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[Zeaux] I never made a Lightsworn monster before...


Zeaux

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... So, here is my first.

Mago, Lightsworn Specialist

(Image credit - Jazin Kay)

 

7Mago-Lightsworn-Specialist.jpg

 

Warrior/Effect/LIGHT/ATK 1700/DEF 500

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-Card Effect-

 

If this card destroys a monster by battle, you can Special Summon 1 Level 3 or lower monster from your hand. Once per turn, during you Main Phase, select 1 monster on the field. The selected monster is unaffected by the effect of Spell or Trap Cards until the End Phase of this turn. During each of your End Phases, send 2 cards from the top of your Deck to the Graveyard.[/align]

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Kinda strong...but I'll live with it.

 

Know why I call it strong? Look:

 

-put 3 in a deck that does not contain any Lightsworn.

 

It's effect becomes: "This card is not affected by Spells and Trap cards. During each of your End Phases, send 2 cards from the top of your Deck to the Graveyard."

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It's overpowered because it can grant immunity status to any monster you control on top of having a special summoning effect that is generic to any Level 3 monster you use. It seems like a one-off card rather than a lightsworn card because it's effect doesn't exactly support Lightsworns out right. Even then because of the nature of LS decks this card is too powerful for them since it makes a card immune to S/T's for a turn, including itself, making it easier to trigger the SS effect.

 

With this type of effect I would make it mil 1 card from the deck rather than 2 to have it be less useful of a miller in comparison to other LS.

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I think it is a good support for LS and not OPed at all' date=' especially if run in a normal Deck without LS

[/quote']

 

It's good support for any Deck not just LS and that's kind of the issue here. Also, how can you not think this card is overpowered when it can grant 1 card including itself immunity from S/T's then deal damage and SS a tuner for a quick Synchro Summon or SS another monster to gain field advantage. The SS ability doesn't really bother me that much it's the S/T immunity in conjunction with the SS ability that bothers me.

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It only works during you turn. Yeah' date=' maybe little strong, but an okay Level 4 monster to me. Maybe a edit would make it better.

[/quote']

 

Just put "excepting itself" to the spell/trap ignore and it will be ok. Actually, if you do that you could then increase it's ATK by 100.

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that part is not OPed' date=' but it could be for a cost, it CANNOT grant itself immunity

[/quote']

 

It says select 1 monster on the field meaning it can select itself...How did you miss that point altogether.

 

well, yeah, but I would not protect this, actually, but it could be good to protect it, but nothing I would prefer

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