Shinzuku Posted February 14, 2010 Report Share Posted February 14, 2010 [/color][/align][/i][/b][align=left] -PICTURE CREDIT TO WHOEVER DESERVES IT- FIRST OFF = ELEMENTAL WOLFS. When this card is Summoned, Special Summon 1 "Elemental Wolf - Spring Water" from your hand, Deck or Graveyard. Once per turn, you can discard 1 card from your hand to inflict 800 points of damage to your opponent. When this card is destroyed and sent to the Graveyard, add 1 "Elemental Wolf" from your Deck or Graveyard to your hand. When this card is Summoned, add 1 "Elemental Wolf - Blazing Fire" from your Deck or Graveyard, to your hand. While this card remains face-up on the field, its original ATK becomes 2200. When this card is destroyed, destroy 1 card on the field. When this card is Summoned, Special Summon 1 "Elemental Wolf - Reviving Light" from your hand, Deck or Graveyard. Once per turn, you can discard 1 card from your hand to destroy 1 card on the field. When this card is destroyed and sent to the Graveyard, add 1 "Elemental Wolf" from your Deck to your hand. When this card is Summoned, Special Summon 1 "Elemental Wolf - Pitch Dark" from your hand, Deck or Graveyard. Once per turn, you can discard 1 card from your hand to Special Summon 1 "Elemental Wolf" monster with 1500 ATK or less from your Graveyard, it cannot attack this turn. When this card is destroyed and sent to the Graveyard, add 1 "Elemental Wolf" from your Deck or Graveyard, to your hand. When this card is Summoned, you can Special Summon 1 "Elemental Wolf - Growing Earth" from your hand, Deck or Graveyard. Once per turn, you can discard 1 card to add 1 card your opponent controls back to their respective Deck. When this card is destroyed and sent to the Graveyard, add 1 "Elemental Wolf" from your Deck or Graveyard, to your hand. When this card is Summoned, Special Summon 1 "Elemental Wolf - Rushing Winds" from your hand, Deck or Graveyard. Once per turn, you can discard 2 monsters to:-Gain Life Points equal to 1 of the discarded monsters original ATK.-Draw 2 cards, you cannot conduct your Battle Phase this turn.When this card is destroyed, your opponent draws 1 card and discards 1 card. Activate only while you control no monsters and your Life Points are lower than your opponents, Special Summon as many "Elemental Wolfs" from your Graveyard, their effects are negated and their destroyed during the End Phase. Activate only when your opponent activates a Spell or Trap card or when your opponent Summons a monster, you can pay 1000 Life Points to negate the effect or Summon and Special Summon 1 "Elemental Wolf" from your Deck or Graveyard. [/align] [align=center] SECOND OFF = GUST AVIONS.! While you control another "Gust Avion" monster that is Level 4 or lower, you can Special Summon this card from your hand. You can tribute 1 "Gust Avion" monster you control to negate the Special Summon of 1 monster and return it to the owners Deck, when the owner draws that card, they must reveal it to their opponent and discard it to the Graveyard. When this card is Summoned, destroy 1 Spell or Trap card on the field. Once per turn, you can remove this card from play, as long as this card is removed from play, your opponent cannot remove cards from play and cannot activate effects that require a monster to be removed from play to activate, during your Standby Phase, you can Special Summon this card, when this card is Special Summoned, its first effect is negated, its effect becomes: You can remove from play this card during your opponents Battle Phase to end the Battle Phase and draw 1 card. 1 "Gust Avion" Tuner + 1 or more non-Tuner monstersWhile this card remains face-up on the field, your opponent cannot Special Summon monsters or activate card effects that add monsters from the Deck or Graveyard to the hand. Once per turn, you can pay 1000 Life Points to Special Summon 1 "Gust Avion" from your hand. When this card is Summoned, return 1 card on the field to its owners Deck. Once per turn, you can add this card to your opponents Graveyard, as long as this card remains in your opponents Graveyard, your opponent cannot activate effects from the Graveyard, during your Standby Phase, you can Special Summon this card to your side of the field from your opponents Graveyard, when this card is Special Summon due to this effect, draw 1 card. You can only activate 1 "Gust Avion" monster effect until the monster has been Special Summoned by its effect from your opponents hand, Deck, Graveyard or Extra Deck. While you control another "Gust Avion" monster, you can Special Summon this card from your hand. When this card is Summoned, Special Summon 1 "Gust Avion" monster from your hand or Deck. Once per turn, you can add this card to your opponents Extra Deck, while this card remains in your opponents Extra Deck, they cannot Synchro or Fusion Summon from the Extra Deck. During your Standby Phase, you can Special Summon this card from your opponents Extra Deck, when this card is Special Summoned by this effect, its first effect is negated and its effect becomes: When this card attacks a monster your opponent controls, you can select 1 "Gust Avion" monster you control, it can attack your opponents Life Points directly this turn. You can only activate 1 "Gust Avion" monster effect until the monster has been Special Summoned by its effect from your opponents hand, Deck, Graveyard or Extra Deck. When this card is Summoned, you can Special Summon 1 "Gust Avion" monster from your hand or Graveyard, its effect is negated. Once per turn, you can add this card to your opponents hand, while this card remains in your opponents hand, you can select and activate 1 of these effects:-Your opponent cannot Draw cards out of their Draw Phase.-Your opponent must Summon, if they cannot, draw 1 card.During your Standby Phase, you can Special Summon this card from your opponents hand, when this card is Special Summoned by this effect, return 1 card on the field to its owners hand. You can only activate 1 "Gust Avion" monster effect until the monster has been Special Summoned by its effect from your opponents hand, Deck, Graveyard or Extra Deck. When this card is Summoned, draw 1 card. Once per turn, you can add this card to your opponents Deck, while this card remains in your opponents Deck, the cannot activate effects from the Deck and they cannot Search their Deck, during your Standby Phase, you can Special Summon this card from your opponents Deck, its first effect is negated and its effect becomes: This card original ATK becomes 2100. You can only activate 1 "Gust Avion" monster effect until the monster has been Special Summoned by its effect from your opponents hand, Deck, Graveyard or Extra Deck. RATE COMMENT FIX:) [/align] Link to comment Share on other sites More sharing options...
boy genius Posted February 14, 2010 Report Share Posted February 14, 2010 the elemental wolves are very coollllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll Link to comment Share on other sites More sharing options...
Shinzuku Posted February 15, 2010 Author Report Share Posted February 15, 2010 BUMPPP! Link to comment Share on other sites More sharing options...
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