Ayasato-chan Posted February 10, 2010 Report Share Posted February 10, 2010 These cards are based on the turn-count, which is something which I picked up from Saturn-san. Also, these cards are for a fan-fic I'm going to be writing, so yeah. [align=center] Card Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 face-up DARK monsters on your field from play. When this card is Special Summoned, remove "Destiny Board", "Spiritual Message I", "Spiritual Message N", "Spiritual Message A" and "Spiritual Message L" from your hand or Deck from play. During the 5th End Phase after this card's activation, Tribute this card face-up. You are declared the winner. If "Destiny Board" or any of your "Spiritual Message" cards are taken from the Removed from Play Zone, immediately destroy this card. Card Lore: This card cannot be activated unless you control a face-up DARK monster. Monsters with "Time" or "Destiny" in their respective card names cannot be destroyed by battle. Depending on the Turn Count, activate one of the following effects: - (01) Special Summon 1 Level 3 or lower DARK monster from your hand or Deck.- (05) Increase the ATK of each DARK monster on your field by 300 for each monster in your Graveyard.- (10) Add 1 "Destiny Board" Trap Card from your Deck to your hand.- (15) Increase the Turn Count by half the number of face-up DARK monsters you control rounded. - (20) Remove the cards in your hand, on the field, and in your Grvaeyard from play. Draw 6 cards. Inflict direct damage to your opponent's Life Points equal to the number of DARK monsters drawn by this card's effect x 1000. Card Lore: This card can be Special Summoned by discarding 3 cards from your hand. When this card is Special Summoned by this effect, increase the Turn Count by 1. During your End Phase, you can pay 1000 Life Points to destroy 1 face-up monster card on your opponent's field. Card Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned when the Turn Count is 20 or more and "Destiny Board" is in your Graveyard or removed from play. The ATK and DEF of this card is equal to the number of DARK monsters in your hand and Graveyard x 600. Whenever a "Time" monster is Summoned, inflict direct damage to your opponent's Life Points equal to the Turn Count x 100. Card Lore: When this card is Summoned, increase the Turn Count by 1 for each DARK monster in your Graveyard. During your Standby Phase, if this card exists in the Removed from Play Zone, decrease the ATK of each face-up monster on your opponent's field equal to the Turn Count x 50. Card Lore: When this card is Summoned, you can discard 1 DARK monster from your hand. Increase the Turn Count by the level of the discarded monster divided by 2 rounded. During your Standby Phase, if this card exists in your Graveyard, you can search your Deck for a Level 4 or lower DARK monster and remove it from play. Card Lore: When this card is Summoned, you can pay 500 Life Points to add 1 "Destiny Board" Trap Card from your Deck to your hand. During your Standby Phase, if this card exists in the Removed from Play Zone, increase the Turn Count by 1 for each DARK monster you control. Card Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned when the Turn Count is 45 or more and when "Ouija King of Destiny" is either in your Graveyard or removed from play. This card is unaffected by Spell & Trap cards. You can pay 500 Life Points to negate the activation of a monster effect that specifically designates this card. When this card is Special Summoned successfully, reset the Turn Count to 1. The ATK of this card is equal to the Turn Count x 1000. If you control at least 1 other face-up "Destiny" or "Time" monster on the field, this card cannot be destroyed by battle. Card Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned when the Turn Count is 45 or more and when "Ouija King of Destiny" is either in your Graveyard or removed from play. When this card is Special Summoned, restart the Turn Count back to 1. Depending on the Turn Count, activate the following effects: - (01) Pay 1000 Life Points. Select 1 face-up DARK monster you control. The selected monster can attack your opponent directly.- (02) Discard 1 "Destiny" monster from your hand. Reduce the ATK of each face-up monster your opponent controls to 0 during Damage Calculation only.- (03) Remove 3 DARK monsters in your hand from play. Increase the ATK of each face-up DARK monster you control by 500 for each card removed from play.- (04) Send the top 3 cards of your Deck to the Graveyard. Your opponent cannot activate Spell & Trap cards during their next turn.- (05) Remove this card face-up. You are instantly declared the winner. [/align] Link to comment Share on other sites More sharing options...
Lexadin Posted February 10, 2010 Report Share Posted February 10, 2010 Intersting idea.OCg seems good, but something inside me tells me that there is something wrong with it. But I'm not shure.Pic's are ok.Effects are original, and work well with Desteny Board.A 8.5/10 Link to comment Share on other sites More sharing options...
Chaos Flame Posted February 10, 2010 Report Share Posted February 10, 2010 I actually think I was the first to mess with turn count, then everyone forgot me :(.Not a big fan of destiny board support. They are a little UP since they all require the other cards to really function. Link to comment Share on other sites More sharing options...
legendhiro Posted February 10, 2010 Report Share Posted February 10, 2010 i like 'em. very good work. can't wait to see them in action in your fanfic. Link to comment Share on other sites More sharing options...
Ayasato-chan Posted February 11, 2010 Author Report Share Posted February 11, 2010 Bump with some more cards. Opinions anyone? ^-^ (Thankies Hiro-kun!) Link to comment Share on other sites More sharing options...
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