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Code Geass Knightmares Rate Please!!


fabledj

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I'm trying to create a full set based on Code Geass: Spells, Traps, Monsters, the whole load. Hell, i'll even throw in a Ritual monster. Here's what i got so far... And Please Tell me what you guys think...

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 5 "Knightmare" monsters from your Graveyard and/or Field. While this card is face-up on the Field, "Knightmare" monsters cannot be Special Summoned except by this card's effect. Once per turn, you can lower this card's ATK and DEF by 1000 to Special Summon one "Knightmare" monster from your Hand, Deck, or Graveyard. This card cannot attack the turn you activate this effect.

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This card cannot be activated unless you control 1 "Knightmare" monster. Any Battle Damage to you taken from a Battle involving a "Knightmare" monster is reduced to 0. Once per turn, you can Tribute 1 "Knightmare" monster and apply an effect according to its Level:

*1 to 4: Destroy 1 face-down card on the Field

*5 to 7: Destroy up to 2 cards on the field

*8 or higher: Destroy all cards on your opponent's side of the field. If this effect is activated you cannot conduct your Battle Phase this turn.

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Send one "Knightmare" card from your Hand or Field, and 1 "Knightmare" monster from your Deck to your Graveyard to add or Special Summon 1 "Knightmare" Monster from your Hand, Deck, or Graveyard. You cannot Normal Summon or Set the turn this effect is actiivated. The monster Special Summoned by this effect cannot attack this turn.

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You can send 1 monster from your Hand with a higher Level than this card to the Graveyard to Special Summon this card from your hand.

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When this card is Normal Summoned, you can add 1 1700 or less ATK "Knightmare" acard from your deck to your hand.

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You can discard this card to Special Summon 1 "Knightmare Burai" from your deck. When this card is Special Summoned from your Deck, you take 1000 Life Points.

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You can only activate this card if you control a face-up "Knightmare Lancelot". This card can only be activated while you contol a face-up "Knightmare Lancelot". You cannot conduct your Battle Phase the turn this card is activated. When this card is activated, send all cards on your opponent's side of the field to the Graveyrd. For every card sent to the Graveyard by this card's effect, you take 500 Life Points. You must skip your next Draw Phase.

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When this card is Summoned, you can send all other cards you control to the Graveyard and add 1 "Knightmare Flight Unit" from your Deck to your Hand.

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"Knightmare Guren Mk-II" + "Knightmare Flight Unit

When this card is successfully Synchro Summoned, you can select 1 "Knightmare Guren Mk-II" and 1 "Knightmare Flight Unit" and return them to your Deck. You can return this card to the Extra Deck during the End Phase to Special Summon 1"Knightmare Guren Mk- II" from your Deck and add 1 "Radion Wave Surge Rockets" from your Deck or Graveyard to your Hand

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When this card is Summoned, you can send all other cards you control to the Graveyard and add 1 "Knightmare Flight Unit" from your Deck to your Hand.

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"Knightmare Lancelot" + "Knightmare Flight Unit"

When this card is successfully Synchro Summoned, you can select 1 "Knightmare Lancelot" and 1 "Knightmare Flight Unit" and return them to your Deck. You can return this card to the Extra Deck during the End Phase to Special Summon 1"Knightmare Lancelot" from your Deck and add 1 "FLEIJA Warhead" from your Deck or Graveyard to your Hand.

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This card can only be Summoned once per turn. This card can only be Special Summoned by the effect of "Knightmare Tristan". When this card is Special Summoned from the Extra Deck, you can send 1 card from your Deck to your Graveyard and draw 2 cards. By discarding 3 cards, you can return this face-up card to the Extra Deck and Special Summon 1 removed from play "Knightmare Tristan".

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When this card is added to your Hand (except by Drawing ) you can Special Summon it.

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You can only activate this card while you control a face-up "Knightmare Guren Mk-II". You cannot conduct your Battle Phase the turn this card is activated. Send all cards (except this card and 1 face-up "Knightmare Guren Mk-II") on your side of the field to the Graveyard. Your opponent loses 500 for each card sent to the graveyard by this effect. You must skip your next Draw Phase.

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Once per turn, this card can gain ATK equal to its DEF until your opponent's Standby Phase. If you activate this effect, at the End Phase, you lose Life Points equal to half this monster's ATK. During your Standby Phase, if this card's ATK is higher than its original ATK, either send 1 card from your Hand to the Graveyard, or destroy this card.

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When this card is Summoned, you can add 1 "Knightmare" Equip Spell from your Deck to your Hand. This card gains 300 ATK for every Equip Spell equipped to it During the End Phase, you can remove this card from play to Special Summon 1 "Knightmare Tristan: Jet Mode" from your Extra Deck.

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When this card attacks, before Damage Calculation, you can double this card's ATK until the end of the Battle Phase. During your End Phase, you can Tribute 1 Machine-Type monster to change this card to DEF position.

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Could you post the lore? I can't read some of the cards. (Notibly the first one.) My sister is the Code Geass fan of the family, so I'll have to ask her if each are balanced in power in relation to the others. Some of the effects are kinda... "meh"... From effects that require you to send all cards you control except 1 monster to the Graveyard, I'd expect a bit... more.

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