Sp1at Posted February 4, 2010 Report Share Posted February 4, 2010 I was bored and thought why not start a dragon project. [spoiler=Monsters (10)][spoiler=EN001]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Legend City". If the card "Legend City" is not face-up on your side of the field, destroy this card. As long as this card remains face-up on the field your opponent cannot Normal Summon Effect monsters. [spoiler=EN002]If the card "Legend City" is destroyed while this card is face-up on the field, destroy this card. When this card is destroyed by Battle, inflict the 2000 Life Points of damage to your opponent. [spoiler=EN003]If the card "Legend City" is destroyed while this card is face-up on the field, destroy this card. When this card destroys a effect monster by Battle, inflict 500 Life Points of damage to your opponent. [spoiler=EN004] [spoiler=EN005] [spoiler=EN006]When this card destroys a monster by Battle, remove that card from play. [spoiler=EN007]If the card "Legend City" is destroyed and sent to the Graveyard, this card is destroyed. When this card is destroyed by Battle, increase your Life Points by 200x for each "Ancient Legend" in your Graveyard. [spoiler=EN008]If the card "Legend City" is destroyed and sent to the Graveyard, this card is destroyed. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. [spoiler=EN009]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 "Ancient Legend" monsters on your side of the field. If the card "Legend City" is destroyed and sent to the Graveyard, this card is destroyed. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card is destroyed by Battle, inflict 2000 Life Points of damage to your opponent. [spoiler=EN010]If the card "Legend City" is destroyed and sent to the Graveyard, this card is destroyed. If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. [spoiler=Spells (5)][spoiler=EN011]Pay 1000 Life Points to activate this card. While this card is face-up on your side of the field, you can Special Summon a Level 4 or Lower "Ancient Legend" from your Hand or Deck. When this card is destroyed and sent to the Graveyard, destroy all face-up "Ancient Legend" on the field. After that inflict half of all the ATK of all the monsters on your side of the field as damage to your opponents Life Points. [spoiler=EN012]Discard 1 card. Destroy 1 face-up monster on your opponents side of the field and increase your Life Points by the ATK of the destroyed monster. [spoiler=EN013]This card can only be equiped to a card with "Ancient Legend" in its name. Increase the ATK of the equiped monster by 800. When this card is destroyed and sent to the Graveyard, Special Summon 1 "Ancient Legend" monster card. [spoiler=EN014]Add 1 Level 4 or lower "Ancient Legend" from your Deck or Graveyard to your Hand. [spoiler=EN015]Each Standby Phase this card remains face-up on the field add 1 Level 4 or lower "Ancient Legend" from your Deck or Graveyard to the field. [spoiler=Traps(4)][spoiler=EN016]You can only activate this card when your opponent's monster declares an attack. When this card is activated add 5 Legendery Counter to this card (max 5). Remove 1 Counter to negate the attack that 1 monster and end your opponents Battle Phase. If there is no Legendery Counter's on this card, destroy this card. [spoiler=EN017]You can only activate this card when your opponent's monster declares an attack. Remove the attacking monster from play for 5 turns. [spoiler=EN018]You can only activate this card when your opponent's monster declares an attack on a monster equiped to the "Legendery Sword of Eternal Death". Increase the ATK of the monster equiped to "Legendery Sword of Eternal Death" by 1000 until the end of turn. [spoiler=EN019]Activate only when an opponent's monster declares an attack. Equip this card to the attacking monster. As long as this card remains equiped to that monster that cannot declare an attack. [spoiler=Updates]2/4/2010 add: EN007-EN019 ----------------------------------------------------------------------------------------------------------- Image Credit all from Jazin Jay ----------------------------------------------------------------------------------------------------------- [spoiler=Structure Deck]MONSTERS (20) 1x A.L. - Ryku3x A.L. - Ahato2x A.L. - Vorylth3x A.L. - Loronth1x A.L. - Rakath3x A.L. - Emenolth2x A.L. - Warchaesth2x A.L. - Voltarsis1x A.L. - Phaormoth3x A.L. - Eldlerarth SPELLS ( 15 )3x Legend City2x Legendery Spirit Attack2x Legendery Sword of Eternal Death2x Legendery Storage1x Legendery Ritual Summon1x Graceful Charity1x Mystical Space Typoon1x Heavy Storm1x Swords of Revealing Light1x Pot of Avarice TRAPS (5)1x Legendery Filing Cabnet1x Legendery Spirit Seal1x Legendery Sword Empowerer1x Legendery Dragon Imperial Power1x Mirror Force Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 4, 2010 Report Share Posted February 4, 2010 well I'm sure you'll have more spells soon, so I'll let the vanillas go Emenloth's effect is nothing more than Dark Magician of Chaos's effect, simplified a little bit, so it's a bit uncreative 2600 atk is too high for a lv6 though, make it a lv7 monster Ryku's effect is OPed as hell. You should have just given your opponent a monster for summoning effect monsters, instead of not allowed them to summon at all 7/10 Link to comment Share on other sites More sharing options...
Sp1at Posted February 4, 2010 Author Report Share Posted February 4, 2010 well I'm sure you'll have more spells soon' date=' so I'll let the vanillas go Emenloth's effect is nothing more than Dark Magician of Chaos's effect, simplified a little bit, so it's a bit uncreative 2600 atk is too high for a lv6 though, make it a lv7 monster Ryku's effect is OPed as hell. You should have just given your opponent a monster for summoning effect monsters, instead of not allowed them to summon at all 7/10[/quote']Well they can Set and Flip Summon Link to comment Share on other sites More sharing options...
Sp1at Posted February 5, 2010 Author Report Share Posted February 5, 2010 BUMP Link to comment Share on other sites More sharing options...
Sp1at Posted February 5, 2010 Author Report Share Posted February 5, 2010 Added EN007-EN019!! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 5, 2010 Report Share Posted February 5, 2010 most of the effects are just fine yes a few are a little bit short, but they're still balanced, so I'll give the updates 9.2/10 Link to comment Share on other sites More sharing options...
Sp1at Posted February 5, 2010 Author Report Share Posted February 5, 2010 BUMP Link to comment Share on other sites More sharing options...
Sp1at Posted February 6, 2010 Author Report Share Posted February 6, 2010 added a Structure Deck! Link to comment Share on other sites More sharing options...
Sp1at Posted February 6, 2010 Author Report Share Posted February 6, 2010 BUMP Link to comment Share on other sites More sharing options...
Sp1at Posted February 9, 2010 Author Report Share Posted February 9, 2010 BUMP Link to comment Share on other sites More sharing options...
Sp1at Posted February 14, 2010 Author Report Share Posted February 14, 2010 BUMP Link to comment Share on other sites More sharing options...
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