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Artificial Revolution - Tuner/Synchro support


Exa Raiun

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Artificial Revolution is an attempt to create a concept based on the combination of Warrior-Type and Machine-Type monsters with a heavy emphasis on Tuners and Synchros. Fun fact: there are random references to various (mostly old-school) computers and such.

 

 

Keygen Engineer

3* / LIGHT / Warrior-Effect

ATK: 1000 / DEF: 600

If your opponent Synchro Summons a monster, you can return this monster to your Deck to add 1 monster with the same Level as the Summoned monster from your Deck to your hand. If you added a Machine-Type monster to your hand by this effect, increase your Life Points by 600.

 

Chiptune Engineer

3* / LIGHT / Warrior-Effect

ATK: 800 / DEF: 800

This monster is also treated as Machine-Type when used for a Synchro or Tribute Summon. If this monster is used for the Synchro or Tribute Summon of a Machine-Type monster, you can equip this monster to the Summoned monster. The equipped monster is unaffected by the effects of Machine-Type monsters your opponent controls. Increase the ATK and DEF of the equipped monster by 400.

 

Demoscene Engineer

3* / LIGHT / Warrior-Effect

ATK: 600 / DEF: 1000

If this monster is used for the Synchro Summon of a Machine-Type monster, if you have 2 or less cards in your hand, draw a card. If you drawn a Warrior-Type or Machine-Type monster by the effect of this card, you can select 1 or your empty Monster Card Zones. For the rest of the Duel, increase the Level of monsters Summoned in the selected Monster Card Zone by 1.

 

Terminus Engineer

4* / LIGHT / Warrior-Effect

ATK: 1200 / DEF: 1200

If this monster is used for the Synchro Summon of a Machine-Type monster, you can return 1 "Engineer" monster, except "Terminus Engineer" from your Graveyard to your hand. If this monster is used for the Tribute Summon of a Machine-Type monster, you can equip this monster to the Summoned monster. The equipped monster cannot be destroyed by battle with a monster whose Level is lower than the equipped monster.

 

Nanoloop Engineer

3* / LIGHT / Warrior-Effect

ATK: 400 / DEF: 1200

Increase the Level of this monster by 1 for each Synchro Monster in your Graveyard. You can remove from play 1 "Engineer" monster, except "Nanoloop Engineer" from your Graveyard to treat this monster as a Tuner monster until the End Phase. Once per turn, you can remove from play this monster from your Graveyard to decrease the Level of Machine-Type monsters in your hand by 1 until the End Phase.

 

Mirage Engineer

3* / LIGHT / Warrior-Effect

ATK: 1200 / DEF: 400

When this monster is Summoned, you can select a Level 4 or lower Machine-Type non-Tuner monster you control. The selected monster is treated as a Tuner monster. If this monster is used for a Synchro Summon with the selected monster, you can add 1 "Engineer" monster from your Deck to your hand.

 

Spectral Prototype ZX

3* / LIGHT / Machine-Tuner

ATK: ? / DEF: ?

This monster cannot be Normal Summoned or Set. This monster cannot be Special Summoned except by selecting 1 Machine-Type monster in your Graveyard. The ATK and DEF of this monster becomes half of the selected monster. When this monster is used for a Tribute or Synchro Summon, return the selected monster from your Graveyard to your hand.

 

Mechanical Construction PWP

4* / LIGHT / Machine-Tuner

ATK: 1200 / DEF: 1600

If you have an "Engineer" monster in your Graveyard, increase the Level of this monster by 1. If this monster is used for a Synchro Summon with an "Engineer" monster, discard randomly 1 card from the hand of your opponent. If your opponent has no cards in his/her hand, skip the next Draw Phase of your opponent.

 

Synthetic Harmony Ensoniq

3* / LIGHT / Machine-Tuner

ATK: 900 / DEF: 1900

This monster can be Normal Summoned in face-up Defense Position. As long as this monster is on the field, "Engineer" monsters you control cannot be selected as an attack target. When this monster is Summoned and during your Standby Phases, place 1 counter on this card (max. 5). If this monster is used for a Synchro Summon, place this card in your Field Spell Card Zone with the following effect: increase the ATK and DEF of Machine-Type monsters on the field by the number of counters on this card x 100. When a Synchro Monster you control whose Level is twice or lower than the number of counters on this card would be destroyed, you can remove from play this card to return the Synchro Monster to your Extra Deck instead.

 

Rhytmblaster-8

8* / LIGHT / Machine-Effect

ATK: 1800 / DEF: 1800

This monster can be Tribute Summoned by Tributing 1 "Engineer" monster you control. This monster can attack twice during the same Battle Phase. This monster gains effects based on the number of "Engineer" monsters with different names in your Graveyard:

1 or more: Increase the ATK of this card by 500.

2 or more: This monster inflicts Piercing Damage.

3 or more: This card is unaffected by the effects of Trap Cards.

4 or more: This monster can be destroyed by battle only.

 

Spectral Commando ZX

8* / LIGHT / Machine-Synchro-Effect

ATK: 2600 / DEF: 2000

"Spectral Prototype ZX" + 1 or more non-Tuner Machine-Type monsters

Once per turn, you can return 1 "Spectral Prototype ZX" from your Graveyard to the top of your Deck to increase the ATK of this card by 600 until the End Phase. When this monster is destroyed by battle, you can remove from play all Equip Spell Cards from your Graveyard to inflict 400 damage to your opponent for each card removed from play by this effect. If this card exists in your Graveyard, increase the ATK and DEF of Machine-Type monsters you control by 200.

 

Spectral Soldier ZX

6* / LIGHT / Machine-Synchro-Effect

ATK: 2200 / DEF: 1200

"Spectral Prototype ZX" + 1 or more non-Tuner Machine-Type monsters

Once per turn, you can return 1 "Spectral Prototype ZX" from your Graveyard to the top of your Deck to switch 1 monster your opponent controls to Defense Position. This monster inflicts Piercing Damage. You can remove from play this monster from your Graveyard to Special Summon 1 "Spectral Prototype ZX" from your Graveyard.

 

Spectral Scout ZX

6* / LIGHT / Machine-Synchro-Effect

ATK: 2000 / DEF: 1800

"Spectral Prototype ZX" + 1 or more non-Tuner Machine-Type monsters

Once per turn, you can return 1 "Spectral Prototype ZX" from your Graveyard to the top of your Deck to look at the hand of your opponent. If your opponent has a Level 7 or higher monster in his/her hand, you can add the bottom card of your Deck to your hand. This monster cannot be destroyed by the effect of a Trap Card. You can remove from play 2 Machine-Type monsters from your Graveyard to return this monster from your Graveyard to your Extra Deck.

 

Robotic Warrior VIC-20

8* / DARK / Machine-Synchro-Effect

ATK: 2800 / DEF: 2400

1 Machine-Type Tuner + 1 non-Tuner "Engineer" monster

When this monster is Summoned, you can discard 1 Warrior-Type monster from your hand to decrease the hand limit of your opponent by 2, as long as this card is on the field or discard 1 Machine-Type monster from your hand to add 1 "Robotic Liberation" from your Deck to your hand. Each time this monster destroys a Machine-Type or Warrior-Type monster, declare an Attribute, except DARK. Decrease the ATK and DEF of monsters of the selected Attribute on the field by 300.

 

Vicual MMIX

9* / LIGHT / Machine-Synchro-Effect

ATK: 3200 / DEF: 2800

1 Machine-Type Tuner + 2 non-Tuner "Engineer" monsters

When this monster is Synchro Summoned, increase your Life Points by the number of cards in your Graveyard x 100. If this monster destroys a Level 6 or higher monster by battle, you can return 1 Level 4 or lower monster from your Graveyard to your hand. Each time a Spell Card is activated, inflict 500 damage to your opponent. When this monster is destroyed by battle, you can return 1 Level 8 or lower Synchro Monster from your Graveyard to your Extra Deck.

 

Robotic Liberation

Normal Trap Card

Activate the effect of this card only if you control at least 1 Machine-Type monster. If the number of Machine-Type monsters you control is the same or more than the number of cards in the hand of your opponent, skip the next Draw Phase of your opponent.

 

Evolution of Machinery

Normal Spell Card

Activate 1 of the following effects:

- Tribute 1 Warrior-Type monster you control to Special Summon 1 Machine-Type monster from your hand whose Level is the Level of the Tributed monster + 2 or lower. Negate the effects of the Summoned monster until your next Standby Phase.

- Tribute 1 Machine-Type monster you control. Increase the Level of a Machine-Type monster you control by 2.

 

Artificial Harmony

Normal Spell Card

Activate the effect of this card if you control a face-up "Engineer" monster. You can add 1 "Engineer" monster with a different name from your Deck to your hand.

 

Recycling Plant

Normal Spell Card

Send the top card of your Deck to your Graveyard. If the sent card is a monster, increase your Life Points by the Level of the monster x 200. If the sent card is a Spell or Trap Card, increase your Life Points by the number of Spell and Trap Cards in your Graveyard x 200.

 

Tower of Recollection

Continuous Spell Card

When this card is activated and each time you Synchro Summon a monster, place 1 counter on this card (max. 6). When this card is removed from the field, you can Special Summon 1 "Recollection Token" (Machine-Tuner/LIGHT/Level ?/ATK 0/DEF 1000). The Level of the "Recollection Token" becomes the number of counters on this card.

 

Synthesized AI

Equip Spell Card

Equip this card to a Machine-Type monster only. Increase the ATK and DEF of the equipped monster by the number of "Engineer" monsters in your Graveyard x 200. The control or the Battle Position of the equipped monster cannot be changed by an effect of your opponent. If this card would be destroyed, you can return 1 "Engineer" monster from your Graveyard to your Deck to return this card to your hand.

 

More cards may appear later, opinions and comments are welcome!

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