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Duminaja, The Devil of the Sea(added another card to this topic)


DeathSDelano

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Img credit to Genzoman

 

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(if there something that you don't like/ could be improved PLEASE STATE IT. it makes it easier to knew what can be improved on)

 

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[spoiler=lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 WATER monsters on your side of the field. Once per turn, if "Umi" is not on the field you can send 1 Spell or Trap card in your hand to the Graveyard to add 1 "Umi" from your Deck to your hand. Once per turn. While "Umi" is face-up on the field this card cannot be targeted by card effects. During your Main Phase 1, you can send 1 "Umi" and 1 WATER monster on the field send all cards in both players' hands and on the field to the Graveyard except this card. During the turn you activate this effect you cannot conduct your Battle Phase or your next Draw Phase.

 

 

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putting this new card here to avoid unneed wasted space on site

 

This card is meant to get dragons on the field while at the same time give up a weaker dragon to get out a stronger one that is either in your hand or field. Than have a Backlash if it gets destroyed(effects both players)

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[spoiler=lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Dragon-Type monsters on your side of the field. This card's original ATK and DEF is equal to half of the combined ATK and DEF of the 3 removed monsters plus 300. Once per turn, you can remove from play 1 Dragon-Type monster on the field to Special Summon 1 Dragon-Type monster in your hand or Graveyard. A monster Special Summoned by this effect cannot attack during the turn its Summoned. If this card is destroyed as a result of battle remove from play all monsters on the field. After this effect is activated you must skip your next Battle Phase and cannot Normal Summon or Special Summon. If this card was destroyed by a card effect destroy all Effect monsters, Spell, and Trap cards. After this effect is activate you cannot activate card effects or Set Spell and Trap cards until your next End Phase.

 

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Love it =D but you made a little mistake here:

"During your Main Phase 1, you can send 1 "Umi" and 1 WATER monster on the field send all cards on the field and both players hand to the Graveyard except this card."

 

you jusst said "send 1 "Umi" and 1 WATER monster on the field send all " and there is no much explanation of it =P but i love it!

 

9.9/10

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OCG correction is up already

 

preventing it from being targeted by ALL card effects is a bit too much. Make it just spells and traps instead

 

that's about it though' date=' so I'll give this 9.5/10

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and it can be destroyed by effects as long as its not TARGETED by them :P so Mirror force still works on devil of the sea

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