usetheforcehan Posted February 3, 2010 Report Share Posted February 3, 2010 [align=center] Chimera WitchThis card is also treated as Normal Monster. When this card is Special Summoned to the field due to a card's effect, activate 1 of the following effects according to the type of card that its effect has been used to Special Summoned this card:•Monster: This card cannot be removed from field by a Monster's effect.•Spell: This card cannot be removed from field by a Spell's effect.•Trap: This card cannot be removed from field by a Trap's effect.When this card is removed from the field due to a card's effect, Special Summon this card back from Graveyard or removed from play Zone to your field in face-up Position.[/align] Quick Examples:•When this card is Special Summon using a monster's effect ► It cannot be removed by a monster's effect (but can be removed using a Spell or Trap's effect).•When this card is removed using a Spell's effect ► Special Summon it to your field (thus, activativing the "Spell: This card cannot be removed from field by a Spell's effect.").•When this card is Normal Summon or removed from field by battle ► Nothing happen. Link to comment Share on other sites More sharing options...
Masey 4 AVFC Posted February 3, 2010 Report Share Posted February 3, 2010 Normal Monsters can't have effects so it's 1 or the other Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted February 3, 2010 Report Share Posted February 3, 2010 Oh...My...God Really Masey 4 AVFC? Try looking at Gemini monsters Link to comment Share on other sites More sharing options...
usetheforcehan Posted February 3, 2010 Author Report Share Posted February 3, 2010 Normal Monsters can't have effects so it's 1 or the other "This card is also treated as Normal Monster." It is mean that this card is treated as "Effect Monster" AND "Normal Monster". Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 3, 2010 Report Share Posted February 3, 2010 you should have made the stats 1000/1000 instead don't see why you didn't say it's a Gemini monster to make things easier, but whatever the 3 effects are way too common, can't you differ them more? 8/10 Link to comment Share on other sites More sharing options...
encapturer Posted February 3, 2010 Report Share Posted February 3, 2010 You'll need to change the effect, if you want it to work the way your example does. According to the text: Some spell (i.e. Monster Reborn) special summons it from the grave, it's immune to spell removal. Fissure can't get rid of it, so the opponent uses Raigeki Break, a trap, to get rid of it. It goes to the grave, then it is revived to the field. Since it was special summoned by it's own effect (as in, monster effect), it is immune to monster removal. The opponent is a fool, so uses fissure. It dies, and is special summoned to the field by its own effect again, once again being immune to monster removal. Don't know how to elegantly fix it to work the way you want it to besides adding "Treat this special summon as an effect from the card that removed this card from the field.". Link to comment Share on other sites More sharing options...
usetheforcehan Posted February 4, 2010 Author Report Share Posted February 4, 2010 you should have made the stats 1000/1000 instead I want to make it UNIQUE! :D don't see why you didn't say it's a Gemini monster to make things easier' date=' but whatever[/quote'] This is for a Vanilla Set that i intended to create (don't know when though). the 3 effects are way too common' date=' can't you differ them more? 8/10[/quote'] The effects is a theme based so i cannot make it differ. And TY for the rate! :D It goes to the grave' date=' then it is revived to the field. Since [b']it was special summoned by it's own effect (as in, monster effect), it is immune to monster removal.[/b] :shock: You are great! I myself never think that way! :D Don't know how to elegantly fix it to work the way you want it to besides adding "Treat this special summon as an effect from the card that removed this card from the field.". "When this card is Special Summoned to the field due to a card's effect (except by this card effect)," What about this fix? If is good i will change it. Link to comment Share on other sites More sharing options...
SparkWyvren Posted February 4, 2010 Report Share Posted February 4, 2010 you should have made the stats 1000/1000 instead don't see why you didn't say it's a Gemini monster to make things easier' date=' but whatever the 3 effects are way too common, can't you differ them more? 8/10[/quote'] this^^ especially the atk changing part Link to comment Share on other sites More sharing options...
usetheforcehan Posted February 4, 2010 Author Report Share Posted February 4, 2010 you should have made the stats 1000/1000 instead don't see why you didn't say it's a Gemini monster to make things easier' date=' but whatever the 3 effects are way too common, can't you differ them more? 8/10[/quote'] this^^ especially the atk changing part Like i was saying to Ragnarok. I want it unique, for the upcoming Vanilla Set and not gonna differ it. Link to comment Share on other sites More sharing options...
Guest Delinquent Girl NiAtSoFi Posted February 4, 2010 Report Share Posted February 4, 2010 with 999 ATK, I see it dying in battle instead of seeing it killed by a card effect. Link to comment Share on other sites More sharing options...
usetheforcehan Posted February 4, 2010 Author Report Share Posted February 4, 2010 with 999 ATK' date=' I see it [b']dying in battle[/b] instead of seeing it killed by a card effect. I see your point. But if i increase its ATK or DEF, then it would be OP'd.Imagine, if this card has a 1500 ATK or DEF and it's being Special Summon using a Monster's effect. With a couple of Equip, Spell or Card's effect that increase ATK or DEF and the "cannot be removed from field" effect makes this card is a nightmare in the field. Link to comment Share on other sites More sharing options...
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