there.

 

The first thing which will change if these things are pretty much battle-immune or just strong is a large question:

"Do these counters follow the A-Counter mechanic or do they work differently? And do they work like Spell Counters or hold onto the targets?"

 

The second note is that the first monster can be Normal Summoned, place two counters on himself and another on the End Phase, which gives him effectively 3400 ATK in your opponent's turn - possibly OP'd considering that's nothing more than a side-effect of the card which can be used for advantage.#

 

I believe I've said, great archtype and I don't think there's much that drastically needs changing, although I want to know the counter mechanics.

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Ragna, stop being an idiot, there's nothing about Synchros that means they should be OP'd. Most in the real game are actually balanced and just overhyped by idiots that don't understand the only broken thing is stuff like the Malicious/Diva engines to get them out at such a low cost.

 

Please, Ragna, you're making cards worse by giving bad advice, learn how the game actually works again before you ever comment on balance again. You are an idiot and have no idea what is actually balanced. Your bad advice is making cards in the section worse and you show no signs of wanting to improve. You are a parasite and a pain. Please, honestly learn balance or don't comment on it.

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