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Custom Card Testing.


-Griffin

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Simple as the title says.

 

This is only a Club insofar as I'd hope for regular members and because no other section seems to fit as well. There is no registration required before posting here.

 

In this thread, feel free to post cards, either to proxy or in YVD format to add and request a duel. Any other poster can then reply to you in a post, or with a PM, and accept the duel. They can use any Customs they send to you in YVD format or to proxy. After that, just exchange nicks and duel.

 

Enjoy using this thread to quickly set up duels for Customs in YVD.

 

[spoiler=Extra note]

I've been talking to people, and they're annoyed that WIND, FIRE and EARTH, along with a few types, are very boring and that card makers seem to have to stay away from those to keep their cards interacting interestingly. For this reason, it's recommended that all people using this thread add the following to their .set files:

[spoiler=The Support]|Feral Berzerk|0||Spell Card|Spell||Quick-Play|||Select 1 Beast-Warrior-Type monster on the field. It gains 1000 ATK. If the selected monster destroys a monster as a result of battle, your opponent discards 1 random card from their hand.|

|Turning Wind|0||Spell Card|Spell||None|||Discard 1 WIND monster, draw 1 card and add 1 WIND monster from your Graveyard to your hand.|

|Hyper Fuel|0||Spell Card|Spell||None|||Remove from play the top 4 cards of your Deck. Draw 1 card for each FIRE monster removed from play by this effect (max 3).|

|Dimension Mist|0||Spell Card|Spell||Quick-Play|||Remove from play 1 WIND monster you control until the End Phase to remove from play 1 card on the field.|

|Pressure Mole|0||Rock/Effect|Earth|3||900|300|While this card is in your Graveyard, all EARTH monsters you control gain 400 ATK.|

 

 

This is to make card creation and testing as a whole more interesting by opening these attributes/types more. If you want to contribute something to this set, feel free to PM the card to me and I'll post in the thread when something is accepted. Most will not be accepted, because these are fairly major supports.

 

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Just tested with those Dreamwalkers against my Spirits, ouch.

Got destroyed in the first game due to 2 major mistakes on my part, and the second game was close and came down to a well timed Trunade and Arinya. Balance-wise, all cards used seemed pretty fun. Raiju/Ranju was definitely a nice addition to Spirits.

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I'm hoping to make some good zombie sets I've made some cards so far not all of them are just zombies but majority of them are i attached the cards to my undead section post and i was wondering if you could kinda see which ones need tweaking cause i have 63 cards so far and the posted ones are kinda sample :P if you could give me helpful criticism that would be spectacular thanks. :P

 

Dest.

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Grif? Can I join?

But, I may need some help first, you see, every time I try to download YVD, it says it will take an hour and fifty four minutes? I wait that long and I come back to it to find it hasn't done anything since it started, still saying it as if it were frozen.

Could you provide a link to the proper download and maybe I could get started.

:3

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Yes, real types. This is an effort from Written Cards & Realistic, which doesn't tend to include fake types (Written can sometimes, but not that often).

 

And as I have said 1000 times now, look at the sticky in RC. Most of the time you can proxy, when you cannot, you can use Yangninja's program, linked to in that topic. Then just paste the card codes into YVD using notepad.

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I'm here too. I got a set I've been trying to test for a couple weeks. I just have to get home to my computer to get to it. Pm me if you want to duel (wow, oleon has finally agreed to get YVD).

EDIT:

[spoiler=got it now]

|Devastated Realm |78;20|LOD;SD4|Spell Card|Spell||Field|||During a player's Standby Phase, send the top card of that player's Deck to the Graveyard. If the sent card is a "Devastated Realm" monster, Special Summon it to its owner's field and it is treated as if it were Special Summoned by the effect of a "Devastated Realm" monster.|

|Devastated Realm Archruler |26|HA01|Spellcaster/Synchro/Effect|FIRE|7||2500|1600|1 "Devastated Realm" Tuner + 1 or more non-tuner FIRE monster(s) When this card is succesfully Summoned, send the top 6 cards of your opponent's Deck to the Graveyard. During your End Phase, you may look at the top 6 cards of your Deck and rearrange them in any order. If a "Devasted Realm" monster is destroyed by battle and sent to the Graveyard, send the top 3 cards of your opponent's Deck to the Graveyard.|

|Devastated Realm Burning |78;20|LOD;SD4|Spell Card|Spell||Quick-Play|||Send the top 3 cards of both player's Decks to the Graveyard. Then you can Special Summon 1 FIRE monster sent to the Graveyard by this card's effect. The Special Summoned monster is treated as if it were Special Summoned by the effect of a "Devastated Realm" monster.|

|Devastated Realm Chaos Distiller |78;20|LOD;SD4|Trap Card|Trap||Continuous|||Whenever a card(s) is sent from your Deck to the Graveyard, you can Special Summon 1 "Chaos Token" (Pyro-Type/FIRE/Level 1/ATK 0/DEF 0). "Chaos Tokens" cannot be used as Tributes for a Tribute Summon or as materials for a Synchro Summon. During your Standby Phase, you can Tribute any number of "Chaos Tokens" you control to send that many cards from your opponent's Deck to the Graveyard.|

|Devastated Realm Darkfire |78;20|LOD;SD4|Trap Card|Trap||Continuous|||Whenever an opponent's monster declares an attack, they must send the top card of thier Deck to the Graveyard. If a "Devastated Realm" monster is sent from the Deck to the the Graveyard, your opponent sends the top card of his Deck to the Graveyard.|

|Devastated Realm Demon |26|HA01|Fiend/Effect|FIRE|8||2500|1750|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a "Devastated Realm" monster. You can Special Summon this card from your hand by sending the top 5 cards of your Deck to the Graveyard. When this card is Summoned successfully, you can Special Summon 1 "Devastated Realm" monster from your Graveyard. This card inflicts piercing damage. If this card would inflict battle damage to the opponent, instead your opponent sends the top card(s) of thier Deck to the Graveyard for every 500 points of damage they would have taken.|

|Devastated Realm Destiny Breaker|40|SOD|Spell Card|Spell|||||Both player's discard thier hands and draw 2 cards. Then, send the top 3 cards from your Deck to the Graveyard and you can Special Summon 1 sent FIRE monster. The Special Summoned monster is treated as if it were Special Summoned by the effect of a "Devastated Realm" monster.|

|Devastated Realm Destroyer |26|HA01|Spellcaster/Effect|FIRE|4||1900|1200|If this card is Special Summoned by the effect of a "Devastated Realm" monster, send the top 5 cards of both players' decks to the Graveyard. If a FIRE monster is sent to the Graveyard by this card's effect, Special Summon it to its owner's side of the field. If this card is destroyed and sent to the Graveyard, send the top 5 card's of your Deck to the Graveyard. You can Special Summon any FIRE monsters sent to the Graveyard by this card's effect.|

|Devastated Realm Deity |26|HA01|Spellcaster/Synchro/Effect|FIRE|10||3000|2000|1 "Devastated Realm" Tuner + 1 or more non-tuner FIRE monster(s) You cannot Synchro Summon for this card unless there are less than 10 cards in either player's Deck. Once per turn, if you draw a FIRE monster, you can send the top 2 cards of your Deck to the Graveyard to Special Summon that monster. Whenever your opponent sends a card(s) from his Deck to the Graveyard, send the top 2 cards of his Deck to the Graveyard.|

|Devastated Realm Doom |26|HA01|Spellcaster/Effect|FIRE|3||0|1000|When this card is Special Summoned by the effect of a "Devastated Realm" monster, you can send the top card of both player's Decks to the Graveyard. This card cannot be destroyed by battle.|

|Devastated Realm Flame |26|HA01|Spellcaster/Tuner|FIRE|3||1000|1000|When this card is Special Summoned by the effect of a "Devastated Realm" monster, send the top 3 cards of your opponent's Deck to the Graveyard. When this card is Special Summoned, you can also Special Summon 1 Level 4 or lower "Devastated Realm" monster in your Graveyard. The Special Summoned monster is destroyed during the End Phase.|

|Devastated Realm Inferno |26|HA01|Spellcaster/Effect|FIRE|7||2500|1000|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending the top 5 cards of your Deck to the Graveyard. As long as this card remains face-up on the field, cards cannot be removed from play. If this card is destroyed, you can Special Summon 1 "Devastated Realm" monster from your Graveyard.|

|Devastated Realm Magi |26|HA01|Spellcaster/Effect|FIRE|4||1800|1600|When this card is Special Summoned by the effect of a "Devastated Realm" monster, send the top 3 cards of your opponent´s Deck to the Graveyard. If this card is destroyed by battle and sent to the Graveyard, you may send the top 3 cards of your Deck to the Graveyard. If 1 of the sent cards is a FIRE monster, you can Special Summon it.|

|Devastated Realm Mystic Knight |26|HA01|Spellcaster/Synchro/Effect|FIRE|8||2400|1900|1 "Devastated Realm" Tuner + 1 or more non-tuner FIRE monster(s)When this card is succesfully Summoned, send the top 6 cards of your opponent's Deck to the Graveyard. During your End Phase, Special Summon 1 "Devastated Realm" monster from your Graveyard. If you cannot, destroy this card.|

|Devastated Realm Necron Magus |26|HA01|Spellcaster/Effect|FIRE|4||1500|1000|Once per turn, you can send the top 3 cards of your Deck to the Graveyard to Special Summon 1 "Devastated Realm" monster from your Graveyard. If this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Devastated Realm" monster from your hand.|

|Devastated Realm Rebirth |26|HA01|Winged-Beast/Effect|FIRE|7||2300|1000|When a card is sent from the Deck to the Graveyard by the effect of a "Devastated Realm" monster, you can Special Summon this card from the Graveyard. If this card is removed from the field after it has activated its effect, it is removed from play. After 4 turns, you can add this removed from play card to your Deck. If this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Devastated Realm" monster from your Graveyard except for ""Devastated Realm Rebirth."|

|Devastated Realm Recharger |26|HA01|Spellcaster/Effect|FIRE|3||1500|0|If this card is Special Summoned by the effect of a "Devastated Realm" monster, select up to 6 Monster Cards in your Graveyard and add them to your Deck. If this card is destroyed, add 2 FIRE monsters from your Graveyard to your Deck.|

|Devastated Realm Ruin |78;20|LOD;SD4|Trap Card|Trap|||||Activate only when a "Devastated Realm" monster would be destroyed by a card effect. Destroy all monsters on the field and Special Summon 1 "Devastated Realm" monster from your Graveyard. It is treated as if it were Special Summoned by the effect of a "Devastated Realm" monster. That monster cannot attak during your next Battle Phase.|

|Devastated Realm Skull |78;20|LOD;SD4|Spell Card|Spell|||||If this card is sent from the Deck to the Graveyard, draw 1 card. Discard 1 "Devastated Realm" monster to draw 2 cards. Then remove 1 "Devastated Realm" card in either your hand or Graveyard from play.|

|Devastated Realm Sorceror |26|HA01|Spellcaster/Effect|FIRE|6||2300|1700|When this card is Special Summoned by the effect of a "Devastated Realm" monster, send the top 3 cards of your opponent´s Deck to the Graveyard. If this card is destroyed by battle and sent to the Graveyard, you can destroy the top 3 cards of your Deck. If one of the sent cards is a FIRE Monster, you can Special Summon it. If this card inflicts Battle Damage to your opponent's Life Points, send the top 2 cards of their Deck to the Graveyard|

|Devastated Realm Time Sorceror |26|HA01|Spellcaster/Effect|FIRE|6||2000|2000|If this card is Special Summoned by the effect of a "Devastated Realm" monster it gains the following effect. Once per turn you can select 1 "Devastated Realm" monster on the field and activate 1 of its effects regardless of conditions.|

|Devastated Realm Volcanic |26|HA01|Spellcaster/Tuner|FIRE|2||500|200|When this card is destroyed by battle and sent to the Graveyard, send the top 2 cards of bath player's Decks to the Graveyard. You can Special Summon any FIRE monster sent to the Graveyard by this card's effect.|

|Devastated Realm Vortex |78;20|LOD;SD4|Spell Card|Spell|||||Tribute 1 FIRE monster you control. Send the top 4 cards of your opponent's Deck to the Graveyard and Special Summon 1 "Devastated Realm" monster from your Graveyard with a lower Level than the Tributed monster. That monster is treated as if it were Special Summoned by the efefct of a "Devastated Realm" monster.|

|Advent of Destruction |78;20|LOD;SD4|Spell Card|Spell||Quick-Play|||Activate this whenever you would be attacked directly. Negate the attack and destroy the attacking monster. Then both players send the top card of their Decks to the Graveyard. If a FIRE monster or a card that includes "Devastated" or "Devastation" in its name is sent to the Graveyard by this card's effect, you can add 1 "Devastated Realm" Field Spell form your Deck to your hand.|

|Utter Devastation |78;20|LOD;SD4|Trap Card|Trap|||||Activate only when you control 3 "Devastated Realm" monsters. Destroy all cards on the field and send the top 5 cards of your Deck to the Graveyard. If a FIRE monster is sent to the Graveyard from the Deck by this card's effect, Special Summon it and it is treated as if it were Special Summoned by the effect of a "Devastated Realm" monster.|

 

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Good' date=' that means we can duel :) See above post for the .set of my custom cards

[/quote']

 

HOLD ON.

When it fully downloaded it said that it had to have a certain screen resoloution to download, so it says I can't do it. Is there another download I could use to download it? Because I have just been working on my most creative set, the Ground Rebels for it.

 

The Ground Rebels are basically a set of monsters that switch control during each end phase, and burns the controller of them, but with effects of other cards can stop the burn getting to you. They focus of annhilating the opponents Graveyard, and also erode their Life Points, slowly. And also, they make support for each other saying that they cannot attack, leaving it to swap and burn. Whilst you can go unharmed, by using cards such as The Messenger of Peace, but making a new card with the same effect. The same with the effect of Dark Door, which would go perfectly with these.

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