Jump to content

AASM: All About Synchro Monsters (My new set) 20/30


Menace13

Recommended Posts

This new set of mine will have:

 

10 Synchros

10 Tuners/Effect monsters that help Tuners/Synchros

10 Spell/Trap cards that help Tuners/Synchros

 

Well, here we go, I hope you like them!

 

[spoiler=Synchros][spoiler=Acid Jaw]379768.jpg

1 Tuner + 1 or more non-Tuners

Once per turn, you can equip this card to a monster OR unequip it to Special Summon this card in face-up Attack Position. A monster equipped with this card gains 500 ATK. When a monster equipped with this card is destroyed by battle, you can destroy 1 card on your opponent's side of the field to Special Summon this card.

 

 

[spoiler=Brain Fluctuations]379768.jpg

1 Tuner + 1 or more Psychic-type non-Tuners

Once per turn, during your opponent's Standby Phase, you can pay 500 Life Points to look at your opponent's hand. Your opponent takes damage equal to the number of non-Psychic-type monsters in their hand x 200.

 

 

[spoiler=Dark Obliterator]379768.jpg

1 DARK Tuner + 1 Fairy-type non-Tuner

Once per turn, you can Tribute 1 monster you control to destroy 1 card on the field. This card cannot be destroyed by battle with a LIGHT monster.

 

 

[spoiler=Demon of the Eternal Flame]379768.jpg

1 Tuner + 1 or more FIRE non-Tuners

This card cannot be destroyed by battle with a WATER monster. All FIRE monsters gain 100 ATK and DEF for each FIRE monster on the field. Once per turn, during your Main Phase 2, you can Tribute 1 FIRE monster you control to Special Summon 1 FIRE monster that was sent to your opponent's Graveyard this turn to your side of the field.

 

 

[spoiler=Diamond Dragon]379768l.jpg

1 Tuner + 1 or more EARTH non-Tuners

This Attack Position monster cannot be destroyed by battle. If this card's ATK or DEF are changed by an opponent's card effect, you gain 500 Life Points.

 

 

[spoiler=Flaming Mantis]379768a.jpg

1 Tuner + 1 or more FIRE Insect-type non-Tuners

As long as this card is face-up on your side of the field, your opponent cannot select another FIRE Insect-type monster on your side of the field as an attack target.

 

 

[spoiler=Lightning Serpent]379768.jpg

1 Sea-Serpent-type Tuner + 1 or more Thunder-type non-Tuners

This card is also treated as a Thunder-type monster. Once per turn, during your Main Phase 2, you can destroy 1 card on the field. If you use this effect, all Thunder-type monsters on your side of the field gain 300 ATK and DEF until your next Standby Phase.

 

 

[spoiler=Mechanoid Laser Drill]379768.jpg

1 Tuner + 1 or more Machine-type non-Tuners

This card cannot be destroyed by battle with a Level 11 or lower monster. You take no Battle Damage from battles involving this monster. Destroy a monster that battles with this card after the Damage Step. The effects of your opponent's face-down Defense Position monster that this card destroys by battle are negated.

 

 

[spoiler=Mummified Demon]379768.jpg

1 Tuner + 1 or more Zombie-type non-Tuners

Once per turn, during your Main Phase 1, you can select 1 face-down Spell or Trap card on your opponent's side of the field. That card cannot be activated until your next Standby Phase. If you activate this effect, this card's ATK and DEF are halved until your End Phase.

 

 

[spoiler=Temperature Dragon]379768g.jpg

1 Dragon-type Tuner + 1 or more FIRE non-Tuners + 1 or more WATER non-Tuners

Once per turn, during your Main Phase 1, you can activate 1 of the following effects: - Remove from play 1 FIRE monster in your Graveyard to destroy 1 card on the field. - Remove from play 1 WATER monster in your Graveyard. Your opponent cannot play or Set any Spell or Trap Cards until your next Standby Phase.

 

 

 

 

[spoiler=Tuners/Effect Monsters][spoiler=Angel of Light]379768.jpg

Once per turn, you can Special Summon this card from your Graveyard by removing from play 1 Fairy-type monster on your side of the field.

 

 

[spoiler=Fiend Summoner]379768t.jpg

Once per turn, you can Special Summon a Level 4 or lower Fiend-type monster from your hand. This monster cannot be used for the Synchro Summon of a monster the turn a monster is Special Summoned by this effect.

 

 

[spoiler=Lava Beetle]379768t.jpg

If this card is used for the Synchro Summon of a FIRE Insect-type monster, your opponent takes damage equal to half of the Synchro Monster's ATK.

 

 

[spoiler=Lava Crusher]379768o.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of a "Lava" monster you control. If this card destroys a Synchro Monster by battle, inflict 1000 damage to your opponent.

 

 

[spoiler=Lava King]379768.jpg

Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally). Once per turn, you can Tribute 1 monster you control to Special Summon a FIRE Rock-type monster from your hand, Deck, or Graveyard. Once per turn, you can select 1 Level 5 or higher monster in your hand to have this card's Level become equal to the selected monster's Level, until the End Phase.

 

 

[spoiler=Lightning Summoner]379768o.jpg

When this card is Summoned, you can pay 500 Life Points to switch this card to face-up Defense Position. Once per turn, you can Tribute 1 monster you control to Special Summon 1 Thunder-type Tuner monster from your Deck or hand. That monster's effect is negated, and it cannot be Tributed except for the Tribute Summon of a Thunder-type monster.

 

 

[spoiler=Mechacore]379768m.jpg

Once per turn, you can Special Summon 1 Level 4 or lower Machine-type monster from your hand, Deck, or Graveyard that has 1500 or less ATK. That monster is treated as a Tuner.

 

 

[spoiler=Ocean's Fiend]379768bui.jpg

If this card is used to Synchro Summon "Lightning Serpent", that monster gains 800 ATK and DEF until your next Standby Phase.

 

 

[spoiler=Snipe Assassin]379768.jpg

Once per turn, you can discard 1 card to destroy 1 Synchro Monster on the field and inflict damage to your opponent's Life Points equal to half the ATK of the destroyed monster.

 

 

[spoiler=Synchron Retriever]379768s.jpg

You can remove from play this monster in your Graveyard to Special Summon 1 "Synchron" monster from your Graveyard except "Synchron Retriever".

 

 

 

 

[spoiler=Spells/Traps]

 

 

 

 

Well, I hope you like them! Please rate and/or fix OCG errors (if there are any :P)!

-Menace13

 

Image credit: JazinKay (all of them are his)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...