Jump to content

[The-Wick] NIGHT ANGELS SET, SUPER COOL!!!!


The-Wick!

Recommended Posts

Hey guys i am going to show you my Night Angels set i have created this days =D please rate and comment! oh and when a say "Night" they are not really BAD creatures nor DARK ones, it is just a expression.

 

367897q.jpg

lore:

When this card is Summoned, put 1 Angel-Counter on it for every monster card on the field. Twice per turn, you can remove 2 Angel-Counter from this card. Then draw 1 card.

 

367897v.jpg

lore:

When this card is Summoned, put 1 Angel-Counter for every "Night Angels" monster in your side of the field. Once per turn, remove 3 Angel-Counter from any card in the field. Destroy one of your opponent's card.

 

367897.jpg

 

367897p.jpg

lore:

1 Tuner monster + 1 non-tuner "Night Angel" monster. This card Summonig cannot be negated. When this card is summoned, shuffle all the cards in your graveyard to your deck. Then, draw 2 cards. This card gains 300 ATK points for every "Night Angels" monster in your Graveyard.

 

367897pr.jpg

lore:

Once per turn, you can Normal Summon one extra monster. If you do that, destroy this card.

 

367897f.jpg

 

367897z.jpg

 

367897cl.jpg

lore:

You can discart this card from your hand to add 1 "Night Heaven" from your deck to your hand. Afterwards, shuffle your deck.

 

367897z.jpg

 

367897.jpg

lore:

When this card is Summoned, put 1 Angel-Counter for every "Night Angels" monster in your side of the field. When this card enters in a battle, you can remove 1 Angel-Counter from this card. If you do this, this card cannot be destroyed this battle and you don't reveceive any battle damage. This card can't attack your opponent's Life Points Directly. Att the end of the turn, remove 1 Angel-Counter from this card(This is not optional) In your End Phase, if this card don't have any Angel-Counter, destroy this card.

 

367897.jpg

lore:

When you Normal Summon this card, put an Angel-Counter on it for every "Night Angels" Monster on your side of the field. Remove 1 Angel-Counter from this card to Special Summon level 4 or less normal monster from your deck.

 

367897w.jpg

lore:

This card cannot be Normal Summoned or Set. This card can only be Special Summon from your deck by removing from play 3 "Night Angels" monster in your side of the field. When this card is Summoned, you lose 1000 Life Points. When this card is Summoned, put 1 Angel-Counter for every "Night Angels" monster in your side of the field and in your Graveyard. When this card attacks, remove 1 Angel-Counter from it. If this card don't have a Angel-Counter, this card cannot attack. This card name is also treated as "Night Angels - Athena God of Dark Heaven"

 

367897.jpg

lore:

Once this card was activated, chose one of this effects:

*Special Summon 1 "Night Angels" monster from your deck to your side of the field. Afterwards, shuffle your deck.

*Add 2 "Night Angels" monster from your deck to your hand. Afterwards, shuffle your deck.

 

367897.jpg

Equip this card to a "Night Angels" Monster. The monster equiped with this card cannot be destroyed by battle. You take no battle damage with battle involving the equiped monster. When the equiped monster or this card is destroyed, you can pay 700 Life Points to add this card to your hand.

 

367897i.jpg

lore:

In your Standby Phase, put 1 Angel-Counter on this card for every "Night Angel" monster in your side of the field. If this card is going to be destroyed, you can remove 2 Angel-Counters instead. If any "Night Angels" monster in your side of the field have to remove any number of Angel-Counters, you can remove from this card instead.

 

367897x.jpg

lore:

Pay 5000 Life Points. Destroy every card in your opponent side of the field. You opponent lose 500 Life Points for every card destroyed.

 

367897.jpg

lore:

When a "Night Angels" monster in your side of the field is attacked, chose 1 "Night Angels" card from your graveyard. The attacking monster lose ATK equal to the original ATK of the chosen monster. Any battle damage inflict to your opponent this turn is doubled.

 

367897d.jpg

lore:

Activate this card when an "Night Angels" monster in your side of the field is destroyed. Discart 2 cards from your hand. Special Summon that monster in face-up attack position. Afterwards, equip the monster with this card. The monster equiped with this card gains 800 ATK and DEF points. When the monster is destroyed, destroy this card. When this card is destroyed, DO NOT destroy the monster.

 

367897.jpg

lore:

Activate this card when you have only one "Night Angels" monster in your side of the field and that monster is selected as an attack target. Block the attack and destroy the attacking monster. After that, distribute Angel-Counters equal to the destroyed monster level.

 

367897t.jpg

lore:

This card activation cannot be negated. Activate this card when you have only one monster on the field and that monster is an level 3 or lower "Night Angels" monster and you have more than 10 "Night Angels" monsters in your Graveyard. Look in your deck for all "Night Angels" monsters and send then all to the Graveyard. This monster in your side of the field have his ATK points times 4. This monster cannot be destroyed by battle and is not affected by any card effects. During battle between this attacking card and Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

So guys that is it! I hope you all have liked it =D, besides, raq if you are reading this "The Last Angel" image was propocital black and white. Well rate and coment =D!

Link to comment
Share on other sites

  • 4 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...