Zextra Posted January 30, 2010 Report Share Posted January 30, 2010 This will be my last single post. (The next ones will all contain multiple cards). I know the OCG is HORRIBLE and DISGUSTING, but I did not know how to word it properly. Lore:1 Tuner + 1 or more non-Tuner monstersWhen this card is destroyed in battle, you may Special Summon it to your field at the End Phase. Every time this card is Special Summoned this way, put 1 more Slime Power Counter on it than the last time. This card gains 500 ATK for each Slime Power Counter on it. Example for Effect: 1. Vorse Raider destroys Plasma Slime Dragon (1000 ATK) for the first time. 2. Plasma Slime Dragon Special Summons itself with 1 Slime Power Counter (1500 ATK)3. Vorse Raider destroys Plasma Slime Dragon again (1500 ATK)4. Plasma Slime Dragon Special Summons itself with 2 Slime Power Counters (1 more than before) (2000 ATK)etc. Anyways, if anyone does know how to fix the OCG, please comment.Thanks. :D Link to comment Share on other sites More sharing options...
kizzfan911 Posted January 30, 2010 Report Share Posted January 30, 2010 1 Tuner + 1 or more non-Tuner monstersWhen this card is destroyed by battle, you can Special Summon it from your Graveyard during the End Phase. When this card is Special Summoned this way, place 1 Slime Power Counter on it. This card is Special Summoned with the same amount Slime Power Counters as when it was send to the Graveyard. This card gains 500 ATK for each Slime Power Counter on it. I tried. My lore may be kind of Iffy though. 6/10 i guess because of lore and the pic isn't as good as it could be. Link to comment Share on other sites More sharing options...
Guest Zeonark Posted January 30, 2010 Report Share Posted January 30, 2010 1 Tuner + 1 or more non-Tuner monstersWhen this card is destroyed by battle' date=' you can Special Summon it from your Graveyard during the End Phase. When this card is Special Summoned this way, place 1 Slime Power Counter on it. This card is Special Summoned with the same amount Slime Power Counters as when it was send to the Graveyard. This card gains 500 ATK for each Slime Power Counter on it. I tried. My lore may be kind of Iffy though.[/quote'] I believe that is the correct OCG. If I use Pitch Black Power Stone when this guy comes back with two counters, does that mean I get a 3500 ATK beatstick? ...I think that's a bit overdoing it. Good regardless. Link to comment Share on other sites More sharing options...
kizzfan911 Posted January 30, 2010 Report Share Posted January 30, 2010 No pitchblack is Spell Counters. This card is Power Slime Counters. 2 similar but different things. Thus you cant use one for the other. Link to comment Share on other sites More sharing options...
Guest Zeonark Posted January 30, 2010 Report Share Posted January 30, 2010 No pitchblack is Spell Counters. This card is Power Slime Counters. 2 similar but different things. Thus you cant use one for the other. D'awww... But it sounded like fun. >_> Plus they're nearly the same. I fail to see why they won't fix it to that. That makes this card pretty balanced then. Link to comment Share on other sites More sharing options...
archie17 Posted January 30, 2010 Report Share Posted January 30, 2010 Kinda of a little Op'ed since it cannot die and only gets stronger, i recommend putting a cap on the counters (max. 6 ) = 3000 Total it can accumulate + its 1000 he already has. Link to comment Share on other sites More sharing options...
kizzfan911 Posted January 30, 2010 Report Share Posted January 30, 2010 Not really oped. It only works if he gets it destroyed by battle that doesnt stop Lightning V's and other stuff. Plus he doesnt gain defense. Dimensional Fissure and Good Enough Monster>this. Link to comment Share on other sites More sharing options...
chalenged Posted January 30, 2010 Report Share Posted January 30, 2010 Kinda of a little Op'ed since it cannot die and only gets stronger' date=' i recommend putting a cap on the counters (max. 8 ) = 4000 Total he can accumulate. [/quote']If the max was 8 he would be able to get to 5000 not 4000 because he starts with some. And if you kill it by effect, wich is easy, it's gone and all of the counters too. Link to comment Share on other sites More sharing options...
archie17 Posted January 30, 2010 Report Share Posted January 30, 2010 Kinda of a little Op'ed since it cannot die and only gets stronger' date=' i recommend putting a cap on the counters (max. 8 ) = 4000 Total he can accumulate. [/quote']If the max was 8 he would be able to get to 5000 not 4000 because he starts with some. And if you kill it by effect, wich is easy, it's gone and all of the counters too. I edited my post to max. 6 realizing that error before you posted. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 30, 2010 Report Share Posted January 30, 2010 change may to can the OCG is already corrected for you, and the effect is boring since the counters do nothing but give it atk power You should give an effect to remove the counters to have it do something as well 7.9/10 Link to comment Share on other sites More sharing options...
lpitn Posted January 30, 2010 Report Share Posted January 30, 2010 8/10 Link to comment Share on other sites More sharing options...
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