crossader Posted February 9, 2010 Report Share Posted February 9, 2010 Here i am back, bringing some new PSO cards. Take a look, coment a rate! Link to comment Share on other sites More sharing options...
.:Shaymin:. Posted February 9, 2010 Report Share Posted February 9, 2010 Good Pics Minor OCG Errors 8.6/10 Link to comment Share on other sites More sharing options...
Expelsword Posted February 9, 2010 Report Share Posted February 9, 2010 Clever with the Sinow Beat attacking along the column! Link to comment Share on other sites More sharing options...
Where are my COOKIES Posted February 9, 2010 Report Share Posted February 9, 2010 Minor OCG errors (graveyard = Graveyard) 9-10 Link to comment Share on other sites More sharing options...
crossader Posted February 10, 2010 Author Report Share Posted February 10, 2010 haha thx for comments. Any more? Link to comment Share on other sites More sharing options...
BlackSkullCortez Posted February 10, 2010 Report Share Posted February 10, 2010 OCG needs a bit of work. Link to comment Share on other sites More sharing options...
crossader Posted February 10, 2010 Author Report Share Posted February 10, 2010 OCG needs a bit of work. tell me what to fix, i'll work on it right away. Link to comment Share on other sites More sharing options...
BlackSkullCortez Posted February 10, 2010 Report Share Posted February 10, 2010 OCG corrected.Zoa: As long as this card is face-up on the field, your opponent cannot select another "Sinow" monster you control as an attack target.Zele: Once per turn, you can return 1 "Sinow" monster in your Graveyard to your Deck. If you use this effect, this card gains 500 ATK.Berill: Once per turn, you can pay 1000 Life Points to destroy 1 card on the field. If you use this effect, this card cannot declare an attack this turn.Spigell: As long as this card is face-up on the field, you can negate the effects of Spell, Trap, and Monster Cards that designate "Sinow" monsters you control.Beat: This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type Synchro Monster. Once per turn, you can pay 500 Life Points to return 1 card on the field to the owner's hand.Gold: This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type Synchro Monster. Once per turn, you can reveal the top card of your opponent's Deck. If it is a Monster Card, send it to the Graveyard.Blue: "Sinow Beat" + 1 or more non-Tuner Monsters.This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent, you can pay 1000 Life Points to select and activate 1 of these effects.- Destroy all Monster Cards your opponent controls.- Destroy all Spell and Trap Cards you opponent controls.Red: "Sinow Gold" + 1 or more non-Tuner Monsters.During your Standby Phase, this card gains 200 ATK for each other "Sinow" monster on the field and in either player's Graveyard. If this card is destroyed by a card effect, Special Summon 1 "Sinow" monster from your hand or Graveyard.Swift Back-Stab: Activate only when a face-up "Sinow" monster you control is selected as an attack target. Decrease the ATK of the attacking monster by half of the ATK of 1 "Sinow" monster you control.Weapon Defense Break: While this card is face-up on the field, "Sinow" monsters cannot be destroyed by the effects of Trap Cards. When a "Sinow" monster attacks, negate the effects of all other face-up Trap Cards.Knock Out: Negate the effect of a Spell, Trap, or Monster Card that designates 1 "Sinow" monster you control. Special Summon 1 Level 4 "Sinow" monster from your Graveyard. Link to comment Share on other sites More sharing options...
crossader Posted February 10, 2010 Author Report Share Posted February 10, 2010 kk thx for fixing. i'll post the fixed cards when they are done. Link to comment Share on other sites More sharing options...
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