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[SATURN] Tabitha the Timekiller - Turn Count becomes DEADLY


Saturn of Elemia

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Saturn here with a card idea that I've been working on for a while. It's actually part of a larger concept that works off the Turn Count. This is just one of the many ideas for it. This card gains an effect when the Turn Count is a multiple of 3, 4, or 5. The good part is that you can get multiple effects to activate if you summon it at the right time. Without further ado:

 

STRN-001TabithatheTimekiller.jpg

CARD EFFECT

This card gains the following effect(s) if it is Summoned when the Turn Count is a multiple of: o3: When this card is Summoned, destroy 1 monster on the field. o4: When this card is Summoned, destroy 1 monster on the field and remove it from play. o5: When this card is Summoned, destroy 1 monster on the field and inflict damage to your opponent equal to its original ATK or DEF.

 

Please rate/hate/comment.

 

IF YOU SPAM OR FLAME IN MY THREAD, YOU WILL BE NEGGED AND REPORTED - NO QUESTIONS ASKED!!!

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The name makes me want to kick the card in it's taco for something strange reason.

 

Also, the beggining of the effect "This card gains the following effect(s) if it is Summoned" doesn't seem quite right. Shouldn't it be activate them or something?

 

47.228/50

 

EDIT: *pushes this thread down a well so that nobody else will notice it*

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This card gets these effects, based on the Turn Count in which it was Summoned: o3: When this card is Summoned, destroy 1 monster on the field. o4: When this card is Summoned, destroy 1 monster on the field and remove it from play. o5: When this card is Summoned, destroy 1 monster on the field and inflict damage to your opponent equal to its original ATK or DEF.

 

 

 

I pictured it to be something like that.

http://yugioh.wikia.com/wiki/Ancient_City_-_Rainbow_Ruins

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Guest JoshIcy

Too much work involved behind it (to make sure lol), I can only see this card being played in a Video Game style duel where Turn Count is ALWAYS kept. Name is rather generic =/ (lol noticed it).

 

The idea behind is reasonable but not quite there, sorry =/...

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@Salior = I'm well aware of that, but it doesn't mean that I cannot get inspiration. (And I agree with the shroud joke)

 

@Rag = Yeah, those are meant to be bullets. Since you cannot make bullets in the cardmaker, I use lowercase o for a bullet then fill it in with black in Paint.

 

@Icy = The Turn Count is just another aspect of Yu-Gi-Oh. Otherwise, things like 'Pyro Clock of Destiny' would never have been made. I see the Turn Count as an untapped resource - which these new cards intend to take advantage of. These types of cards will actually make you pay attention to the Turn Count - instead of only seeing it as a video game aspect that gives you points based on how long or short a duel takes place. As for the name, I was going on the formula I use for my Rival and Cursed monsters - where the name and the trait have the exact same letter.

 

Thanks for rating, everyone. Keep it up.

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Guest Zeonark

So in short, you're saying that you're working on a project which involves a player to actually keep up with the turn count?

 

...Original. But I don't think it would happen in real life. xD

I would only summoning it on the 4 or 5 turns though. Though it's 3 effect would be good in case you need to destroy a quick monster. Like a DAD or JD.

 

I don't know about this idea. Atleast, not until I see more. But I guess it's good for now.

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Shouldn't it be...

 

This card gains the following effect(s) if it is Summoned when the Turn Count is a multiple of:

o3: When this card is Summoned, destroy 1 monster on the field.

o4: When this card is Summoned, destroy 1 monster on the field and remove it from play.

o5: When this card is Summoned, destroy 1 monster on the field and inflict damage to your opponent equal to its original ATK or DEF.

 

ohwells, nice card Saturn :3

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